My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel Goblin Drill Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army Goblin Drill Bandit
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army Goblin Drill Witch
Zap
Firecracker Goblin Barrel Skeleton Army Goblin Drill Witch Bandit
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Skeleton Army Goblin Drill Witch Bandit
The Log
Firecracker Hog Rider Goblin Barrel Skeleton Army Goblin Drill Witch Bandit
Earthquake
Firecracker Hog Rider Goblin Barrel Skeleton Army Goblin Drill Witch
Arrows
Firecracker Goblin Barrel Skeleton Army Goblin Drill Witch
Royal Delivery
Firecracker Valkyrie Hog Rider Goblin Barrel Skeleton Army Goblin Drill Witch Bandit
Fireball
Firecracker Hog Rider Goblin Barrel Skeleton Army Goblin Drill Witch Bandit
Poison
Firecracker Skeleton Army Goblin Drill Witch
Lightning
Valkyrie Witch Bandit
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Skeleton Army Bandit Valkyrie Hog Rider Goblin Drill Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Goblin Barrel Skeleton Army Bandit

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Goblin Barrel Goblin Drill Bandit
Valkyrie
Hog Rider Goblin Barrel Firecracker Witch Bandit
Hog Rider
Firecracker Valkyrie Goblin Barrel Witch Bandit
Goblin Barrel
Valkyrie Firecracker Hog Rider Skeleton Army Goblin Drill Bandit
Skeleton Army
Goblin Barrel
Goblin Drill
Firecracker Goblin Barrel Bandit
Witch
Valkyrie Hog Rider Bandit
Bandit
Firecracker Valkyrie Hog Rider Goblin Barrel Goblin Drill Witch

Defense Synergies 1 8

Firecracker
Valkyrie Skeleton Army Bandit
Valkyrie
Firecracker Goblin Drill Witch Bandit
Hog Rider
Goblin Barrel
Skeleton Army
Firecracker Goblin Drill Bandit
Goblin Drill
Valkyrie Skeleton Army
Witch
Valkyrie Bandit
Bandit
Firecracker Valkyrie Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Skeleton Army Firecracker Valkyrie Goblin Drill Witch Bandit
Skeleton Army Witch Valkyrie Goblin Drill Bandit
Skeleton Army Witch Firecracker Valkyrie Goblin Drill Bandit
Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Valkyrie Bandit
Firecracker Witch
Valkyrie Bandit
Witch Skeleton Army Goblin Drill
Skeleton Army Firecracker Valkyrie Bandit
Valkyrie Skeleton Army Witch Firecracker Goblin Drill Bandit
Firecracker Witch
Skeleton Army Goblin Drill Valkyrie Witch Bandit
Valkyrie Skeleton Army Firecracker Goblin Drill Witch
Skeleton Army Goblin Drill Bandit
Skeleton Army Goblin Drill Bandit
Firecracker Valkyrie Skeleton Army Goblin Drill Witch
Valkyrie Firecracker Skeleton Army Goblin Drill Witch Bandit
Valkyrie Goblin Drill Witch Firecracker Bandit
Goblin Drill
Valkyrie Skeleton Army Firecracker Witch Bandit
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Bandit
Bandit Firecracker Valkyrie
Skeleton Army Bandit Valkyrie Witch
Valkyrie Skeleton Army Bandit
Valkyrie Skeleton Army Goblin Drill Witch Bandit
Firecracker Witch
Skeleton Army Valkyrie Witch Bandit
Valkyrie Skeleton Army
Firecracker Valkyrie Skeleton Army Witch Bandit
Witch Skeleton Army Goblin Drill
Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Witch Bandit
Firecracker Valkyrie Skeleton Army Witch
Skeleton Army Witch Firecracker Valkyrie Goblin Drill
Valkyrie Firecracker Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Goblin Drill Bandit
Firecracker Bandit
Goblin Drill Bandit
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Witch
Firecracker Witch
Firecracker
Firecracker Bandit
Firecracker Valkyrie Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Firecracker
Firecracker Goblin Drill Witch Bandit
Firecracker Bandit
Firecracker Bandit
Firecracker Valkyrie Witch
Goblin Drill
Firecracker Valkyrie Witch
Witch
Firecracker Witch Bandit
Witch Bandit
Firecracker Bandit
Firecracker Witch
Firecracker Witch
Bandit
Firecracker
Firecracker
Skeleton Army Witch Bandit
Firecracker Witch
Firecracker Valkyrie
Firecracker
Firecracker
Firecracker Witch
Firecracker Witch
Firecracker Witch Bandit
Firecracker

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