My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Prince P.E.K.K.A Electro Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch
Zap
Firecracker Witch Prince
Barbarian Barrel
Firecracker Wizard Witch Electro Wizard
The Log
Firecracker Witch Prince
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Wizard Witch Prince P.E.K.K.A Electro Wizard
Fireball
Firecracker Wizard Witch Electro Wizard
Poison
Firecracker Wizard Witch Electro Wizard
Lightning
Wizard Witch Prince Electro Wizard Goblinstein
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Electro Wizard Wizard Witch Prince Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Firecracker Electro Wizard Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Prince P.E.K.K.A
Wizard
Prince P.E.K.K.A
Witch
Prince P.E.K.K.A
Prince
Firecracker Wizard Witch The Log Electro Wizard
P.E.K.K.A
Electro Wizard Goblinstein Firecracker Wizard Witch The Log
The Log
Prince P.E.K.K.A
Electro Wizard
P.E.K.K.A Prince
Goblinstein
P.E.K.K.A

Defense Synergies 4 13

Firecracker
The Log Prince P.E.K.K.A Electro Wizard
Wizard
Prince P.E.K.K.A The Log Electro Wizard
Witch
Prince The Log Electro Wizard
Prince
The Log Firecracker Wizard Witch Electro Wizard
P.E.K.K.A
The Log Goblinstein Firecracker Wizard Electro Wizard
The Log
Firecracker Prince P.E.K.K.A Wizard Witch Electro Wizard
Electro Wizard
Firecracker Wizard Witch Prince P.E.K.K.A The Log
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log Electro Wizard
P.E.K.K.A Firecracker Witch Prince The Log Electro Wizard
Witch Prince P.E.K.K.A Electro Wizard
Witch Prince P.E.K.K.A Firecracker Electro Wizard
Firecracker Prince P.E.K.K.A The Log
The Log Firecracker Electro Wizard
Electro Wizard Firecracker Wizard Witch
P.E.K.K.A The Log Electro Wizard
Witch P.E.K.K.A Prince
Firecracker Prince Electro Wizard
Witch Electro Wizard Firecracker Wizard The Log
Firecracker Wizard Witch Electro Wizard
Prince P.E.K.K.A Wizard Witch The Log Electro Wizard
Wizard Firecracker Witch Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Prince Electro Wizard
Prince P.E.K.K.A The Log Electro Wizard Goblinstein
Wizard Firecracker Witch Prince P.E.K.K.A Electro Wizard
Firecracker Wizard Witch Prince The Log Electro Wizard
Wizard Witch The Log Firecracker Electro Wizard
P.E.K.K.A Prince Electro Wizard
Wizard Firecracker Witch Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Prince P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Wizard Prince The Log
P.E.K.K.A Witch Prince The Log Electro Wizard
Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Witch Prince
Firecracker Wizard Goblinstein Witch Electro Wizard
Prince P.E.K.K.A Witch Electro Wizard
P.E.K.K.A Prince
P.E.K.K.A Electro Wizard Goblinstein Firecracker Witch Prince The Log
Witch P.E.K.K.A
P.E.K.K.A Witch Prince
P.E.K.K.A Prince The Log Electro Wizard
Prince P.E.K.K.A Wizard Witch
Wizard Firecracker Witch
Witch Electro Wizard Firecracker Prince P.E.K.K.A The Log Goblinstein
Firecracker Wizard Witch P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Firecracker Prince The Log
Wizard Firecracker The Log Goblinstein
Firecracker Wizard Goblinstein Witch
Firecracker Wizard Witch The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Prince Electro Wizard
Firecracker Wizard Prince The Log Electro Wizard
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker Wizard Witch The Log
Firecracker Wizard The Log
Firecracker Wizard Prince The Log Electro Wizard
Firecracker Wizard Witch The Log
Prince The Log
Wizard
Prince The Log
The Log
Firecracker The Log Wizard Witch Goblinstein
Witch
Firecracker The Log Wizard Witch Electro Wizard
Wizard Witch Prince The Log
Firecracker The Log
Firecracker Wizard Witch Electro Wizard
Electro Wizard Firecracker Wizard Witch Goblinstein
Wizard The Log
Firecracker Electro Wizard
P.E.K.K.A Prince
Firecracker Wizard The Log
Electro Wizard Witch Prince Goblinstein
Firecracker Wizard Witch Electro Wizard
The Log
Firecracker Wizard Prince Electro Wizard
The Log Firecracker Wizard
Firecracker Prince P.E.K.K.A
Firecracker Witch The Log Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Prince The Log Electro Wizard
Prince P.E.K.K.A
Firecracker Wizard

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