My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Balloon Executioner Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon Lava Hound
Giant Snowball
Clone Balloon Lava Hound
Zap
Firecracker Clone Balloon Lava Hound
Barbarian Barrel
Firecracker Valkyrie Clone Executioner
The Log
Firecracker Clone
Earthquake
Firecracker Clone
Arrows
Firecracker Clone Lava Hound
Royal Delivery
Firecracker Valkyrie Clone Balloon Executioner Lava Hound
Fireball
Firecracker Clone Balloon Executioner Lava Hound
Poison
Firecracker Clone Balloon Executioner Lava Hound
Lightning
Valkyrie Balloon Executioner
Rocket
Valkyrie Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Clone Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Clone Valkyrie Balloon Executioner Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Firecracker Clone Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Mirror Balloon Lava Hound
Valkyrie
Balloon Firecracker Executioner
Rocket
Mirror Lava Hound
Mirror
Firecracker Rocket Balloon
Clone
Balloon Lava Hound
Balloon
Valkyrie Clone Lava Hound Firecracker Mirror Executioner
Executioner
Valkyrie Balloon
Lava Hound
Clone Balloon Firecracker Rocket

Defense Synergies 1 4

Firecracker
Valkyrie Mirror
Valkyrie
Firecracker Mirror Executioner
Rocket
Mirror
Firecracker Valkyrie Executioner
Clone
Balloon
Executioner
Valkyrie Mirror
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Executioner
Firecracker Valkyrie Executioner
Rocket Valkyrie Executioner
Firecracker Valkyrie
Firecracker Valkyrie Rocket
Firecracker Valkyrie Executioner
Rocket Firecracker Executioner
Rocket Valkyrie
Firecracker Valkyrie
Valkyrie Executioner Firecracker
Executioner Firecracker
Valkyrie Rocket
Valkyrie Rocket Executioner Firecracker
Rocket
Firecracker Valkyrie Executioner
Firecracker Valkyrie Executioner
Valkyrie Executioner Firecracker
Valkyrie Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Firecracker Valkyrie Rocket Executioner
Valkyrie Rocket
Valkyrie Rocket
Valkyrie Executioner
Firecracker Rocket Executioner
Rocket Valkyrie
Valkyrie
Rocket Firecracker Valkyrie
Valkyrie
Rocket Valkyrie
Rocket Valkyrie Executioner
Firecracker Valkyrie Executioner
Firecracker Valkyrie Rocket Executioner
Valkyrie Executioner Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker Executioner
Rocket
Firecracker Valkyrie Rocket
Rocket Executioner Firecracker Valkyrie
Firecracker Executioner Rocket
Firecracker Executioner
Firecracker Executioner
Firecracker
Rocket
Firecracker Rocket Valkyrie
Firecracker Rocket Executioner
Rocket Firecracker Executioner
Firecracker Rocket
Firecracker
Rocket Firecracker Executioner
Firecracker Rocket Executioner
Rocket
Rocket
Rocket Firecracker Executioner
Rocket Firecracker Valkyrie
Rocket
Rocket
Rocket
Rocket
Firecracker Valkyrie Executioner
Firecracker Executioner
Rocket Firecracker
Firecracker Executioner
Rocket Firecracker
Rocket
Rocket Firecracker
Rocket Firecracker
Rocket
Rocket Firecracker Executioner
Firecracker Valkyrie Rocket Executioner
Firecracker Executioner
Rocket
Firecracker Executioner
Firecracker Rocket
Firecracker Rocket Executioner
Firecracker Rocket Executioner
Firecracker Rocket

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