My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Balloon Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Balloon
Giant Snowball
Furnace Royal Hogs Balloon
Zap
Firecracker Furnace Royal Hogs Balloon
Barbarian Barrel
Firecracker Elite Barbarians Furnace Royal Hogs
The Log
Firecracker Elite Barbarians Furnace Royal Hogs
Earthquake
Firecracker Furnace Royal Hogs
Arrows
Firecracker Furnace Royal Hogs
Royal Delivery
Firecracker Elite Barbarians Royal Hogs Balloon Mother Witch
Fireball
Firecracker Elite Barbarians Furnace Royal Hogs Balloon Mother Witch
Poison
Firecracker Furnace Royal Hogs Balloon Mother Witch
Lightning
Elite Barbarians Furnace Balloon Mother Witch
Rocket
Elite Barbarians Furnace Royal Hogs Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Furnace Mother Witch Royal Hogs Balloon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Firecracker Furnace Mother Witch

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Royal Hogs Balloon Mega Knight
Elite Barbarians
Rage Firecracker Furnace Mega Knight
Furnace
Elite Barbarians Royal Hogs Balloon
Royal Hogs
Mother Witch Firecracker Furnace Mega Knight
Rage
Elite Barbarians Balloon Mother Witch
Balloon
Rage Firecracker Furnace Mega Knight
Mother Witch
Royal Hogs Rage Mega Knight
Mega Knight
Firecracker Elite Barbarians Royal Hogs Balloon Mother Witch

Defense Synergies 1 3

Firecracker
Mega Knight
Elite Barbarians
Mother Witch Mega Knight
Furnace
Royal Hogs
Rage
Balloon
Mother Witch
Elite Barbarians Mega Knight
Mega Knight
Firecracker Elite Barbarians Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Elite Barbarians Firecracker Furnace Mega Knight
Furnace Mega Knight Elite Barbarians
Elite Barbarians Firecracker Furnace Mega Knight
Firecracker Elite Barbarians Mega Knight
Firecracker Furnace Mother Witch Mega Knight
Furnace Firecracker
Mega Knight
Elite Barbarians Furnace
Elite Barbarians Firecracker Mega Knight
Mother Witch Firecracker Furnace Mega Knight
Firecracker Furnace
Furnace Mega Knight Elite Barbarians
Mega Knight Firecracker Furnace
Elite Barbarians Furnace Mega Knight
Elite Barbarians Furnace Mega Knight
Mega Knight Firecracker Elite Barbarians Furnace
Mega Knight Firecracker Elite Barbarians Furnace
Furnace Firecracker Mother Witch Mega Knight
Elite Barbarians
Mega Knight Firecracker Elite Barbarians Furnace Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Furnace
Firecracker Elite Barbarians Mega Knight
Mega Knight Elite Barbarians Furnace
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight
Firecracker Furnace Mother Witch
Elite Barbarians Furnace
Mega Knight Elite Barbarians
Mega Knight Firecracker Elite Barbarians
Mega Knight Elite Barbarians
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight
Firecracker Furnace Mega Knight
Elite Barbarians Firecracker Furnace
Mega Knight Firecracker Elite Barbarians Mother Witch
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Firecracker Furnace Mega Knight
Firecracker Mother Witch Furnace
Firecracker Furnace
Firecracker
Firecracker
Elite Barbarians
Firecracker
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians Furnace
Firecracker Furnace
Firecracker Furnace Mega Knight
Firecracker Mega Knight
Firecracker Mother Witch Mega Knight
Mega Knight
Firecracker Mother Witch Furnace Mega Knight
Firecracker
Mega Knight
Firecracker
Elite Barbarians Firecracker Furnace Mother Witch
Firecracker
Elite Barbarians
Mega Knight
Firecracker
Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker
Firecracker Elite Barbarians Mega Knight
Firecracker Elite Barbarians
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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