My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Dart Goblin Goblin Barrel
Zap
Firecracker Dart Goblin Goblin Barrel
Barbarian Barrel
Firecracker Elite Barbarians Dart Goblin Wizard Goblin Barrel
The Log
Firecracker Elite Barbarians Dart Goblin Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Firecracker Elite Barbarians Dart Goblin Wizard Goblin Barrel
Fireball
Firecracker Elite Barbarians Dart Goblin Wizard Goblin Barrel
Poison
Firecracker Dart Goblin Wizard
Lightning
Elite Barbarians Wizard Archer Queen
Rocket
Elite Barbarians Wizard Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Dart Goblin Goblin Barrel Freeze Wizard Archer Queen Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Firecracker Dart Goblin Goblin Barrel

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Dart Goblin Goblin Barrel
Elite Barbarians
Rage Firecracker Dart Goblin Wizard
Dart Goblin
Goblin Barrel Firecracker Elite Barbarians
Wizard
Elite Barbarians Rage
Rage
Elite Barbarians Wizard
Goblin Barrel
Dart Goblin Firecracker
Freeze
Archer Queen

Defense Synergies 0 4

Firecracker
Dart Goblin
Elite Barbarians
Dart Goblin Wizard
Dart Goblin
Firecracker Elite Barbarians
Wizard
Elite Barbarians Freeze
Rage
Goblin Barrel
Freeze
Wizard
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Wizard
Elite Barbarians Firecracker Dart Goblin
Elite Barbarians Dart Goblin Freeze
Elite Barbarians Firecracker Dart Goblin
Firecracker Elite Barbarians
Freeze Firecracker Dart Goblin
Dart Goblin Firecracker Wizard Freeze
Dart Goblin
Elite Barbarians Archer Queen
Elite Barbarians Firecracker Dart Goblin
Dart Goblin Firecracker Wizard Freeze
Firecracker Dart Goblin Wizard
Elite Barbarians Wizard Freeze
Wizard Firecracker Dart Goblin Freeze
Elite Barbarians
Elite Barbarians Freeze
Wizard Firecracker Elite Barbarians
Firecracker Elite Barbarians Dart Goblin Wizard
Wizard Freeze Firecracker Dart Goblin
Elite Barbarians Dart Goblin
Wizard Firecracker Elite Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Firecracker Elite Barbarians Wizard
Elite Barbarians
Elite Barbarians
Elite Barbarians
Firecracker Wizard Dart Goblin Freeze
Elite Barbarians Dart Goblin
Elite Barbarians
Freeze Firecracker Elite Barbarians
Dart Goblin
Elite Barbarians Dart Goblin
Elite Barbarians Archer Queen
Elite Barbarians Wizard
Wizard Firecracker Dart Goblin
Elite Barbarians Firecracker Dart Goblin Freeze Archer Queen
Firecracker Elite Barbarians Dart Goblin Wizard Freeze Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Freeze
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin Freeze
Wizard Firecracker
Firecracker Wizard Dart Goblin Freeze
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Freeze
Firecracker Dart Goblin Wizard
Elite Barbarians
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Archer Queen
Firecracker Elite Barbarians Dart Goblin
Firecracker Dart Goblin Freeze
Firecracker Elite Barbarians Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Freeze
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Wizard
Firecracker Freeze Wizard
Firecracker Dart Goblin Wizard
Wizard
Firecracker Dart Goblin
Elite Barbarians Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Freeze
Elite Barbarians
Dart Goblin Wizard
Firecracker Freeze
Firecracker Wizard
Dart Goblin Freeze
Firecracker Dart Goblin Wizard Archer Queen
Freeze
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Archer Queen
Firecracker Elite Barbarians Dart Goblin Archer Queen
Firecracker Elite Barbarians Dart Goblin Freeze Archer Queen
Firecracker Dart Goblin Archer Queen
Firecracker Dart Goblin Freeze Archer Queen
Firecracker Dart Goblin Wizard

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