My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Healer Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Princess
Zap
Firecracker Princess
Barbarian Barrel
Firecracker Elite Barbarians Princess Electro Wizard
The Log
Firecracker Elite Barbarians Princess
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Elite Barbarians Battle Healer Princess Electro Wizard
Fireball
Firecracker Elite Barbarians Battle Healer Princess Electro Wizard
Poison
Firecracker Battle Healer Princess Electro Wizard
Lightning
Elite Barbarians Battle Healer Electro Wizard
Rocket
Elite Barbarians Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Firecracker Princess Battle Healer Freeze Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Firecracker Princess

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Battle Healer Barbarian Barrel Princess
Elite Barbarians
Firecracker Barbarian Barrel The Log
Battle Healer
Firecracker Barbarian Barrel Princess Electro Wizard
Barbarian Barrel
Firecracker Elite Barbarians Battle Healer
Freeze
The Log
Elite Barbarians Princess
Princess
Firecracker Battle Healer The Log
Electro Wizard
Battle Healer

Defense Synergies 1 14

Firecracker
The Log Battle Healer Barbarian Barrel Princess Electro Wizard
Elite Barbarians
The Log
Battle Healer
Firecracker Barbarian Barrel The Log Princess Electro Wizard
Barbarian Barrel
Firecracker Battle Healer Princess Electro Wizard
Freeze
Electro Wizard
The Log
Firecracker Elite Barbarians Battle Healer Princess Electro Wizard
Princess
Firecracker Battle Healer Barbarian Barrel The Log
Electro Wizard
Firecracker Battle Healer Barbarian Barrel Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel The Log Electro Wizard
Elite Barbarians Firecracker Battle Healer The Log Electro Wizard
Elite Barbarians Freeze Electro Wizard
Elite Barbarians Firecracker Electro Wizard
Firecracker Elite Barbarians Battle Healer Barbarian Barrel The Log Princess
Barbarian Barrel Freeze The Log Firecracker Electro Wizard
Electro Wizard Firecracker Freeze Princess
Battle Healer Barbarian Barrel The Log Electro Wizard
Elite Barbarians Princess
Elite Barbarians Firecracker Battle Healer Barbarian Barrel Electro Wizard
Electro Wizard Firecracker Barbarian Barrel Freeze The Log Princess
Firecracker Princess Electro Wizard
Elite Barbarians Battle Healer Freeze The Log Electro Wizard
Firecracker Barbarian Barrel Freeze The Log Princess Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Freeze The Log Electro Wizard
Firecracker Elite Barbarians Electro Wizard
Firecracker Elite Barbarians Battle Healer Barbarian Barrel The Log Electro Wizard
Barbarian Barrel Freeze The Log Firecracker Battle Healer Princess Electro Wizard
Elite Barbarians Electro Wizard
Firecracker Elite Barbarians Battle Healer Barbarian Barrel The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Battle Healer Barbarian Barrel Electro Wizard
Electro Wizard Firecracker Elite Barbarians Battle Healer Barbarian Barrel The Log
Elite Barbarians Battle Healer The Log Electro Wizard
Elite Barbarians Battle Healer Barbarian Barrel The Log Electro Wizard
Elite Barbarians Battle Healer
Firecracker Freeze Princess Electro Wizard
Elite Barbarians Battle Healer Electro Wizard
Elite Barbarians Battle Healer
Freeze Electro Wizard Firecracker Elite Barbarians Barbarian Barrel The Log
Elite Barbarians
Elite Barbarians The Log Electro Wizard
Elite Barbarians
Firecracker Princess
Elite Barbarians Electro Wizard Firecracker Battle Healer Barbarian Barrel Freeze The Log
Firecracker Elite Barbarians Battle Healer Barbarian Barrel Freeze The Log Princess Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Barbarian Barrel Freeze The Log
Firecracker Barbarian Barrel The Log Princess Electro Wizard
Barbarian Barrel The Log
Firecracker Barbarian Barrel Freeze The Log
Firecracker Barbarian Barrel The Log
Firecracker Freeze Princess
Firecracker The Log Princess
The Log Firecracker Barbarian Barrel Freeze Princess
The Log Firecracker
Elite Barbarians Electro Wizard
Firecracker Barbarian Barrel The Log Princess Electro Wizard
Firecracker Princess
Firecracker Elite Barbarians Barbarian Barrel The Log Princess
Firecracker Barbarian Barrel Freeze Princess
Princess Firecracker Elite Barbarians Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log Princess
Firecracker Barbarian Barrel The Log Princess
Barbarian Barrel Freeze
Firecracker Barbarian Barrel The Log Princess Electro Wizard
Firecracker Barbarian Barrel The Log Princess
The Log
Princess
The Log
Barbarian Barrel The Log
Firecracker Freeze The Log Barbarian Barrel Princess
Firecracker The Log Barbarian Barrel Princess Electro Wizard
The Log Princess
Firecracker Barbarian Barrel The Log
Elite Barbarians Firecracker Princess Electro Wizard
Electro Wizard Firecracker Freeze
Elite Barbarians
The Log
Firecracker Freeze Princess Electro Wizard
Firecracker The Log Princess
Electro Wizard Barbarian Barrel Freeze Princess
Firecracker Princess Electro Wizard
Freeze
The Log Barbarian Barrel
Firecracker Princess Electro Wizard
The Log Firecracker Princess
Firecracker Elite Barbarians
Firecracker Elite Barbarians Freeze The Log Princess Electro Wizard
Firecracker Princess Electro Wizard
Firecracker Barbarian Barrel Freeze The Log Princess Electro Wizard
Firecracker

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