My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie X-Bow Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mini P.E.K.K.A Valkyrie X-Bow Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Inferno Dragon
Giant Snowball
Goblin Gang Dart Goblin Skeleton Army Inferno Dragon
Zap
Goblin Gang Dart Goblin Skeleton Army X-Bow Inferno Dragon
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Skeleton Army X-Bow
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A Skeleton Army X-Bow
Earthquake
Goblin Gang Skeleton Army X-Bow
Arrows
Goblin Gang Dart Goblin Skeleton Army
Royal Delivery
Goblin Gang Dart Goblin Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon
Fireball
Goblin Gang Dart Goblin Skeleton Army X-Bow Inferno Dragon
Poison
Goblin Gang Dart Goblin Skeleton Army X-Bow
Lightning
Mini P.E.K.K.A Valkyrie X-Bow Inferno Dragon
Rocket
Valkyrie X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Skeleton Army Mini P.E.K.K.A Valkyrie Inferno Dragon X-Bow Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Dart Goblin Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Mini P.E.K.K.A Valkyrie X-Bow Golem
Dart Goblin
Valkyrie Goblin Gang X-Bow Golem
Mini P.E.K.K.A
Goblin Gang Valkyrie X-Bow Golem
Valkyrie
Dart Goblin Goblin Gang Mini P.E.K.K.A X-Bow
Skeleton Army
X-Bow
X-Bow
Goblin Gang Dart Goblin Mini P.E.K.K.A Valkyrie Skeleton Army
Golem
Goblin Gang Dart Goblin Mini P.E.K.K.A
Inferno Dragon

Defense Synergies 0 16

Goblin Gang
Dart Goblin Mini P.E.K.K.A Valkyrie Skeleton Army X-Bow Inferno Dragon
Dart Goblin
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army X-Bow Inferno Dragon
Mini P.E.K.K.A
Goblin Gang Dart Goblin Valkyrie Skeleton Army
Valkyrie
Goblin Gang Dart Goblin Mini P.E.K.K.A X-Bow
Skeleton Army
Goblin Gang Dart Goblin Mini P.E.K.K.A X-Bow Inferno Dragon
X-Bow
Goblin Gang Dart Goblin Valkyrie Skeleton Army
Golem
Inferno Dragon
Goblin Gang Dart Goblin Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie X-Bow
Mini P.E.K.K.A Skeleton Army Inferno Dragon Goblin Gang Dart Goblin Valkyrie X-Bow
Goblin Gang Mini P.E.K.K.A Skeleton Army Dart Goblin Valkyrie Inferno Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon Goblin Gang Dart Goblin Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army X-Bow
Goblin Gang Skeleton Army Dart Goblin Valkyrie X-Bow
Dart Goblin Inferno Dragon Goblin Gang X-Bow
Dart Goblin Valkyrie X-Bow
Mini P.E.K.K.A Inferno Dragon Goblin Gang Skeleton Army X-Bow
Goblin Gang Skeleton Army Dart Goblin Mini P.E.K.K.A Valkyrie
Goblin Gang Dart Goblin Valkyrie Skeleton Army X-Bow
Inferno Dragon Goblin Gang Dart Goblin
Mini P.E.K.K.A Skeleton Army Goblin Gang Valkyrie X-Bow
Valkyrie Skeleton Army Goblin Gang Dart Goblin Mini P.E.K.K.A X-Bow
Mini P.E.K.K.A Skeleton Army Inferno Dragon Goblin Gang X-Bow
Skeleton Army Goblin Gang Mini P.E.K.K.A X-Bow Inferno Dragon
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army X-Bow
Valkyrie Goblin Gang Dart Goblin Skeleton Army X-Bow
Valkyrie Dart Goblin Inferno Dragon
Mini P.E.K.K.A Dart Goblin Inferno Dragon
Goblin Gang Valkyrie Skeleton Army Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army X-Bow
Goblin Gang Mini P.E.K.K.A Valkyrie X-Bow Inferno Dragon
Goblin Gang Skeleton Army Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army X-Bow
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon
Goblin Gang Dart Goblin
Goblin Gang Mini P.E.K.K.A Skeleton Army Dart Goblin Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon
Mini P.E.K.K.A Valkyrie Skeleton Army X-Bow Inferno Dragon
Goblin Gang Dart Goblin Skeleton Army Inferno Dragon
Inferno Dragon Dart Goblin Mini P.E.K.K.A Valkyrie
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Goblin Gang Valkyrie
Dart Goblin Valkyrie Skeleton Army
Goblin Gang Skeleton Army Dart Goblin Mini P.E.K.K.A Valkyrie X-Bow Inferno Dragon
Valkyrie Dart Goblin Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie X-Bow
Dart Goblin X-Bow
Dart Goblin X-Bow
Dart Goblin Valkyrie
Valkyrie
Dart Goblin
Dart Goblin
X-Bow Dart Goblin
Dart Goblin X-Bow
Goblin Gang Mini P.E.K.K.A X-Bow
Dart Goblin Valkyrie X-Bow
Dart Goblin
Dart Goblin
Dart Goblin X-Bow
Dart Goblin X-Bow
X-Bow Dart Goblin
Dart Goblin X-Bow
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A X-Bow
Dart Goblin Valkyrie X-Bow
X-Bow
X-Bow
X-Bow
Valkyrie
Inferno Dragon
X-Bow Dart Goblin
X-Bow
Dart Goblin X-Bow
Dart Goblin X-Bow
Dart Goblin
Mini P.E.K.K.A
Dart Goblin X-Bow
Goblin Gang Dart Goblin Skeleton Army X-Bow
Dart Goblin
Goblin Gang Dart Goblin Mini P.E.K.K.A Valkyrie
Dart Goblin
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin X-Bow
Inferno Dragon
Dart Goblin

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