My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Princess Little Prince
Zap
Firecracker Goblin Barrel Skeleton Army Princess Little Prince
Barbarian Barrel
Firecracker Elite Barbarians Goblin Barrel Skeleton Army Princess Little Prince
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton Army Princess Little Prince
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army Princess Little Prince
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Goblin Barrel Skeleton Army P.E.K.K.A Princess Little Prince
Fireball
Firecracker Elite Barbarians Goblin Barrel Skeleton Army Princess Little Prince
Poison
Firecracker Skeleton Army Princess Little Prince
Lightning
Elite Barbarians Mini P.E.K.K.A Little Prince
Rocket
Elite Barbarians Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Skeleton Army Princess Little Prince Mini P.E.K.K.A Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Goblin Barrel Skeleton Army Princess

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mini P.E.K.K.A Goblin Barrel P.E.K.K.A Princess
Elite Barbarians
Firecracker
Mini P.E.K.K.A
Firecracker Princess Little Prince
Goblin Barrel
Firecracker Skeleton Army P.E.K.K.A Princess
Skeleton Army
Goblin Barrel
P.E.K.K.A
Firecracker Goblin Barrel Princess
Princess
Firecracker Mini P.E.K.K.A Goblin Barrel P.E.K.K.A
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 9

Firecracker
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Princess
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Firecracker Elite Barbarians Skeleton Army Princess
Goblin Barrel
Skeleton Army
Firecracker Mini P.E.K.K.A Princess
P.E.K.K.A
Firecracker Princess
Princess
Firecracker Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A Firecracker
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A Firecracker
Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A Princess
Skeleton Army Firecracker
Firecracker Princess Little Prince
P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Skeleton Army Princess
Elite Barbarians Skeleton Army Firecracker Mini P.E.K.K.A Little Prince
Skeleton Army Firecracker Princess
Firecracker Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Elite Barbarians
Skeleton Army Firecracker Mini P.E.K.K.A P.E.K.K.A Princess
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Firecracker Elite Barbarians Skeleton Army Little Prince
Firecracker Princess Little Prince
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Skeleton Army Firecracker Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians P.E.K.K.A
Firecracker Elite Barbarians Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Skeleton Army
Firecracker Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Elite Barbarians
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Skeleton Army
P.E.K.K.A Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Firecracker Skeleton Army Princess
Elite Barbarians Skeleton Army Firecracker Mini P.E.K.K.A P.E.K.K.A Little Prince
Firecracker Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Princess
Firecracker
Firecracker
Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker
Elite Barbarians Mini P.E.K.K.A
Firecracker Princess
Firecracker Princess
Firecracker Elite Barbarians Princess
Firecracker Princess
Princess Firecracker Elite Barbarians
Firecracker Princess
Firecracker Princess
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Princess
Firecracker Princess Little Prince
Princess
Firecracker Princess Little Prince
Firecracker Princess
Princess
Firecracker
Elite Barbarians Firecracker Princess Little Prince
Firecracker
Elite Barbarians Mini P.E.K.K.A
Firecracker Princess
P.E.K.K.A
Firecracker Princess
Skeleton Army Princess
Firecracker Princess
Firecracker Mini P.E.K.K.A Princess
Firecracker Princess
Firecracker Elite Barbarians P.E.K.K.A
Firecracker Elite Barbarians Princess
Firecracker Princess
Firecracker Princess Little Prince
P.E.K.K.A
Firecracker

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