My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Hunter Royal Ghost Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elixir Golem Goblin Curse
Giant Snowball
Bats Goblin Gang Goblin Curse Lumberjack
Zap
Bats Goblin Gang Goblin Curse
Barbarian Barrel
Goblin Gang Elixir Golem Goblin Curse Hunter Royal Ghost Lumberjack
The Log
Goblin Gang Elixir Golem Goblin Curse Hunter Lumberjack
Earthquake
Goblin Gang Elixir Golem
Arrows
Bats Goblin Gang Goblin Curse
Royal Delivery
Bats Goblin Gang Elixir Golem Hunter Royal Ghost Lumberjack
Fireball
Goblin Gang Elixir Golem Hunter Lumberjack
Poison
Bats Goblin Gang Elixir Golem Goblin Curse Hunter
Lightning
Hunter Lumberjack
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Goblin Curse Freeze Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Curse Goblin Gang Elixir Golem Royal Ghost Freeze Hunter Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Goblin Curse Goblin Gang Elixir Golem

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elixir Golem Lumberjack
Goblin Gang
Elixir Golem Royal Ghost
Elixir Golem
Bats Goblin Gang Hunter Royal Ghost Lumberjack
Goblin Curse
Freeze
Hunter
Elixir Golem Lumberjack
Royal Ghost
Goblin Gang Elixir Golem Lumberjack
Lumberjack
Bats Elixir Golem Hunter Royal Ghost

Defense Synergies 0 7

Bats
Freeze Hunter Lumberjack
Goblin Gang
Lumberjack
Elixir Golem
Goblin Curse
Freeze
Bats Hunter Lumberjack
Hunter
Bats Freeze Lumberjack
Royal Ghost
Lumberjack
Bats Goblin Gang Freeze Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Hunter Lumberjack Bats Goblin Gang Goblin Curse
Goblin Gang Hunter Lumberjack Bats Goblin Curse Freeze
Hunter Lumberjack Bats Goblin Gang Goblin Curse
Lumberjack
Goblin Gang Freeze Bats Hunter Royal Ghost Lumberjack
Bats Hunter Goblin Gang Goblin Curse Freeze
Hunter Goblin Gang Goblin Curse Lumberjack
Goblin Gang Hunter Royal Ghost Lumberjack
Bats Goblin Gang Goblin Curse Freeze Hunter Royal Ghost Lumberjack
Hunter Bats Goblin Gang Goblin Curse
Hunter Lumberjack Bats Goblin Gang Goblin Curse Freeze
Bats Goblin Gang Goblin Curse Freeze Hunter Royal Ghost Lumberjack
Goblin Gang Goblin Curse Hunter Lumberjack
Goblin Gang Goblin Curse Freeze Hunter Lumberjack
Bats Goblin Gang Hunter Lumberjack
Bats Goblin Gang Hunter Royal Ghost Lumberjack
Freeze Hunter Bats Goblin Curse Royal Ghost Lumberjack
Goblin Curse Hunter Lumberjack
Goblin Gang Royal Ghost Bats Goblin Curse Hunter Lumberjack
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Royal Ghost
Goblin Gang Hunter Royal Ghost Lumberjack
Goblin Gang Lumberjack Bats Hunter
Goblin Gang Hunter Lumberjack Bats
Goblin Gang Goblin Curse Hunter Lumberjack
Bats Goblin Gang Goblin Curse Freeze Hunter
Goblin Gang Bats Hunter Lumberjack
Goblin Curse Hunter Lumberjack
Freeze Bats
Goblin Gang Goblin Curse
Bats Hunter Lumberjack
Goblin Gang Goblin Curse Hunter Lumberjack
Goblin Curse
Goblin Gang Bats Freeze Hunter Lumberjack
Bats Goblin Curse Freeze Hunter Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Royal Ghost
Goblin Curse Royal Ghost
Freeze
Goblin Curse
Bats Goblin Curse Freeze Hunter
Goblin Curse Freeze Hunter
Bats Goblin Gang Lumberjack
Goblin Curse
Hunter
Freeze
Hunter
Freeze
Bats
Hunter
Goblin Curse
Goblin Curse Freeze Hunter
Hunter Royal Ghost
Goblin Curse
Bats Goblin Curse Hunter
Bats Freeze
Hunter
Freeze
Goblin Curse
Bats Goblin Gang Freeze
Goblin Curse Hunter
Freeze
Goblin Gang Hunter Lumberjack
Bats Goblin Gang Freeze
Bats
Freeze Royal Ghost

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