My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Three Musketeers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Battle Ram Giant Three Musketeers Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant Three Musketeers Skeleton Army Giant Skeleton
Giant Snowball
Battle Ram Three Musketeers Skeleton Army
Zap
Firecracker Battle Ram Three Musketeers Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Battle Ram Three Musketeers Skeleton Army Giant Skeleton Ice Wizard
The Log
Firecracker Battle Ram Three Musketeers Skeleton Army Giant Skeleton
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Valkyrie Battle Ram Three Musketeers Skeleton Army Giant Skeleton Ice Wizard
Fireball
Firecracker Battle Ram Three Musketeers Skeleton Army Ice Wizard
Poison
Firecracker Three Musketeers Skeleton Army Ice Wizard
Lightning
Valkyrie Battle Ram Three Musketeers Ice Wizard
Rocket
Valkyrie Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Skeleton Army Giant Skeleton Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Ice Wizard Valkyrie Battle Ram Giant Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Skeleton Army Ice Wizard Valkyrie

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Battle Ram Giant Three Musketeers Giant Skeleton
Valkyrie
Firecracker Battle Ram Giant Three Musketeers Giant Skeleton
Battle Ram
Firecracker Valkyrie Three Musketeers
Giant
Firecracker Valkyrie Three Musketeers Ice Wizard
Three Musketeers
Firecracker Valkyrie Battle Ram Giant
Skeleton Army
Giant Skeleton
Firecracker Valkyrie Ice Wizard
Ice Wizard
Giant Giant Skeleton

Defense Synergies 1 7

Firecracker
Valkyrie Skeleton Army Giant Skeleton Ice Wizard
Valkyrie
Firecracker Ice Wizard
Battle Ram
Giant
Three Musketeers
Skeleton Army
Firecracker Giant Skeleton Ice Wizard
Giant Skeleton
Firecracker Skeleton Army Ice Wizard
Ice Wizard
Firecracker Valkyrie Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Skeleton Army Firecracker Valkyrie Three Musketeers Ice Wizard
Three Musketeers Skeleton Army Valkyrie Giant Skeleton Ice Wizard
Three Musketeers Skeleton Army Firecracker Valkyrie Ice Wizard
Firecracker Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Firecracker Valkyrie Ice Wizard
Three Musketeers Firecracker Ice Wizard
Valkyrie Giant Skeleton
Three Musketeers Skeleton Army Ice Wizard
Skeleton Army Firecracker Valkyrie Giant Skeleton Ice Wizard
Valkyrie Skeleton Army Ice Wizard Firecracker Giant Skeleton
Three Musketeers Firecracker Ice Wizard
Skeleton Army Valkyrie Three Musketeers Giant Skeleton Ice Wizard
Valkyrie Three Musketeers Skeleton Army Firecracker
Skeleton Army Three Musketeers
Skeleton Army Three Musketeers
Three Musketeers Firecracker Valkyrie Skeleton Army
Valkyrie Firecracker Three Musketeers Skeleton Army Ice Wizard
Valkyrie Firecracker Giant Skeleton Ice Wizard
Three Musketeers
Valkyrie Skeleton Army Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Giant Skeleton
Firecracker Valkyrie
Skeleton Army Giant Skeleton Valkyrie
Valkyrie Skeleton Army Giant Skeleton
Giant Skeleton Valkyrie Three Musketeers Skeleton Army
Firecracker Three Musketeers Ice Wizard
Skeleton Army Valkyrie Giant Skeleton Ice Wizard
Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Firecracker Valkyrie Skeleton Army
Three Musketeers Skeleton Army
Valkyrie Giant Skeleton
Skeleton Army Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie Three Musketeers
Firecracker Valkyrie Three Musketeers Skeleton Army
Skeleton Army Firecracker Valkyrie Three Musketeers Giant Skeleton
Valkyrie Firecracker Giant Skeleton Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Giant Skeleton
Firecracker Ice Wizard
Giant Skeleton
Firecracker Valkyrie Giant Skeleton
Firecracker Valkyrie
Firecracker Ice Wizard
Firecracker
Firecracker Ice Wizard
Firecracker
Three Musketeers
Firecracker Valkyrie
Firecracker
Firecracker Three Musketeers
Firecracker
Firecracker
Firecracker Three Musketeers
Firecracker Three Musketeers
Three Musketeers
Firecracker Three Musketeers
Firecracker Valkyrie
Giant Skeleton
Firecracker Valkyrie Ice Wizard
Firecracker Ice Wizard
Firecracker
Firecracker Ice Wizard
Firecracker
Firecracker
Giant Skeleton
Firecracker
Skeleton Army
Firecracker Three Musketeers Ice Wizard
Firecracker Valkyrie Three Musketeers
Firecracker
Giant Skeleton
Firecracker Three Musketeers
Firecracker Giant Skeleton
Firecracker
Firecracker Giant Skeleton
Firecracker

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