My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Electro Dragon Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Curse
Giant Snowball
Hog Rider Goblin Curse Electro Dragon
Zap
Firecracker Goblin Curse
Barbarian Barrel
Firecracker Elite Barbarians Goblin Cage Goblin Curse Ice Wizard Electro Wizard
The Log
Firecracker Elite Barbarians Goblin Cage Hog Rider Goblin Curse
Earthquake
Firecracker Goblin Cage Hog Rider
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker Elite Barbarians Goblin Cage Hog Rider Electro Dragon Ice Wizard Electro Wizard
Fireball
Firecracker Elite Barbarians Goblin Cage Hog Rider Electro Dragon Ice Wizard Electro Wizard
Poison
Firecracker Goblin Cage Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Lightning
Elite Barbarians Goblin Cage Electro Dragon Ice Wizard Electro Wizard
Rocket
Elite Barbarians Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Firecracker Ice Wizard Goblin Cage Hog Rider Electro Wizard Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Firecracker Ice Wizard Goblin Cage

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Elite Barbarians Goblin Cage
Elite Barbarians
Firecracker Hog Rider
Goblin Cage
Firecracker Hog Rider
Hog Rider
Firecracker Elite Barbarians Goblin Cage Electro Wizard
Goblin Curse
Electro Dragon
Ice Wizard
Ice Wizard
Electro Dragon
Electro Wizard
Hog Rider

Defense Synergies 0 9

Firecracker
Goblin Cage Electro Dragon Ice Wizard Electro Wizard
Elite Barbarians
Goblin Cage
Firecracker Electro Dragon Ice Wizard Electro Wizard
Hog Rider
Goblin Curse
Electro Dragon
Firecracker Goblin Cage Ice Wizard Electro Wizard
Ice Wizard
Firecracker Goblin Cage Electro Dragon
Electro Wizard
Firecracker Goblin Cage Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Electro Dragon Electro Wizard
Elite Barbarians Firecracker Goblin Cage Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Goblin Cage Elite Barbarians Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Elite Barbarians Goblin Cage Firecracker Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Firecracker Elite Barbarians Goblin Cage
Firecracker Electro Dragon Ice Wizard Electro Wizard
Electro Wizard Firecracker Goblin Cage Goblin Curse Electro Dragon Ice Wizard
Goblin Cage Electro Dragon Electro Wizard
Elite Barbarians Goblin Cage Goblin Curse Ice Wizard
Elite Barbarians Firecracker Ice Wizard Electro Wizard
Goblin Curse Ice Wizard Electro Wizard Firecracker Electro Dragon
Firecracker Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Goblin Cage Elite Barbarians Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Firecracker Goblin Cage Goblin Curse Electro Dragon Electro Wizard
Elite Barbarians Goblin Cage Goblin Curse Electro Wizard
Elite Barbarians Goblin Cage Goblin Curse Electro Wizard
Firecracker Elite Barbarians Goblin Cage Electro Dragon Electro Wizard
Goblin Cage Firecracker Elite Barbarians Electro Dragon Ice Wizard Electro Wizard
Goblin Cage Firecracker Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Elite Barbarians Goblin Cage Goblin Curse Electro Wizard
Firecracker Elite Barbarians Goblin Curse Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Goblin Cage Electro Wizard
Electro Wizard Firecracker Elite Barbarians Electro Dragon
Elite Barbarians Goblin Cage Electro Dragon Electro Wizard
Elite Barbarians Goblin Cage Electro Wizard
Elite Barbarians Goblin Cage Goblin Curse
Firecracker Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Elite Barbarians Goblin Cage Ice Wizard Electro Wizard
Elite Barbarians Goblin Cage Goblin Curse
Goblin Cage Electro Dragon Electro Wizard Firecracker Elite Barbarians
Goblin Cage Goblin Curse
Elite Barbarians Goblin Cage Electro Dragon
Elite Barbarians Goblin Cage Electro Wizard
Elite Barbarians Goblin Cage Goblin Curse
Firecracker Goblin Cage Goblin Curse Electro Dragon
Elite Barbarians Electro Dragon Electro Wizard Firecracker Goblin Cage
Firecracker Elite Barbarians Goblin Cage Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Goblin Cage Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon
Firecracker Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Electro Dragon
Firecracker
Firecracker Goblin Curse
Firecracker Goblin Curse Electro Dragon Ice Wizard
Firecracker
Firecracker Goblin Curse Electro Dragon Ice Wizard
Firecracker Electro Dragon
Elite Barbarians Electro Dragon Electro Wizard
Firecracker Electro Dragon Electro Wizard
Firecracker Goblin Curse Electro Dragon
Firecracker Elite Barbarians
Firecracker Electro Dragon
Firecracker Elite Barbarians
Firecracker Electro Dragon
Firecracker Electro Dragon
Firecracker Electro Dragon Electro Wizard
Firecracker Goblin Curse Electro Dragon
Electro Dragon
Firecracker Goblin Curse Electro Dragon Ice Wizard
Firecracker Electro Dragon Ice Wizard Electro Wizard
Electro Dragon
Firecracker Goblin Curse
Elite Barbarians Firecracker Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Electro Dragon Electro Wizard Firecracker
Elite Barbarians
Electro Dragon
Firecracker Electro Dragon Electro Wizard
Firecracker Goblin Curse
Electro Wizard Electro Dragon
Firecracker Goblin Curse Electro Dragon Ice Wizard Electro Wizard
Firecracker Electro Dragon Electro Wizard
Firecracker Electro Dragon
Firecracker Elite Barbarians Electro Dragon
Electro Dragon Firecracker Elite Barbarians Electro Wizard
Firecracker Electro Dragon Electro Wizard
Electro Dragon Firecracker Electro Wizard
Firecracker Electro Dragon

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