My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Prince Inferno Dragon
Giant Snowball
Goblin Barrel Witch Inferno Dragon
Zap
Firecracker Goblin Barrel Witch Prince Inferno Dragon
Barbarian Barrel
Firecracker Elite Barbarians Wizard Goblin Barrel Witch
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Goblin Barrel Witch Prince
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Goblin Barrel Witch Prince Inferno Dragon
Fireball
Firecracker Elite Barbarians Wizard Goblin Barrel Witch Inferno Dragon
Poison
Firecracker Wizard Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Witch Prince Inferno Dragon
Rocket
Elite Barbarians Wizard Witch Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Mini P.E.K.K.A Inferno Dragon Wizard Witch Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Goblin Barrel Mini P.E.K.K.A Inferno Dragon

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Prince Inferno Dragon
Elite Barbarians
Firecracker Wizard
Mini P.E.K.K.A
Firecracker Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Prince
Goblin Barrel
Prince Firecracker
Witch
Prince
Prince
Goblin Barrel Firecracker Wizard Witch
Inferno Dragon
Firecracker

Defense Synergies 0 8

Firecracker
Mini P.E.K.K.A Prince
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Firecracker Elite Barbarians Wizard Witch
Wizard
Elite Barbarians Mini P.E.K.K.A Prince
Goblin Barrel
Witch
Mini P.E.K.K.A Prince
Prince
Firecracker Wizard Witch
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Firecracker Witch Prince
Mini P.E.K.K.A Witch Prince Elite Barbarians Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Witch Prince Inferno Dragon Firecracker
Firecracker Elite Barbarians Mini P.E.K.K.A Prince
Firecracker
Inferno Dragon Firecracker Wizard Witch
Mini P.E.K.K.A Witch Inferno Dragon Elite Barbarians Prince
Elite Barbarians Firecracker Mini P.E.K.K.A Prince
Witch Firecracker Wizard
Inferno Dragon Firecracker Wizard Witch
Mini P.E.K.K.A Prince Elite Barbarians Wizard Witch
Wizard Firecracker Mini P.E.K.K.A Witch Prince
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Prince
Elite Barbarians Mini P.E.K.K.A Prince Inferno Dragon
Wizard Firecracker Elite Barbarians Mini P.E.K.K.A Witch Prince
Firecracker Elite Barbarians Wizard Witch Prince
Wizard Witch Firecracker Inferno Dragon
Mini P.E.K.K.A Elite Barbarians Prince Inferno Dragon
Wizard Firecracker Elite Barbarians Mini P.E.K.K.A Witch Prince
Elite Barbarians Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Witch Prince
Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Prince Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Prince Inferno Dragon
Firecracker Wizard Witch
Mini P.E.K.K.A Prince Elite Barbarians Witch
Mini P.E.K.K.A Elite Barbarians Prince Inferno Dragon
Firecracker Elite Barbarians Mini P.E.K.K.A Witch Prince Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Mini P.E.K.K.A Witch Prince
Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Prince Wizard Witch
Wizard Firecracker Witch
Elite Barbarians Witch Firecracker Mini P.E.K.K.A Prince Inferno Dragon
Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker Prince
Wizard Firecracker
Firecracker Wizard Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A Prince
Firecracker Wizard Prince
Firecracker Wizard
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians Prince
Firecracker Wizard Witch
Firecracker Wizard
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard Prince
Firecracker Wizard Witch
Prince
Wizard
Prince
Firecracker Wizard Witch
Witch Inferno Dragon
Firecracker Wizard Witch
Wizard Witch Prince
Firecracker
Elite Barbarians Firecracker Wizard Witch
Firecracker Wizard Witch
Elite Barbarians Mini P.E.K.K.A
Wizard
Firecracker
Prince
Firecracker Wizard
Witch Prince
Firecracker Wizard Witch
Firecracker Mini P.E.K.K.A Wizard Prince
Firecracker Wizard
Firecracker Elite Barbarians Prince
Firecracker Elite Barbarians Witch
Firecracker Witch
Firecracker Witch Prince
Prince Inferno Dragon
Firecracker Wizard

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