My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Balloon
Giant Snowball
Goblin Gang Baby Dragon Witch Balloon Lumberjack
Zap
Goblin Gang Inferno Tower Witch Balloon
Barbarian Barrel
Goblin Gang Elixir Golem Inferno Tower Witch Lumberjack
The Log
Goblin Gang Elixir Golem Witch Lumberjack
Earthquake
Goblin Gang Elixir Golem Inferno Tower Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Elixir Golem Baby Dragon Witch Balloon Lumberjack
Fireball
Goblin Gang Elixir Golem Inferno Tower Baby Dragon Witch Balloon Lumberjack
Poison
Goblin Gang Elixir Golem Inferno Tower Witch Balloon
Lightning
Inferno Tower Baby Dragon Witch Balloon Lumberjack
Rocket
Inferno Tower Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Elixir Golem Baby Dragon Lumberjack Inferno Tower Witch Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Elixir Golem Baby Dragon Lumberjack

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Elixir Golem Baby Dragon Balloon
Elixir Golem
Lightning Goblin Gang Baby Dragon Witch Balloon Lumberjack
Inferno Tower
Baby Dragon
Goblin Gang Elixir Golem Witch Balloon Lightning Lumberjack
Witch
Elixir Golem Baby Dragon Lumberjack
Balloon
Lumberjack Goblin Gang Elixir Golem Baby Dragon
Lightning
Elixir Golem Baby Dragon
Lumberjack
Balloon Elixir Golem Baby Dragon Witch

Defense Synergies 1 6

Goblin Gang
Inferno Tower Lumberjack
Elixir Golem
Inferno Tower
Goblin Gang Baby Dragon Lumberjack
Baby Dragon
Inferno Tower Witch Lumberjack
Witch
Baby Dragon Lumberjack
Balloon
Lightning
Lumberjack
Goblin Gang Inferno Tower Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Baby Dragon
Inferno Tower Lumberjack Goblin Gang Witch
Goblin Gang Inferno Tower Witch Lumberjack Lightning
Inferno Tower Witch Lumberjack Goblin Gang
Lightning Lumberjack
Goblin Gang Baby Dragon Lumberjack
Inferno Tower Lightning Goblin Gang Baby Dragon Witch
Lightning Inferno Tower Baby Dragon
Inferno Tower Witch Goblin Gang Lumberjack
Goblin Gang Inferno Tower Lumberjack
Goblin Gang Witch Baby Dragon Lumberjack
Inferno Tower Goblin Gang Baby Dragon Witch
Inferno Tower Lumberjack Goblin Gang Witch Lightning
Goblin Gang Baby Dragon Witch Lumberjack
Inferno Tower Goblin Gang Lumberjack
Inferno Tower Goblin Gang Lightning Lumberjack
Goblin Gang Inferno Tower Witch Lumberjack
Goblin Gang Baby Dragon Witch Lumberjack
Baby Dragon Witch Lumberjack
Inferno Tower Lumberjack
Goblin Gang Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Inferno Tower Witch
Goblin Gang Baby Dragon Lightning Lumberjack
Goblin Gang Lumberjack Inferno Tower Witch Lightning
Goblin Gang Lightning Lumberjack Inferno Tower
Inferno Tower Goblin Gang Witch Lumberjack
Goblin Gang Baby Dragon Witch
Goblin Gang Inferno Tower Witch Lightning Lumberjack
Inferno Tower Lumberjack
Lightning Inferno Tower Baby Dragon Witch
Inferno Tower Witch Goblin Gang
Inferno Tower Witch Lumberjack
Lightning
Lightning Goblin Gang Inferno Tower Witch Lumberjack
Baby Dragon Witch
Goblin Gang Inferno Tower Witch Baby Dragon Lightning Lumberjack
Inferno Tower Baby Dragon Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Baby Dragon
Lightning Baby Dragon
Lightning
Baby Dragon
Baby Dragon Witch
Baby Dragon Witch
Baby Dragon Lightning
Lightning
Lightning Goblin Gang Lumberjack
Lightning
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon Witch
Lightning Baby Dragon
Lightning
Lightning
Lightning Baby Dragon
Lightning Baby Dragon Witch
Lightning Baby Dragon
Lightning
Lightning
Lightning Baby Dragon
Baby Dragon Witch
Witch
Baby Dragon Witch Lightning
Lightning Baby Dragon Witch
Lightning Baby Dragon
Lightning Baby Dragon Witch
Lightning Witch
Lightning
Lightning
Lightning
Lightning
Lightning Goblin Gang Witch
Lightning Baby Dragon Witch
Lightning Goblin Gang Baby Dragon Lumberjack
Baby Dragon Lightning
Lightning
Goblin Gang Baby Dragon Witch Lightning
Witch Lightning
Lightning Baby Dragon Witch
Lightning

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