My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Baby Dragon Inferno Dragon
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Elite Barbarians Wizard
The Log
Firecracker Elite Barbarians Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Hog Rider Wizard Baby Dragon Inferno Dragon
Fireball
Firecracker Elite Barbarians Hog Rider Wizard Baby Dragon Inferno Dragon
Poison
Firecracker Wizard
Lightning
Elite Barbarians Wizard Baby Dragon Inferno Dragon
Rocket
Elite Barbarians Hog Rider Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Firecracker Hog Rider Baby Dragon Inferno Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Firecracker Hog Rider

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Elite Barbarians Baby Dragon Inferno Dragon
Elite Barbarians
Rage Firecracker Hog Rider Wizard The Log
Hog Rider
Firecracker Rage The Log Elite Barbarians Wizard Baby Dragon
Wizard
Elite Barbarians Hog Rider Rage
Rage
Elite Barbarians Hog Rider Wizard
Baby Dragon
Firecracker Hog Rider Inferno Dragon
The Log
Hog Rider Elite Barbarians
Inferno Dragon
Firecracker Baby Dragon

Defense Synergies 1 7

Firecracker
The Log Baby Dragon
Elite Barbarians
Wizard The Log
Hog Rider
Wizard
Elite Barbarians The Log
Rage
Baby Dragon
Firecracker The Log Inferno Dragon
The Log
Firecracker Elite Barbarians Wizard Baby Dragon Inferno Dragon
Inferno Dragon
Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Baby Dragon The Log
Elite Barbarians Inferno Dragon Firecracker The Log
Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Firecracker
Firecracker Elite Barbarians The Log
The Log Firecracker Baby Dragon
Inferno Dragon Firecracker Wizard Baby Dragon
Baby Dragon The Log
Inferno Dragon Elite Barbarians
Elite Barbarians Firecracker
Firecracker Wizard Baby Dragon The Log
Inferno Dragon Firecracker Wizard Baby Dragon
Elite Barbarians Wizard The Log
Wizard Firecracker Baby Dragon The Log
Elite Barbarians Inferno Dragon
Elite Barbarians The Log Inferno Dragon
Wizard Firecracker Elite Barbarians
Firecracker Elite Barbarians Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Firecracker Inferno Dragon
Elite Barbarians Inferno Dragon
Wizard Firecracker Elite Barbarians Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Firecracker Elite Barbarians Wizard Baby Dragon The Log Inferno Dragon
Elite Barbarians The Log
Elite Barbarians The Log
Elite Barbarians Inferno Dragon
Firecracker Wizard Baby Dragon
Elite Barbarians
Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians Baby Dragon The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians
Elite Barbarians The Log
Elite Barbarians Wizard
Wizard Firecracker Baby Dragon
Elite Barbarians Firecracker Baby Dragon The Log Inferno Dragon
Firecracker Elite Barbarians Wizard Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon The Log
Firecracker The Log
Wizard Firecracker Baby Dragon The Log
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon The Log
The Log Firecracker Wizard Baby Dragon
The Log Firecracker Wizard
Elite Barbarians
Firecracker Wizard The Log
Firecracker Wizard Baby Dragon
Firecracker Elite Barbarians Baby Dragon The Log
Firecracker Baby Dragon
Firecracker Elite Barbarians Baby Dragon The Log
Firecracker Wizard Baby Dragon The Log
Firecracker Wizard Baby Dragon The Log
Firecracker Wizard Baby Dragon The Log
Firecracker Wizard Baby Dragon The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
Firecracker The Log Wizard Baby Dragon
Inferno Dragon
Firecracker The Log Wizard Baby Dragon
Wizard Baby Dragon The Log
Firecracker Baby Dragon The Log
Elite Barbarians Firecracker Wizard Baby Dragon
Firecracker Wizard
Elite Barbarians
Wizard The Log
Firecracker
Firecracker Wizard The Log
Firecracker Wizard Baby Dragon
The Log
Firecracker Wizard Baby Dragon
The Log Firecracker Wizard Baby Dragon
Firecracker Elite Barbarians
Firecracker Elite Barbarians Baby Dragon The Log
Firecracker
Firecracker Baby Dragon The Log
Inferno Dragon
Firecracker Wizard

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