My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Balloon
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Elite Barbarians
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Balloon
Fireball
Firecracker Elite Barbarians Balloon
Poison
Firecracker Balloon
Lightning
Elite Barbarians Mini P.E.K.K.A Balloon
Rocket
Elite Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Firecracker Fireball Mini P.E.K.K.A Balloon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Firecracker Fireball

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mini P.E.K.K.A Balloon Mega Knight
Elite Barbarians
Rage Firecracker Fireball The Log Mega Knight
Fireball
Elite Barbarians The Log Mega Knight
Mini P.E.K.K.A
Firecracker Rage The Log Mega Knight
Rage
Elite Barbarians Balloon Mini P.E.K.K.A
Balloon
Rage Firecracker The Log Mega Knight
The Log
Elite Barbarians Fireball Mini P.E.K.K.A Balloon Mega Knight
Mega Knight
Firecracker Elite Barbarians Fireball Mini P.E.K.K.A Balloon The Log

Defense Synergies 3 8

Firecracker
The Log Mini P.E.K.K.A Mega Knight
Elite Barbarians
Mini P.E.K.K.A The Log Mega Knight
Fireball
The Log Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
The Log Firecracker Elite Barbarians Fireball
Rage
Balloon
The Log
Firecracker Fireball Mini P.E.K.K.A Elite Barbarians Mega Knight
Mega Knight
Firecracker Elite Barbarians Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Elite Barbarians Mini P.E.K.K.A Firecracker The Log Mega Knight
Mini P.E.K.K.A Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Firecracker Mega Knight
Firecracker Elite Barbarians Fireball Mini P.E.K.K.A The Log Mega Knight
Fireball The Log Firecracker Mega Knight
Firecracker Fireball
Fireball The Log Mega Knight
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Fireball The Log Mega Knight
Firecracker Fireball
Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball The Log
Fireball Mega Knight Firecracker Mini P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A The Log Mega Knight
Mega Knight Firecracker Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Mega Knight Firecracker Elite Barbarians The Log
The Log Firecracker Fireball Mega Knight
Mini P.E.K.K.A Elite Barbarians
Mega Knight Firecracker Elite Barbarians Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball
Fireball Firecracker Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight
Firecracker Fireball
Mini P.E.K.K.A Elite Barbarians Fireball
Mini P.E.K.K.A Mega Knight Elite Barbarians
Mega Knight Firecracker Elite Barbarians Fireball Mini P.E.K.K.A The Log
Mega Knight Elite Barbarians Mini P.E.K.K.A
Mega Knight Elite Barbarians Fireball The Log
Elite Barbarians Mini P.E.K.K.A Mega Knight Fireball
Firecracker Fireball Mega Knight
Elite Barbarians Firecracker Fireball Mini P.E.K.K.A The Log
Mega Knight Firecracker Elite Barbarians Fireball Mini P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Elite Barbarians Fireball Mini P.E.K.K.A
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log
Fireball The Log Mega Knight
Fireball Firecracker The Log
Elite Barbarians Firecracker Fireball
Firecracker Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker Mini P.E.K.K.A Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Elite Barbarians Mega Knight
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Mega Knight
Fireball Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: