My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Giant Skeleton Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Inferno Dragon Skeleton King
Giant Snowball
Tombstone Inferno Dragon Skeleton King
Zap
Firecracker Tombstone Inferno Dragon Skeleton King
Barbarian Barrel
Firecracker Elite Barbarians Tombstone Giant Skeleton Skeleton King
The Log
Firecracker Elite Barbarians Tombstone Giant Skeleton Skeleton King
Earthquake
Firecracker Tombstone Skeleton King
Arrows
Firecracker Tombstone Skeleton King
Royal Delivery
Firecracker Elite Barbarians Giant Skeleton Inferno Dragon Skeleton King
Fireball
Firecracker Elite Barbarians Tombstone Inferno Dragon Skeleton King
Poison
Firecracker Tombstone Skeleton King
Lightning
Elite Barbarians Tombstone Inferno Dragon Skeleton King
Rocket
Elite Barbarians Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rocket Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Tombstone Inferno Dragon Skeleton King Elite Barbarians Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Firecracker Tombstone Inferno Dragon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mirror Giant Skeleton Inferno Dragon
Elite Barbarians
Firecracker
Tombstone
Rocket
Mirror
Mirror
Firecracker Rocket Giant Skeleton
Giant Skeleton
Firecracker Mirror
Inferno Dragon
Firecracker
Skeleton King

Defense Synergies 1 8

Firecracker
Tombstone Mirror Giant Skeleton
Elite Barbarians
Tombstone
Skeleton King Firecracker Rocket Mirror Inferno Dragon
Rocket
Tombstone
Mirror
Firecracker Tombstone Inferno Dragon
Giant Skeleton
Firecracker
Inferno Dragon
Tombstone Mirror Skeleton King
Skeleton King
Tombstone Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Tombstone
Elite Barbarians Inferno Dragon Firecracker Tombstone
Rocket Elite Barbarians Tombstone Giant Skeleton Inferno Dragon
Elite Barbarians Inferno Dragon Firecracker Tombstone Skeleton King
Firecracker Elite Barbarians Tombstone Rocket Giant Skeleton
Firecracker
Rocket Inferno Dragon Firecracker Tombstone
Rocket Giant Skeleton
Inferno Dragon Elite Barbarians Tombstone Skeleton King
Elite Barbarians Firecracker Giant Skeleton
Firecracker Tombstone Giant Skeleton Skeleton King
Inferno Dragon Firecracker
Tombstone Elite Barbarians Rocket Giant Skeleton
Rocket Firecracker Tombstone Skeleton King
Elite Barbarians Inferno Dragon Tombstone Skeleton King
Rocket Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians Tombstone
Tombstone Firecracker Elite Barbarians
Firecracker Tombstone Giant Skeleton Inferno Dragon
Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Tombstone Giant Skeleton
Firecracker Elite Barbarians Rocket Inferno Dragon
Tombstone Giant Skeleton Elite Barbarians Rocket
Rocket Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Tombstone Inferno Dragon
Firecracker Rocket
Rocket Elite Barbarians Tombstone Giant Skeleton
Giant Skeleton Elite Barbarians Inferno Dragon
Rocket Giant Skeleton Firecracker Elite Barbarians Tombstone Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Elite Barbarians Tombstone Giant Skeleton
Rocket Elite Barbarians Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Tombstone Skeleton King
Firecracker
Elite Barbarians Tombstone Firecracker Rocket Giant Skeleton Inferno Dragon Skeleton King
Firecracker Elite Barbarians Giant Skeleton Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Giant Skeleton
Firecracker
Rocket Giant Skeleton
Firecracker Rocket Giant Skeleton
Rocket Firecracker
Firecracker Rocket
Firecracker
Firecracker
Firecracker
Rocket Elite Barbarians
Firecracker Rocket
Firecracker Rocket
Rocket Firecracker Elite Barbarians
Firecracker Rocket
Firecracker Elite Barbarians
Rocket Firecracker
Firecracker Rocket
Rocket
Rocket
Rocket Firecracker
Rocket Firecracker
Rocket Giant Skeleton
Rocket
Rocket
Rocket
Firecracker
Inferno Dragon
Firecracker
Rocket Firecracker
Elite Barbarians Firecracker
Rocket Firecracker
Elite Barbarians
Rocket
Rocket Firecracker
Giant Skeleton
Rocket Firecracker
Tombstone Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker Skeleton King
Rocket Giant Skeleton
Firecracker Elite Barbarians
Firecracker Elite Barbarians Rocket Giant Skeleton Skeleton King
Firecracker Rocket
Firecracker Rocket Giant Skeleton

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