My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Flying Machine Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Bandit
Giant Snowball
Goblin Gang Dart Goblin Flying Machine Skeleton Army
Zap
Goblin Gang Dart Goblin Flying Machine Skeleton Army Bandit
Barbarian Barrel
Goblin Gang Dart Goblin Bomb Tower Wizard Skeleton Army Bandit
The Log
Goblin Gang Dart Goblin Skeleton Army Bandit
Earthquake
Goblin Gang Bomb Tower Skeleton Army
Arrows
Goblin Gang Dart Goblin Flying Machine Skeleton Army
Royal Delivery
Goblin Gang Dart Goblin Flying Machine Wizard Skeleton Army Bandit
Fireball
Goblin Gang Dart Goblin Bomb Tower Flying Machine Wizard Skeleton Army Bandit
Poison
Goblin Gang Dart Goblin Bomb Tower Flying Machine Wizard Skeleton Army
Lightning
Bomb Tower Wizard Bandit
Rocket
Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Skeleton Army Bandit Bomb Tower Flying Machine Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Dart Goblin Skeleton Army Bandit

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Bandit
Dart Goblin
Goblin Gang Bandit Mega Knight
Bomb Tower
Flying Machine
Mega Knight
Wizard
Bandit Mega Knight
Skeleton Army
Bandit
Goblin Gang Dart Goblin Wizard Mega Knight
Mega Knight
Dart Goblin Flying Machine Wizard Bandit

Defense Synergies 0 19

Goblin Gang
Dart Goblin Bomb Tower Flying Machine Skeleton Army Bandit
Dart Goblin
Goblin Gang Bomb Tower Flying Machine Skeleton Army Bandit Mega Knight
Bomb Tower
Goblin Gang Dart Goblin Skeleton Army
Flying Machine
Goblin Gang Dart Goblin Skeleton Army Bandit Mega Knight
Wizard
Skeleton Army Bandit Mega Knight
Skeleton Army
Goblin Gang Dart Goblin Bomb Tower Flying Machine Wizard Bandit
Bandit
Goblin Gang Dart Goblin Flying Machine Wizard Skeleton Army Mega Knight
Mega Knight
Dart Goblin Flying Machine Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine Wizard
Bomb Tower Skeleton Army Goblin Gang Dart Goblin Flying Machine Bandit Mega Knight
Goblin Gang Bomb Tower Skeleton Army Mega Knight Dart Goblin Bandit
Bomb Tower Skeleton Army Goblin Gang Dart Goblin Bandit Mega Knight
Bomb Tower Skeleton Army Mega Knight
Goblin Gang Skeleton Army Dart Goblin Bomb Tower Flying Machine Bandit Mega Knight
Dart Goblin Goblin Gang Bomb Tower Flying Machine Wizard
Dart Goblin Bomb Tower Flying Machine Bandit Mega Knight
Goblin Gang Bomb Tower Skeleton Army
Goblin Gang Skeleton Army Dart Goblin Bandit Mega Knight
Goblin Gang Dart Goblin Skeleton Army Bomb Tower Flying Machine Wizard Bandit Mega Knight
Goblin Gang Dart Goblin Flying Machine Wizard
Bomb Tower Skeleton Army Mega Knight Goblin Gang Flying Machine Wizard Bandit
Bomb Tower Wizard Skeleton Army Mega Knight Goblin Gang Dart Goblin
Skeleton Army Goblin Gang Bomb Tower Bandit Mega Knight
Bomb Tower Skeleton Army Goblin Gang Bandit Mega Knight
Bomb Tower Wizard Mega Knight Goblin Gang Skeleton Army
Bomb Tower Mega Knight Goblin Gang Dart Goblin Flying Machine Wizard Skeleton Army Bandit
Bomb Tower Wizard Dart Goblin Flying Machine Bandit Mega Knight
Dart Goblin Bomb Tower
Goblin Gang Wizard Skeleton Army Mega Knight Dart Goblin Bomb Tower Flying Machine Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Bandit
Bandit Goblin Gang Bomb Tower Flying Machine Wizard Mega Knight
Goblin Gang Skeleton Army Bandit Mega Knight Bomb Tower
Goblin Gang Skeleton Army Mega Knight Bandit
Goblin Gang Skeleton Army Bandit Mega Knight
Wizard Goblin Gang Dart Goblin Bomb Tower Flying Machine
Goblin Gang Skeleton Army Dart Goblin Bomb Tower Flying Machine Bandit
Mega Knight Bomb Tower Skeleton Army
Mega Knight Bomb Tower Flying Machine Skeleton Army Bandit
Goblin Gang Dart Goblin Skeleton Army
Mega Knight Dart Goblin Bomb Tower Flying Machine
Skeleton Army Mega Knight
Skeleton Army Mega Knight Goblin Gang Bomb Tower Wizard Bandit
Wizard Dart Goblin Bomb Tower Flying Machine Skeleton Army Mega Knight
Goblin Gang Skeleton Army Dart Goblin Bomb Tower Flying Machine
Mega Knight Dart Goblin Bomb Tower Flying Machine Wizard
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine
Wizard Mega Knight
Wizard Dart Goblin Flying Machine
Dart Goblin Flying Machine Wizard
Dart Goblin Flying Machine Wizard
Dart Goblin Flying Machine Wizard Bandit
Goblin Gang
Dart Goblin Flying Machine Wizard Bandit
Dart Goblin Flying Machine Wizard
Flying Machine Dart Goblin Bandit
Dart Goblin Flying Machine Bandit
Dart Goblin Flying Machine
Dart Goblin Flying Machine Wizard Bandit
Dart Goblin Flying Machine Wizard Bandit Mega Knight
Dart Goblin Flying Machine Wizard Bandit Mega Knight
Dart Goblin Flying Machine Wizard Mega Knight
Mega Knight
Wizard
Flying Machine
Wizard Mega Knight
Dart Goblin Flying Machine Wizard Bandit
Flying Machine Wizard Bandit Mega Knight
Dart Goblin Bandit
Dart Goblin Flying Machine Wizard
Dart Goblin Flying Machine Wizard
Dart Goblin Wizard Bandit Mega Knight
Mega Knight
Wizard
Goblin Gang Dart Goblin Flying Machine Skeleton Army Bandit
Dart Goblin Flying Machine Wizard
Goblin Gang Dart Goblin Flying Machine Wizard Mega Knight
Dart Goblin Flying Machine Wizard
Dart Goblin Flying Machine Mega Knight
Goblin Gang Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine Bandit Mega Knight
Dart Goblin Wizard Mega Knight

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