My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Elite Barbarians Barbarian Barrel Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Barbarians Lumberjack
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Barbarians Elite Barbarians Wizard Magic Archer Lumberjack
The Log
Goblin Gang Barbarians Elite Barbarians Lumberjack
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Barbarians Elite Barbarians Wizard Magic Archer Lumberjack
Fireball
Goblin Gang Barbarians Elite Barbarians Wizard Magic Archer Lumberjack
Poison
Goblin Gang Barbarians Wizard Magic Archer
Lightning
Elite Barbarians Wizard Magic Archer Lumberjack
Rocket
Barbarians Elite Barbarians Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Barbarian Barrel Magic Archer

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Gang Fireball Magic Archer Lumberjack Barbarians Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Goblin Gang Fireball Magic Archer

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Barbarians
Elite Barbarians
Fireball Wizard Barbarian Barrel Lumberjack
Fireball
Elite Barbarians Magic Archer
Wizard
Elite Barbarians Lumberjack
Barbarian Barrel
Elite Barbarians Lumberjack
Magic Archer
Fireball Lumberjack
Lumberjack
Elite Barbarians Wizard Barbarian Barrel Magic Archer

Defense Synergies 1 11

Goblin Gang
Barbarians Barbarian Barrel Magic Archer Lumberjack
Barbarians
Goblin Gang
Elite Barbarians
Wizard
Fireball
Barbarian Barrel Lumberjack
Wizard
Elite Barbarians Barbarian Barrel Lumberjack
Barbarian Barrel
Fireball Goblin Gang Wizard Magic Archer Lumberjack
Magic Archer
Goblin Gang Barbarian Barrel Lumberjack
Lumberjack
Goblin Gang Fireball Wizard Barbarian Barrel Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Barbarian Barrel Magic Archer
Barbarians Elite Barbarians Lumberjack Goblin Gang
Goblin Gang Barbarians Lumberjack Elite Barbarians
Barbarians Elite Barbarians Lumberjack Goblin Gang
Barbarians Elite Barbarians Fireball Barbarian Barrel Lumberjack
Goblin Gang Fireball Barbarian Barrel Magic Archer Lumberjack
Goblin Gang Fireball Wizard Magic Archer
Barbarians Fireball Barbarian Barrel Magic Archer
Barbarians Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Barbarians Barbarian Barrel Lumberjack
Goblin Gang Barbarians Fireball Wizard Barbarian Barrel Magic Archer Lumberjack
Goblin Gang Fireball Wizard Magic Archer
Barbarians Lumberjack Goblin Gang Elite Barbarians Fireball Wizard
Fireball Wizard Goblin Gang Barbarians Barbarian Barrel Magic Archer Lumberjack
Barbarians Elite Barbarians Goblin Gang Lumberjack
Barbarians Goblin Gang Elite Barbarians Fireball Lumberjack
Barbarians Wizard Goblin Gang Elite Barbarians Fireball Lumberjack
Fireball Goblin Gang Barbarians Elite Barbarians Wizard Barbarian Barrel Magic Archer Lumberjack
Wizard Barbarian Barrel Barbarians Fireball Magic Archer Lumberjack
Barbarians Elite Barbarians Lumberjack
Goblin Gang Wizard Barbarians Elite Barbarians Fireball Barbarian Barrel Lumberjack
Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Lumberjack Elite Barbarians Fireball Barbarian Barrel
Fireball Goblin Gang Elite Barbarians Wizard Barbarian Barrel Magic Archer Lumberjack
Goblin Gang Barbarians Lumberjack Elite Barbarians
Goblin Gang Lumberjack Barbarians Elite Barbarians Fireball Barbarian Barrel
Barbarians Goblin Gang Elite Barbarians Lumberjack
Fireball Wizard Goblin Gang Magic Archer
Goblin Gang Barbarians Elite Barbarians Fireball Lumberjack
Barbarians Elite Barbarians Lumberjack
Barbarians Elite Barbarians Fireball Barbarian Barrel Magic Archer
Goblin Gang Barbarians
Barbarians Elite Barbarians Lumberjack
Barbarians Elite Barbarians Fireball
Barbarians Elite Barbarians Goblin Gang Fireball Wizard Lumberjack
Wizard Barbarians Fireball Magic Archer
Goblin Gang Barbarians Elite Barbarians Fireball Barbarian Barrel Magic Archer Lumberjack
Barbarians Elite Barbarians Fireball Wizard Barbarian Barrel Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Barbarian Barrel
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Barbarians Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel Magic Archer
Fireball Wizard Magic Archer
Wizard Magic Archer
Fireball Wizard Barbarian Barrel Magic Archer
Fireball Wizard
Goblin Gang Elite Barbarians Fireball Lumberjack
Fireball Wizard Barbarian Barrel Magic Archer
Fireball Wizard Magic Archer
Elite Barbarians Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Elite Barbarians Fireball Barbarian Barrel Magic Archer
Fireball Wizard Barbarian Barrel Magic Archer
Magic Archer Fireball Wizard Barbarian Barrel
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel Magic Archer
Fireball Wizard Barbarian Barrel Magic Archer
Fireball Magic Archer
Fireball Wizard
Barbarians Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel Magic Archer
Fireball Wizard Barbarian Barrel Magic Archer
Fireball Wizard Magic Archer
Fireball Barbarian Barrel Magic Archer
Elite Barbarians Fireball Wizard Magic Archer
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard Magic Archer
Fireball Magic Archer
Fireball Wizard Magic Archer
Goblin Gang Barbarians Fireball Barbarian Barrel Magic Archer
Fireball Wizard Magic Archer
Fireball Barbarian Barrel
Fireball Goblin Gang Wizard Magic Archer Lumberjack
Fireball Wizard Magic Archer
Fireball
Elite Barbarians
Goblin Gang Elite Barbarians Fireball Magic Archer
Fireball Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Wizard

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