My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Skeleton Army Prince
Giant Snowball
Goblin Gang Barbarians Minion Horde Skeleton Army Witch
Zap
Goblin Gang Minion Horde Skeleton Army Witch Prince
Barbarian Barrel
Goblin Gang Barbarians Skeleton Army Witch Executioner
The Log
Goblin Gang Barbarians Skeleton Army Witch Prince
Earthquake
Goblin Gang Barbarians Skeleton Army Witch
Arrows
Goblin Gang Minion Horde Skeleton Army Witch
Royal Delivery
Goblin Gang Barbarians Minion Horde Skeleton Army Witch Prince Executioner
Fireball
Goblin Gang Barbarians Minion Horde Skeleton Army Witch Executioner
Poison
Goblin Gang Barbarians Minion Horde Skeleton Army Witch Executioner
Lightning
Witch Prince Executioner
Rocket
Barbarians Minion Horde Witch Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Barbarians Minion Horde Witch Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Goblin Gang Skeleton Army Barbarians Minion Horde

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Prince
Barbarians
Minion Horde
Mega Knight Prince
Skeleton Army
Witch
Prince Mega Knight
Prince
Mega Knight Goblin Gang Minion Horde Witch
Executioner
Mega Knight
Mega Knight
Minion Horde Prince Witch Executioner

Defense Synergies 0 11

Goblin Gang
Barbarians Skeleton Army Prince
Barbarians
Goblin Gang Minion Horde Skeleton Army
Minion Horde
Barbarians
Skeleton Army
Goblin Gang Barbarians Prince Executioner
Witch
Prince Mega Knight
Prince
Goblin Gang Skeleton Army Witch Executioner
Executioner
Skeleton Army Prince Mega Knight
Mega Knight
Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner
Barbarians Minion Horde Skeleton Army Goblin Gang Witch Prince Executioner Mega Knight
Goblin Gang Barbarians Minion Horde Skeleton Army Witch Prince Mega Knight Executioner
Barbarians Minion Horde Skeleton Army Witch Prince Goblin Gang Mega Knight
Barbarians Skeleton Army Prince Mega Knight
Goblin Gang Skeleton Army Executioner Mega Knight
Minion Horde Goblin Gang Witch Executioner
Barbarians Mega Knight
Barbarians Minion Horde Witch Goblin Gang Skeleton Army Prince
Goblin Gang Skeleton Army Barbarians Minion Horde Prince Mega Knight
Goblin Gang Barbarians Minion Horde Skeleton Army Witch Executioner Mega Knight
Minion Horde Executioner Goblin Gang Witch
Barbarians Minion Horde Skeleton Army Prince Mega Knight Goblin Gang Witch
Skeleton Army Executioner Mega Knight Goblin Gang Barbarians Minion Horde Witch Prince
Barbarians Skeleton Army Goblin Gang Minion Horde Prince Mega Knight
Barbarians Minion Horde Skeleton Army Goblin Gang Prince Mega Knight
Barbarians Minion Horde Mega Knight Goblin Gang Skeleton Army Witch Prince Executioner
Mega Knight Goblin Gang Barbarians Minion Horde Skeleton Army Witch Prince Executioner
Witch Executioner Barbarians Mega Knight
Barbarians Prince
Goblin Gang Skeleton Army Mega Knight Barbarians Minion Horde Witch Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Skeleton Army Mega Knight Witch Prince
Goblin Gang Prince Executioner Mega Knight
Goblin Gang Barbarians Skeleton Army Mega Knight Minion Horde Witch Prince
Goblin Gang Skeleton Army Prince Mega Knight Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde Skeleton Army Witch Prince Executioner Mega Knight
Executioner Goblin Gang Minion Horde Witch
Goblin Gang Skeleton Army Prince Barbarians Minion Horde Witch
Mega Knight Barbarians Minion Horde Skeleton Army Prince
Minion Horde Mega Knight Barbarians Skeleton Army Witch Prince
Witch Goblin Gang Barbarians Minion Horde Skeleton Army
Mega Knight Barbarians Minion Horde Witch Prince
Skeleton Army Mega Knight Barbarians Prince
Barbarians Skeleton Army Prince Mega Knight Goblin Gang Minion Horde Witch Executioner
Barbarians Minion Horde Skeleton Army Witch Executioner Mega Knight
Goblin Gang Barbarians Skeleton Army Witch Minion Horde Prince Executioner
Executioner Mega Knight Barbarians Minion Horde Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Executioner
Minion Horde
Barbarians Prince
Executioner Minion Horde Mega Knight
Executioner Minion Horde Witch
Minion Horde Witch Executioner
Executioner
Goblin Gang Minion Horde Prince
Minion Horde Prince
Executioner
Executioner
Minion Horde
Prince
Minion Horde Witch Executioner
Minion Horde Executioner Mega Knight
Minion Horde
Prince Executioner Mega Knight
Witch Mega Knight
Minion Horde Prince Mega Knight
Prince
Barbarians Minion Horde
Witch Executioner Mega Knight
Minion Horde Witch
Witch Executioner
Witch Prince Mega Knight
Minion Horde Witch Executioner
Minion Horde Witch
Minion Horde
Minion Horde Mega Knight
Minion Horde
Minion Horde Prince Mega Knight
Minion Horde Goblin Gang Barbarians Skeleton Army Witch Prince
Witch Executioner
Goblin Gang Minion Horde Prince Executioner Mega Knight
Executioner
Minion Horde Prince Executioner Mega Knight
Goblin Gang Minion Horde Witch
Witch Executioner
Witch Prince Executioner Mega Knight
Prince
Mega Knight

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