My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Little Prince
Zap
Firecracker Inferno Tower Skeleton Army Little Prince
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Skeleton Army Little Prince
The Log
Firecracker Hog Rider Skeleton Army Little Prince
Earthquake
Firecracker Hog Rider Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army Little Prince
Royal Delivery
Firecracker Valkyrie Hog Rider Skeleton Army Little Prince
Fireball
Firecracker Hog Rider Inferno Tower Skeleton Army Little Prince
Poison
Firecracker Inferno Tower Skeleton Army Little Prince
Lightning
Valkyrie Inferno Tower Little Prince
Rocket
Valkyrie Hog Rider Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Little Prince Valkyrie Hog Rider Poison Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Skeleton Army Little Prince

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie
Valkyrie
Hog Rider Firecracker Little Prince
Hog Rider
Firecracker Valkyrie The Log Poison Little Prince
Inferno Tower
Skeleton Army
Poison
Hog Rider The Log
The Log
Hog Rider Poison Little Prince
Little Prince
Valkyrie Hog Rider The Log

Defense Synergies 4 9

Firecracker
Valkyrie The Log Inferno Tower Skeleton Army
Valkyrie
Firecracker Inferno Tower The Log Little Prince
Hog Rider
Inferno Tower
Skeleton Army The Log Firecracker Valkyrie Poison
Skeleton Army
Inferno Tower Firecracker The Log
Poison
Inferno Tower The Log
The Log
Firecracker Inferno Tower Valkyrie Skeleton Army Poison Little Prince
Little Prince
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Skeleton Army Firecracker Valkyrie The Log
Inferno Tower Skeleton Army Valkyrie
Inferno Tower Skeleton Army Firecracker Valkyrie
Firecracker Valkyrie Skeleton Army Poison The Log
Skeleton Army The Log Firecracker Valkyrie
Inferno Tower Firecracker Poison Little Prince
Valkyrie Inferno Tower Poison The Log
Inferno Tower Skeleton Army
Skeleton Army Firecracker Valkyrie Inferno Tower Little Prince
Valkyrie Skeleton Army Poison Firecracker The Log
Inferno Tower Firecracker Poison
Inferno Tower Skeleton Army Valkyrie The Log
Valkyrie Skeleton Army Firecracker Poison The Log
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army The Log
Firecracker Valkyrie Inferno Tower Skeleton Army Poison
Firecracker Valkyrie Skeleton Army The Log Little Prince
Valkyrie Poison The Log Firecracker Little Prince
Inferno Tower
Valkyrie Skeleton Army Firecracker Poison The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Poison Firecracker Valkyrie The Log
Skeleton Army Valkyrie Inferno Tower The Log
Valkyrie Skeleton Army Inferno Tower The Log
Inferno Tower Valkyrie Skeleton Army
Firecracker Poison
Skeleton Army Valkyrie Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Firecracker Valkyrie Inferno Tower Skeleton Army Poison The Log
Inferno Tower Skeleton Army
Valkyrie Inferno Tower
Skeleton Army Valkyrie Poison The Log
Skeleton Army Valkyrie Inferno Tower
Firecracker Valkyrie Skeleton Army
Inferno Tower Skeleton Army Firecracker Valkyrie Poison The Log Little Prince
Valkyrie Poison Firecracker Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie The Log
Firecracker Poison The Log
Poison The Log
Firecracker Valkyrie Poison The Log
Poison Firecracker Valkyrie The Log
Firecracker Poison
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Poison
Firecracker Poison Valkyrie The Log
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log
Firecracker Valkyrie Poison The Log Little Prince
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log Valkyrie Little Prince
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Firecracker Little Prince
Firecracker Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Skeleton Army
Poison Firecracker
The Log
Poison Firecracker Valkyrie
The Log Firecracker Poison
Poison
Firecracker
Firecracker Poison The Log
Firecracker Poison
Poison Firecracker The Log Little Prince
Firecracker

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