My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Electro Dragon Giant Skeleton Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Heal Spirit Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Dragon Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Skeleton
Giant Snowball
Skeleton Barrel Electro Dragon
Zap
Skeleton Barrel Firecracker
Barbarian Barrel
Skeleton Barrel Firecracker Heal Spirit Giant Skeleton
The Log
Skeleton Barrel Firecracker Heal Spirit Giant Skeleton
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker Heal Spirit
Royal Delivery
Skeleton Barrel Firecracker Heal Spirit Electro Dragon Giant Skeleton Mother Witch
Fireball
Skeleton Barrel Firecracker Electro Dragon Mother Witch
Poison
Skeleton Barrel Firecracker Electro Dragon Mother Witch
Lightning
Electro Dragon Mother Witch
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Heal Spirit Giant Skeleton Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Skeleton Barrel Firecracker Mother Witch Golden Knight Electro Dragon Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Skeleton Barrel Firecracker Mother Witch

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Heal Spirit Giant Skeleton Lightning Golden Knight
Firecracker
Skeleton Barrel Giant Skeleton
Heal Spirit
Skeleton Barrel Electro Dragon Giant Skeleton Golden Knight
Electro Dragon
Heal Spirit Giant Skeleton Mother Witch
Giant Skeleton
Skeleton Barrel Firecracker Heal Spirit Electro Dragon Lightning Mother Witch
Lightning
Skeleton Barrel Giant Skeleton
Mother Witch
Electro Dragon Giant Skeleton
Golden Knight
Skeleton Barrel Heal Spirit

Defense Synergies 0 6

Skeleton Barrel
Firecracker
Electro Dragon Giant Skeleton Golden Knight
Heal Spirit
Electro Dragon
Firecracker Giant Skeleton
Giant Skeleton
Firecracker Electro Dragon Mother Witch
Lightning
Mother Witch
Giant Skeleton Golden Knight
Golden Knight
Firecracker Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Skeleton Barrel Firecracker Electro Dragon Golden Knight
Firecracker Electro Dragon
Electro Dragon Giant Skeleton Lightning
Firecracker Electro Dragon
Lightning Firecracker Giant Skeleton
Firecracker Electro Dragon Mother Witch
Lightning Firecracker Electro Dragon
Lightning Skeleton Barrel Electro Dragon Giant Skeleton Golden Knight
Firecracker Giant Skeleton
Mother Witch Firecracker Electro Dragon Giant Skeleton
Firecracker Electro Dragon
Electro Dragon Giant Skeleton Lightning
Firecracker Electro Dragon Golden Knight
Lightning
Firecracker Electro Dragon
Firecracker Electro Dragon Golden Knight
Firecracker Electro Dragon Giant Skeleton Mother Witch
Firecracker Electro Dragon Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton
Skeleton Barrel Firecracker Electro Dragon Lightning
Giant Skeleton Electro Dragon Lightning Golden Knight
Giant Skeleton Lightning
Giant Skeleton
Firecracker Mother Witch Skeleton Barrel Electro Dragon
Giant Skeleton Lightning
Giant Skeleton
Electro Dragon Giant Skeleton Lightning Firecracker
Electro Dragon Giant Skeleton Golden Knight
Lightning Giant Skeleton
Giant Skeleton Lightning Golden Knight
Firecracker Electro Dragon
Electro Dragon Firecracker Giant Skeleton Lightning Golden Knight
Firecracker Electro Dragon Giant Skeleton Mother Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Lightning Firecracker Electro Dragon Giant Skeleton Golden Knight
Firecracker Skeleton Barrel Electro Dragon Golden Knight
Lightning Skeleton Barrel Electro Dragon Giant Skeleton
Lightning Skeleton Barrel Firecracker Giant Skeleton
Firecracker
Firecracker Mother Witch Skeleton Barrel Electro Dragon
Firecracker
Skeleton Barrel Firecracker Electro Dragon Lightning
Skeleton Barrel Firecracker Electro Dragon Lightning Golden Knight
Lightning Electro Dragon
Firecracker Lightning Skeleton Barrel Electro Dragon Golden Knight
Lightning Firecracker Electro Dragon
Lightning Skeleton Barrel Firecracker Golden Knight
Lightning Skeleton Barrel Firecracker Electro Dragon
Lightning Skeleton Barrel Firecracker
Lightning Skeleton Barrel Firecracker Electro Dragon Golden Knight
Lightning Skeleton Barrel Firecracker Electro Dragon
Lightning
Lightning
Lightning Skeleton Barrel Firecracker Electro Dragon
Lightning Skeleton Barrel Firecracker Electro Dragon Mother Witch Golden Knight
Lightning Giant Skeleton
Lightning
Lightning
Lightning Skeleton Barrel Electro Dragon
Firecracker Mother Witch Electro Dragon
Firecracker Skeleton Barrel Electro Dragon Lightning Golden Knight
Lightning Skeleton Barrel Electro Dragon Golden Knight
Lightning Skeleton Barrel Firecracker Golden Knight
Lightning Firecracker Electro Dragon Mother Witch
Electro Dragon Lightning Skeleton Barrel Firecracker
Lightning
Lightning Electro Dragon
Lightning Firecracker Electro Dragon
Giant Skeleton
Firecracker Lightning
Skeleton Barrel Lightning Electro Dragon
Lightning Firecracker Electro Dragon
Lightning Firecracker Electro Dragon
Skeleton Barrel Firecracker Electro Dragon Lightning
Lightning Giant Skeleton
Firecracker Electro Dragon
Electro Dragon Firecracker Giant Skeleton Lightning Golden Knight
Firecracker Electro Dragon Lightning
Electro Dragon Lightning Skeleton Barrel Firecracker Giant Skeleton Golden Knight
Lightning Firecracker Electro Dragon

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