My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Clone Inferno Dragon Ram Rider
Giant Snowball
Skeleton Army Clone Witch Inferno Dragon Ram Rider
Zap
Firecracker Skeleton Army Clone Witch Inferno Dragon Ram Rider
Barbarian Barrel
Firecracker Elite Barbarians Skeleton Army Clone Witch
The Log
Firecracker Elite Barbarians Skeleton Army Clone Witch Ram Rider
Earthquake
Firecracker Skeleton Army Clone Witch
Arrows
Firecracker Skeleton Army Clone Witch
Royal Delivery
Firecracker Elite Barbarians Skeleton Army Clone Witch Inferno Dragon Ram Rider
Fireball
Firecracker Elite Barbarians Skeleton Army Clone Witch Inferno Dragon Ram Rider
Poison
Firecracker Skeleton Army Clone Witch
Lightning
Elite Barbarians Witch Inferno Dragon Ram Rider
Rocket
Elite Barbarians Witch Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Clone Void Inferno Dragon Witch Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Skeleton Army Clone Void

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Inferno Dragon Ram Rider
Elite Barbarians
Firecracker
Skeleton Army
Clone
Clone
Skeleton Army Witch Inferno Dragon
Void
Witch
Clone Ram Rider
Inferno Dragon
Firecracker Clone
Ram Rider
Firecracker Witch

Defense Synergies 0 2

Firecracker
Skeleton Army
Elite Barbarians
Skeleton Army
Firecracker Inferno Dragon
Clone
Void
Witch
Inferno Dragon
Skeleton Army
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void Ram Rider
Elite Barbarians Skeleton Army Inferno Dragon Firecracker Witch Ram Rider
Skeleton Army Witch Ram Rider Elite Barbarians Void Inferno Dragon
Elite Barbarians Skeleton Army Witch Inferno Dragon Firecracker Ram Rider
Firecracker Elite Barbarians Skeleton Army
Skeleton Army Firecracker
Inferno Dragon Ram Rider Firecracker Void Witch
Void Ram Rider
Witch Inferno Dragon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Firecracker
Skeleton Army Witch Firecracker Ram Rider
Inferno Dragon Firecracker Witch Ram Rider
Skeleton Army Elite Barbarians Witch Ram Rider
Skeleton Army Firecracker Witch
Elite Barbarians Skeleton Army Inferno Dragon Ram Rider
Skeleton Army Elite Barbarians Inferno Dragon Ram Rider
Firecracker Elite Barbarians Skeleton Army Witch
Firecracker Elite Barbarians Skeleton Army Witch Ram Rider
Witch Firecracker Inferno Dragon Ram Rider
Elite Barbarians Inferno Dragon Ram Rider
Skeleton Army Firecracker Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Void Witch
Void Firecracker Elite Barbarians Inferno Dragon
Skeleton Army Elite Barbarians Witch Ram Rider
Skeleton Army Elite Barbarians Ram Rider
Elite Barbarians Skeleton Army Witch Inferno Dragon Ram Rider
Firecracker Witch Ram Rider
Skeleton Army Elite Barbarians Void Witch Ram Rider
Elite Barbarians Skeleton Army Inferno Dragon
Void Firecracker Elite Barbarians Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Elite Barbarians Witch
Skeleton Army Elite Barbarians Void
Elite Barbarians Skeleton Army Witch Ram Rider
Firecracker Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Firecracker Inferno Dragon
Firecracker Elite Barbarians Witch Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker
Firecracker Void Ram Rider
Void
Firecracker Void
Firecracker
Firecracker Witch Ram Rider
Firecracker Witch
Firecracker Ram Rider
Void Firecracker Ram Rider
Elite Barbarians Void
Firecracker Void Ram Rider
Void Firecracker
Firecracker Elite Barbarians Void
Firecracker Void
Firecracker Elite Barbarians
Firecracker Witch
Firecracker
Void Firecracker
Firecracker Void Witch
Void
Void
Void
Void
Firecracker Witch
Witch Inferno Dragon
Firecracker Void Witch Ram Rider
Void Witch Ram Rider
Void Firecracker
Elite Barbarians Firecracker Void Witch
Firecracker Void Witch
Elite Barbarians Void
Void
Void Firecracker
Firecracker
Skeleton Army Void Witch
Firecracker Witch Ram Rider
Void Firecracker
Firecracker
Void
Firecracker Elite Barbarians
Firecracker Elite Barbarians Witch
Firecracker Void Witch
Void Firecracker Witch
Inferno Dragon
Firecracker Void
Void

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