My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army
Zap
Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Wizard Skeleton Army Bandit
The Log
Firecracker Skeleton Army Bandit
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Wizard Skeleton Army P.E.K.K.A Bandit
Fireball
Firecracker Wizard Skeleton Army Bandit
Poison
Firecracker Wizard Skeleton Army
Lightning
Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Bandit Golden Knight Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Skeleton Army Bandit

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
P.E.K.K.A Bandit
Wizard
P.E.K.K.A Bandit
Rocket
Skeleton Army
P.E.K.K.A
Firecracker Wizard The Log
The Log
P.E.K.K.A Bandit
Bandit
Firecracker Wizard The Log Golden Knight
Golden Knight
Bandit

Defense Synergies 2 14

Firecracker
The Log Skeleton Army P.E.K.K.A Bandit Golden Knight
Wizard
Skeleton Army P.E.K.K.A The Log Bandit Golden Knight
Rocket
The Log
Skeleton Army
Firecracker Wizard The Log Bandit
P.E.K.K.A
The Log Firecracker Wizard
The Log
Firecracker P.E.K.K.A Wizard Rocket Skeleton Army Bandit Golden Knight
Bandit
Firecracker Wizard Skeleton Army The Log
Golden Knight
Firecracker Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Wizard The Log Golden Knight
Skeleton Army P.E.K.K.A Firecracker The Log Bandit
Rocket Skeleton Army P.E.K.K.A Bandit
Skeleton Army P.E.K.K.A Firecracker Bandit
Firecracker Rocket Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log Firecracker Bandit
Rocket Firecracker Wizard
Rocket P.E.K.K.A The Log Bandit Golden Knight
P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Bandit
Skeleton Army Firecracker Wizard The Log Bandit
Firecracker Wizard
Skeleton Army P.E.K.K.A Wizard Rocket The Log Bandit
Wizard Rocket Skeleton Army Firecracker P.E.K.K.A The Log Golden Knight
Skeleton Army P.E.K.K.A Bandit
Rocket Skeleton Army P.E.K.K.A The Log Bandit
Wizard Firecracker Skeleton Army P.E.K.K.A
Firecracker Wizard Skeleton Army The Log Bandit Golden Knight
Wizard The Log Firecracker Bandit
P.E.K.K.A
Wizard Skeleton Army Firecracker P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A Bandit
Bandit Firecracker Wizard Rocket The Log
Skeleton Army P.E.K.K.A Bandit Rocket The Log Golden Knight
Rocket Skeleton Army P.E.K.K.A The Log Bandit
P.E.K.K.A Skeleton Army Bandit
Firecracker Wizard Rocket
Rocket Skeleton Army P.E.K.K.A Bandit
P.E.K.K.A Skeleton Army
Rocket P.E.K.K.A Firecracker Skeleton Army The Log Bandit
P.E.K.K.A Skeleton Army
P.E.K.K.A Golden Knight
Rocket Skeleton Army P.E.K.K.A The Log
Rocket Skeleton Army P.E.K.K.A Wizard Bandit Golden Knight
Wizard Firecracker Skeleton Army
Skeleton Army Firecracker Rocket P.E.K.K.A The Log Golden Knight
Firecracker Wizard P.E.K.K.A The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket The Log Bandit Golden Knight
Firecracker The Log Bandit Golden Knight
Rocket The Log Bandit
Firecracker Rocket The Log
Wizard Rocket Firecracker The Log
Firecracker Wizard Rocket
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard Bandit Golden Knight
Rocket
Firecracker Rocket Wizard The Log Bandit Golden Knight
Firecracker Wizard Rocket
Rocket Firecracker The Log Bandit Golden Knight
Firecracker Rocket Bandit
Firecracker The Log
Rocket Firecracker Wizard The Log Bandit Golden Knight
Firecracker Wizard Rocket The Log Bandit
Rocket
Rocket
Rocket Firecracker Wizard The Log Bandit
Rocket Firecracker Wizard The Log Golden Knight
Rocket The Log
Rocket Wizard
Rocket The Log
Rocket The Log
Firecracker The Log Wizard
Firecracker The Log Wizard Bandit Golden Knight
Wizard The Log Bandit Golden Knight
Rocket Firecracker The Log Bandit Golden Knight
Firecracker Wizard
Rocket Firecracker Wizard
Wizard Rocket The Log Bandit
Rocket Firecracker
P.E.K.K.A
Rocket Firecracker Wizard The Log
Rocket Skeleton Army Bandit
Rocket Firecracker Wizard
The Log
Firecracker Wizard Rocket
The Log Firecracker Wizard
Rocket
Firecracker P.E.K.K.A
Firecracker Rocket The Log Golden Knight
Firecracker Rocket
Firecracker Rocket The Log Bandit Golden Knight

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