My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Valkyrie Wizard Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elite Barbarians Goblin Cage Valkyrie Wizard Witch Electro Wizard
The Log
Firecracker Elite Barbarians Goblin Cage Witch
Earthquake
Firecracker Goblin Cage Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elite Barbarians Goblin Cage Valkyrie Wizard Witch Electro Wizard
Fireball
Firecracker Elite Barbarians Goblin Cage Wizard Witch Electro Wizard
Poison
Firecracker Goblin Cage Wizard Witch Electro Wizard
Lightning
Elite Barbarians Goblin Cage Valkyrie Wizard Witch Electro Wizard
Rocket
Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Goblin Cage Valkyrie Electro Wizard Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Firecracker Goblin Cage Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Goblin Cage Valkyrie Barbarian Barrel
Elite Barbarians
Valkyrie Firecracker Wizard Barbarian Barrel
Goblin Cage
Firecracker Barbarian Barrel Witch
Valkyrie
Elite Barbarians Firecracker Wizard Witch Electro Wizard
Wizard
Elite Barbarians Valkyrie
Barbarian Barrel
Firecracker Elite Barbarians Goblin Cage
Witch
Goblin Cage Valkyrie
Electro Wizard
Valkyrie

Defense Synergies 2 16

Firecracker
Valkyrie Goblin Cage Barbarian Barrel Electro Wizard
Elite Barbarians
Valkyrie Wizard
Goblin Cage
Firecracker Wizard Barbarian Barrel Witch Electro Wizard
Valkyrie
Firecracker Elite Barbarians Wizard Witch Electro Wizard
Wizard
Elite Barbarians Goblin Cage Valkyrie Barbarian Barrel Electro Wizard
Barbarian Barrel
Firecracker Goblin Cage Wizard Witch Electro Wizard
Witch
Goblin Cage Valkyrie Barbarian Barrel Electro Wizard
Electro Wizard
Firecracker Goblin Cage Valkyrie Wizard Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Valkyrie Wizard Barbarian Barrel Electro Wizard
Elite Barbarians Firecracker Goblin Cage Valkyrie Witch Electro Wizard
Goblin Cage Witch Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Goblin Cage Witch Firecracker Valkyrie Electro Wizard
Firecracker Elite Barbarians Goblin Cage Valkyrie Barbarian Barrel
Barbarian Barrel Firecracker Valkyrie Electro Wizard
Electro Wizard Firecracker Goblin Cage Wizard Witch
Goblin Cage Valkyrie Barbarian Barrel Electro Wizard
Witch Elite Barbarians Goblin Cage
Elite Barbarians Firecracker Valkyrie Barbarian Barrel Electro Wizard
Valkyrie Witch Electro Wizard Firecracker Wizard Barbarian Barrel
Firecracker Wizard Witch Electro Wizard
Goblin Cage Elite Barbarians Valkyrie Wizard Witch Electro Wizard
Valkyrie Wizard Firecracker Goblin Cage Barbarian Barrel Witch Electro Wizard
Elite Barbarians Goblin Cage Electro Wizard
Elite Barbarians Goblin Cage Electro Wizard
Wizard Firecracker Elite Barbarians Goblin Cage Valkyrie Witch Electro Wizard
Goblin Cage Firecracker Elite Barbarians Valkyrie Wizard Barbarian Barrel Witch Electro Wizard
Goblin Cage Valkyrie Wizard Barbarian Barrel Witch Firecracker Electro Wizard
Elite Barbarians Goblin Cage Electro Wizard
Valkyrie Wizard Firecracker Elite Barbarians Barbarian Barrel Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Goblin Cage Barbarian Barrel Witch Electro Wizard
Electro Wizard Firecracker Elite Barbarians Valkyrie Wizard Barbarian Barrel
Elite Barbarians Goblin Cage Valkyrie Witch Electro Wizard
Valkyrie Elite Barbarians Goblin Cage Barbarian Barrel Electro Wizard
Elite Barbarians Goblin Cage Valkyrie Witch
Firecracker Wizard Witch Electro Wizard
Elite Barbarians Goblin Cage Valkyrie Witch Electro Wizard
Elite Barbarians Goblin Cage Valkyrie
Goblin Cage Electro Wizard Firecracker Elite Barbarians Valkyrie Barbarian Barrel Witch
Witch Goblin Cage
Elite Barbarians Goblin Cage Valkyrie Witch
Elite Barbarians Goblin Cage Valkyrie Electro Wizard
Elite Barbarians Goblin Cage Valkyrie Wizard Witch
Wizard Firecracker Goblin Cage Valkyrie Witch
Elite Barbarians Witch Electro Wizard Firecracker Goblin Cage Valkyrie Barbarian Barrel
Valkyrie Firecracker Elite Barbarians Goblin Cage Wizard Barbarian Barrel Witch Electro Wizard
Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Barbarian Barrel
Firecracker Barbarian Barrel Electro Wizard
Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel
Wizard Firecracker Valkyrie Barbarian Barrel
Firecracker Wizard Witch
Firecracker Wizard Witch
Firecracker Wizard Barbarian Barrel
Firecracker Wizard
Elite Barbarians Electro Wizard
Firecracker Valkyrie Wizard Barbarian Barrel Electro Wizard
Firecracker Wizard
Firecracker Elite Barbarians Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Elite Barbarians Barbarian Barrel
Firecracker Wizard Barbarian Barrel Witch
Firecracker Wizard Barbarian Barrel
Barbarian Barrel
Firecracker Wizard Barbarian Barrel Electro Wizard
Firecracker Valkyrie Wizard Barbarian Barrel Witch
Wizard
Barbarian Barrel
Firecracker Valkyrie Wizard Barbarian Barrel Witch
Witch
Firecracker Wizard Barbarian Barrel Witch Electro Wizard
Wizard Witch
Firecracker Barbarian Barrel
Elite Barbarians Firecracker Wizard Witch Electro Wizard
Electro Wizard Firecracker Wizard Witch
Elite Barbarians
Wizard
Firecracker Electro Wizard
Firecracker Wizard
Electro Wizard Barbarian Barrel Witch
Firecracker Wizard Witch Electro Wizard
Barbarian Barrel
Firecracker Valkyrie Wizard Electro Wizard
Firecracker Wizard
Firecracker Elite Barbarians
Firecracker Elite Barbarians Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Barbarian Barrel Witch Electro Wizard
Firecracker Wizard

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