My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Baby Dragon Witch Princess Royal Ghost Bandit Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Princess Royal Ghost Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Lava Hound
Giant Snowball
Baby Dragon Witch Princess Lava Hound
Zap
Firecracker Witch Princess Bandit Lava Hound
Barbarian Barrel
Firecracker Wizard Witch Princess Royal Ghost Bandit
The Log
Firecracker Witch Princess Bandit
Earthquake
Firecracker Witch
Arrows
Firecracker Witch Princess Lava Hound
Royal Delivery
Firecracker Wizard Baby Dragon Witch Princess Royal Ghost Bandit Lava Hound
Fireball
Firecracker Wizard Baby Dragon Witch Princess Bandit Lava Hound
Poison
Firecracker Wizard Witch Princess Lava Hound
Lightning
Wizard Baby Dragon Witch Bandit
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Baby Dragon Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Royal Ghost Bandit Baby Dragon Wizard Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Princess Royal Ghost Bandit

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Baby Dragon Princess Bandit Lava Hound
Wizard
Royal Ghost Bandit
Baby Dragon
Lava Hound Firecracker Witch Bandit
Witch
Baby Dragon Royal Ghost Bandit Lava Hound
Princess
Firecracker Royal Ghost
Royal Ghost
Wizard Witch Princess Bandit
Bandit
Firecracker Wizard Baby Dragon Witch Royal Ghost
Lava Hound
Baby Dragon Firecracker Witch

Defense Synergies 0 11

Firecracker
Baby Dragon Princess Bandit
Wizard
Royal Ghost Bandit
Baby Dragon
Firecracker Witch Bandit
Witch
Baby Dragon Royal Ghost Bandit
Princess
Firecracker Royal Ghost Bandit
Royal Ghost
Wizard Witch Princess
Bandit
Firecracker Wizard Baby Dragon Witch Princess
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Baby Dragon
Firecracker Witch Bandit
Witch Bandit
Witch Firecracker Bandit
Firecracker Princess
Firecracker Baby Dragon Royal Ghost Bandit
Firecracker Wizard Baby Dragon Witch Princess
Baby Dragon Bandit
Witch Princess
Firecracker Royal Ghost Bandit
Witch Firecracker Wizard Baby Dragon Princess Royal Ghost Bandit
Firecracker Wizard Baby Dragon Witch Princess
Wizard Witch Bandit
Wizard Firecracker Baby Dragon Witch Princess Royal Ghost
Bandit
Bandit
Wizard Firecracker Witch
Firecracker Wizard Baby Dragon Witch Royal Ghost Bandit
Wizard Baby Dragon Witch Firecracker Princess Royal Ghost Bandit
Wizard Royal Ghost Firecracker Baby Dragon Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Royal Ghost Bandit
Bandit Firecracker Wizard Baby Dragon Royal Ghost
Bandit Witch
Bandit
Witch Bandit
Firecracker Wizard Baby Dragon Witch Princess
Witch Bandit
Firecracker Baby Dragon Witch Bandit
Witch
Witch
Wizard Witch Bandit
Wizard Firecracker Baby Dragon Witch Princess
Witch Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Baby Dragon Royal Ghost Bandit
Firecracker Baby Dragon Princess Royal Ghost Bandit
Baby Dragon Bandit
Firecracker
Wizard Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch Princess
Firecracker Wizard Baby Dragon Witch Princess
Firecracker Wizard Baby Dragon Princess
Firecracker Wizard Bandit
Firecracker Wizard Princess Bandit
Firecracker Wizard Baby Dragon Princess
Firecracker Baby Dragon Princess Bandit
Firecracker Baby Dragon Princess Bandit
Princess Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch Princess Bandit
Firecracker Wizard Baby Dragon Princess Bandit
Firecracker Wizard Baby Dragon Princess Bandit
Firecracker Wizard Baby Dragon Witch Princess
Baby Dragon
Wizard Princess
Baby Dragon
Firecracker Wizard Baby Dragon Witch Princess
Witch
Firecracker Wizard Baby Dragon Witch Princess Royal Ghost Bandit
Wizard Baby Dragon Witch Princess Bandit
Firecracker Baby Dragon Bandit
Firecracker Wizard Baby Dragon Witch Princess
Firecracker Wizard Witch
Wizard Bandit
Firecracker Princess
Firecracker Wizard Princess
Witch Princess Bandit
Firecracker Wizard Baby Dragon Witch Princess
Firecracker Wizard Baby Dragon Princess
Firecracker Wizard Baby Dragon Princess
Firecracker
Firecracker Baby Dragon Witch Princess
Firecracker Witch Princess
Firecracker Baby Dragon Witch Princess Royal Ghost Bandit
Firecracker Wizard

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