My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Prince
Giant Snowball
Goblin Gang Barbarians Skeleton Army Witch
Zap
Goblin Gang Skeleton Army Witch Prince
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Wizard Skeleton Army Witch
The Log
Goblin Gang Barbarians Skeleton Army Witch Prince
Earthquake
Goblin Gang Barbarians Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Barbarians Valkyrie Wizard Skeleton Army Witch Prince
Fireball
Goblin Gang Barbarians Wizard Skeleton Army Witch
Poison
Goblin Gang Barbarians Wizard Skeleton Army Witch
Lightning
Valkyrie Wizard Witch Prince
Rocket
Barbarians Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Fireball Valkyrie Barbarians Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Fireball Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Prince
Barbarians
Fireball
Valkyrie
Prince Goblin Gang Wizard Witch
Wizard
Valkyrie Prince
Skeleton Army
Witch
Valkyrie Prince
Prince
Valkyrie Goblin Gang Wizard Witch

Defense Synergies 0 13

Goblin Gang
Barbarians Valkyrie Skeleton Army Prince
Barbarians
Goblin Gang Skeleton Army
Fireball
Valkyrie
Valkyrie
Goblin Gang Fireball Wizard Witch Prince
Wizard
Valkyrie Skeleton Army Prince
Skeleton Army
Goblin Gang Barbarians Wizard Prince
Witch
Valkyrie Prince
Prince
Goblin Gang Valkyrie Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Barbarians Skeleton Army Goblin Gang Valkyrie Witch Prince
Goblin Gang Barbarians Skeleton Army Witch Prince Valkyrie
Barbarians Skeleton Army Witch Prince Goblin Gang Valkyrie
Barbarians Fireball Valkyrie Skeleton Army Prince
Goblin Gang Fireball Skeleton Army Valkyrie
Goblin Gang Fireball Wizard Witch
Barbarians Fireball Valkyrie
Barbarians Witch Goblin Gang Skeleton Army Prince
Goblin Gang Skeleton Army Barbarians Valkyrie Prince
Goblin Gang Barbarians Valkyrie Skeleton Army Witch Fireball Wizard
Goblin Gang Fireball Wizard Witch
Barbarians Skeleton Army Prince Goblin Gang Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Skeleton Army Goblin Gang Barbarians Witch Prince
Barbarians Skeleton Army Goblin Gang Prince
Barbarians Skeleton Army Goblin Gang Fireball Prince
Barbarians Wizard Goblin Gang Fireball Valkyrie Skeleton Army Witch Prince
Fireball Goblin Gang Barbarians Valkyrie Wizard Skeleton Army Witch Prince
Valkyrie Wizard Witch Barbarians Fireball
Barbarians Prince
Goblin Gang Valkyrie Wizard Skeleton Army Barbarians Fireball Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Skeleton Army Fireball Witch Prince
Fireball Goblin Gang Valkyrie Wizard Prince
Goblin Gang Barbarians Skeleton Army Valkyrie Witch Prince
Goblin Gang Valkyrie Skeleton Army Prince Barbarians Fireball
Barbarians Goblin Gang Valkyrie Skeleton Army Witch Prince
Fireball Wizard Goblin Gang Witch
Goblin Gang Skeleton Army Prince Barbarians Fireball Valkyrie Witch
Barbarians Valkyrie Skeleton Army Prince
Barbarians Fireball Valkyrie Skeleton Army Witch Prince
Witch Goblin Gang Barbarians Skeleton Army
Barbarians Valkyrie Witch Prince
Skeleton Army Barbarians Fireball Valkyrie Prince
Barbarians Skeleton Army Prince Goblin Gang Fireball Valkyrie Wizard Witch
Wizard Barbarians Fireball Valkyrie Skeleton Army Witch
Goblin Gang Barbarians Skeleton Army Witch Fireball Valkyrie Prince
Valkyrie Barbarians Fireball Wizard Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Barbarians Fireball Valkyrie Prince
Fireball Wizard Valkyrie
Fireball Wizard Witch
Wizard Witch
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball Prince
Fireball Valkyrie Wizard Prince
Fireball Wizard
Fireball
Fireball
Fireball Prince
Fireball Wizard Witch
Fireball Wizard
Fireball
Fireball Wizard Prince
Fireball Valkyrie Wizard Witch
Fireball Prince
Fireball Wizard
Prince
Barbarians Fireball
Fireball Valkyrie Wizard Witch
Witch
Fireball Wizard Witch
Fireball Wizard Witch Prince
Fireball
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
Prince
Fireball Wizard
Goblin Gang Barbarians Fireball Skeleton Army Witch Prince
Fireball Wizard Witch
Fireball
Fireball Goblin Gang Valkyrie Wizard Prince
Fireball Wizard
Fireball
Prince
Goblin Gang Fireball Witch
Fireball Witch
Fireball Witch Prince
Prince
Fireball Wizard

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