My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Miner
Giant Snowball
Hog Rider Witch Miner
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elite Barbarians Witch
The Log
Firecracker Elite Barbarians Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elite Barbarians Hog Rider Witch Miner
Fireball
Firecracker Elite Barbarians Hog Rider Witch
Poison
Firecracker Witch
Lightning
Elite Barbarians Witch
Rocket
Elite Barbarians Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Miner Fireball Hog Rider Golden Knight Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Firecracker Miner Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Miner Elite Barbarians Mirror
Elite Barbarians
Firecracker Fireball Hog Rider Golden Knight
Fireball
Hog Rider Mirror Elite Barbarians Miner Golden Knight
Hog Rider
Firecracker Fireball Elite Barbarians Mirror Witch Golden Knight
Mirror
Fireball Miner Firecracker Hog Rider
Witch
Hog Rider Miner
Miner
Firecracker Mirror Fireball Witch Golden Knight
Golden Knight
Elite Barbarians Fireball Hog Rider Miner

Defense Synergies 1 5

Firecracker
Mirror Golden Knight
Elite Barbarians
Golden Knight
Fireball
Mirror Miner Golden Knight
Hog Rider
Mirror
Fireball Firecracker
Witch
Miner
Fireball
Golden Knight
Firecracker Elite Barbarians Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Golden Knight
Elite Barbarians Firecracker Witch
Witch Elite Barbarians
Elite Barbarians Witch Firecracker
Firecracker Elite Barbarians Fireball
Fireball Firecracker
Firecracker Fireball Witch
Fireball Golden Knight
Witch Elite Barbarians
Elite Barbarians Firecracker Miner
Witch Firecracker Fireball
Firecracker Fireball Witch
Elite Barbarians Fireball Witch
Fireball Firecracker Witch Golden Knight
Elite Barbarians
Elite Barbarians Fireball
Firecracker Elite Barbarians Fireball Witch
Fireball Firecracker Elite Barbarians Witch Golden Knight
Witch Firecracker Fireball
Elite Barbarians
Firecracker Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Witch
Fireball Firecracker Elite Barbarians Miner
Elite Barbarians Witch Golden Knight
Elite Barbarians Fireball
Elite Barbarians Witch
Firecracker Fireball Witch
Elite Barbarians Fireball Witch
Elite Barbarians
Firecracker Elite Barbarians Fireball Witch
Witch
Elite Barbarians Witch Golden Knight
Elite Barbarians Fireball
Elite Barbarians Fireball Witch Golden Knight
Firecracker Fireball Witch
Elite Barbarians Witch Firecracker Fireball Golden Knight
Firecracker Elite Barbarians Fireball Witch Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Golden Knight
Firecracker Fireball Miner Golden Knight
Fireball Miner
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Witch
Fireball Firecracker
Fireball Miner Firecracker Golden Knight
Elite Barbarians Fireball
Firecracker Miner Fireball Golden Knight
Fireball Firecracker
Firecracker Elite Barbarians Fireball Miner Golden Knight
Firecracker Fireball
Firecracker Elite Barbarians Fireball
Firecracker Fireball Witch Golden Knight
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Witch Miner Golden Knight
Fireball
Fireball
Fireball
Firecracker Fireball Witch
Witch
Firecracker Fireball Miner Witch Golden Knight
Fireball Witch Miner Golden Knight
Fireball Miner Firecracker Golden Knight
Elite Barbarians Firecracker Fireball Witch
Firecracker Fireball Witch
Elite Barbarians Fireball
Fireball Miner
Firecracker Fireball
Firecracker Fireball
Fireball Witch
Fireball Firecracker Witch
Fireball
Fireball Miner Firecracker
Firecracker Fireball
Fireball
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball Witch Golden Knight
Firecracker Fireball Witch
Firecracker Fireball Witch Miner Golden Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: