My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Baby Dragon Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Drill Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Drill Balloon
Giant Snowball
Goblin Gang Hog Rider Baby Dragon Goblin Drill Balloon
Zap
Goblin Gang Goblin Drill Balloon
Barbarian Barrel
Goblin Gang Bomb Tower Goblin Drill Magic Archer
The Log
Goblin Gang Hog Rider Goblin Drill
Earthquake
Goblin Gang Bomb Tower Hog Rider Goblin Drill
Arrows
Goblin Gang Goblin Drill
Royal Delivery
Goblin Gang Hog Rider Baby Dragon Goblin Drill Balloon Magic Archer
Fireball
Goblin Gang Bomb Tower Hog Rider Baby Dragon Goblin Drill Balloon Magic Archer
Poison
Goblin Gang Bomb Tower Goblin Drill Balloon Magic Archer
Lightning
Bomb Tower Baby Dragon Balloon Magic Archer
Rocket
Bomb Tower Hog Rider Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Bomb Tower Hog Rider Baby Dragon Goblin Drill Magic Archer Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Bomb Tower Hog Rider

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Baby Dragon Goblin Drill Balloon
Fireball
Hog Rider Goblin Drill Baby Dragon Magic Archer
Bomb Tower
Hog Rider
Goblin Gang Fireball Baby Dragon Balloon Magic Archer
Baby Dragon
Goblin Gang Fireball Hog Rider Balloon
Goblin Drill
Fireball Goblin Gang Balloon
Balloon
Goblin Gang Hog Rider Baby Dragon Goblin Drill Magic Archer
Magic Archer
Fireball Hog Rider Balloon

Defense Synergies 0 8

Goblin Gang
Bomb Tower Goblin Drill Magic Archer
Fireball
Bomb Tower Goblin Drill
Bomb Tower
Goblin Gang Fireball Baby Dragon Magic Archer
Hog Rider
Baby Dragon
Bomb Tower
Goblin Drill
Goblin Gang Fireball Magic Archer
Balloon
Magic Archer
Goblin Gang Bomb Tower Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Magic Archer
Bomb Tower Goblin Gang Goblin Drill
Goblin Gang Bomb Tower Goblin Drill
Bomb Tower Goblin Gang Goblin Drill
Fireball Bomb Tower
Goblin Gang Fireball Bomb Tower Baby Dragon Magic Archer
Goblin Gang Fireball Bomb Tower Baby Dragon Magic Archer
Fireball Bomb Tower Baby Dragon Magic Archer
Goblin Gang Bomb Tower Goblin Drill
Goblin Gang
Goblin Gang Fireball Bomb Tower Baby Dragon Goblin Drill Magic Archer
Goblin Gang Fireball Baby Dragon Magic Archer
Bomb Tower Goblin Drill Goblin Gang Fireball
Fireball Bomb Tower Goblin Gang Baby Dragon Goblin Drill Magic Archer
Goblin Gang Bomb Tower Goblin Drill
Bomb Tower Goblin Gang Fireball Goblin Drill
Bomb Tower Goblin Gang Fireball Goblin Drill
Fireball Bomb Tower Goblin Gang Baby Dragon Goblin Drill Magic Archer
Bomb Tower Baby Dragon Goblin Drill Fireball Magic Archer
Bomb Tower Goblin Drill
Goblin Gang Fireball Bomb Tower Baby Dragon
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Goblin Gang Bomb Tower Baby Dragon Magic Archer
Goblin Gang Bomb Tower
Goblin Gang Fireball
Goblin Gang Goblin Drill
Fireball Goblin Gang Bomb Tower Baby Dragon Magic Archer
Goblin Gang Fireball Bomb Tower
Bomb Tower
Fireball Bomb Tower Baby Dragon Magic Archer
Goblin Gang Goblin Drill
Bomb Tower
Fireball
Goblin Gang Fireball Bomb Tower
Fireball Bomb Tower Baby Dragon Magic Archer
Goblin Gang Fireball Bomb Tower Baby Dragon Goblin Drill Magic Archer
Fireball Bomb Tower Baby Dragon Magic Archer
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Baby Dragon Goblin Drill
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Goblin Drill Magic Archer
Fireball
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Goblin Gang Fireball
Fireball Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Goblin Drill Magic Archer
Magic Archer Fireball Baby Dragon
Fireball
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Fireball Baby Dragon Goblin Drill
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Goblin Gang Fireball Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Fireball Goblin Gang Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Goblin Gang Fireball Baby Dragon Magic Archer
Fireball Magic Archer
Fireball Baby Dragon Magic Archer
Fireball

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