My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Goblin Giant P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Cannon Cart Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Cannon Cart Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Cannon Cart Miner
Giant Snowball
Goblin Gang Miner
Zap
Goblin Gang Cannon Cart Goblin Giant
Barbarian Barrel
Goblin Gang Cannon Cart
The Log
Goblin Gang Cannon Cart
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Cannon Cart P.E.K.K.A Miner
Fireball
Goblin Gang Cannon Cart
Poison
Goblin Gang
Lightning
Cannon Cart Goblinstein
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Miner Fireball Cannon Cart Goblinstein Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Miner Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Cannon Cart Goblin Giant P.E.K.K.A
Fireball
Goblin Giant The Log Miner
Cannon Cart
The Log Goblin Gang Miner
Goblin Giant
Fireball Goblin Gang The Log
P.E.K.K.A
Goblin Gang The Log
The Log
Cannon Cart Fireball Goblin Giant P.E.K.K.A Miner
Miner
Goblin Gang Fireball Cannon Cart The Log
Goblinstein

Defense Synergies 3 7

Goblin Gang
Cannon Cart P.E.K.K.A The Log Miner
Fireball
Goblin Giant The Log Miner
Cannon Cart
Goblin Gang
Goblin Giant
Fireball The Log
P.E.K.K.A
The Log Goblin Gang
The Log
Fireball P.E.K.K.A Goblin Gang Goblin Giant Miner
Miner
Goblin Gang Fireball The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Goblin Giant The Log
P.E.K.K.A Goblin Gang Cannon Cart The Log
Goblin Gang P.E.K.K.A Cannon Cart
P.E.K.K.A Goblin Gang Cannon Cart
Fireball P.E.K.K.A The Log
Goblin Gang Fireball The Log Cannon Cart
Goblin Gang Fireball
Fireball Cannon Cart Goblin Giant P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Goblin Gang Cannon Cart Miner
Goblin Gang Fireball Cannon Cart Goblin Giant The Log
Goblin Gang Fireball
P.E.K.K.A Goblin Gang Fireball Cannon Cart The Log
Fireball Goblin Gang Cannon Cart P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Cannon Cart
Goblin Gang Fireball P.E.K.K.A The Log
Goblin Gang Fireball Cannon Cart P.E.K.K.A
Fireball Goblin Gang Cannon Cart The Log
The Log Fireball Cannon Cart
P.E.K.K.A Cannon Cart
Goblin Gang Fireball Cannon Cart Goblin Giant P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Cannon Cart P.E.K.K.A
Fireball Goblin Gang Cannon Cart The Log Miner
Goblin Gang P.E.K.K.A Cannon Cart Goblin Giant The Log
Goblin Gang P.E.K.K.A Fireball Cannon Cart Goblin Giant The Log
P.E.K.K.A Goblin Gang Cannon Cart Goblin Giant
Fireball Goblin Gang Goblin Giant
Goblin Gang P.E.K.K.A Fireball Cannon Cart Goblin Giant
P.E.K.K.A Cannon Cart Goblin Giant
P.E.K.K.A Fireball Cannon Cart The Log
P.E.K.K.A Goblin Gang Goblin Giant
P.E.K.K.A Cannon Cart
P.E.K.K.A Fireball Goblin Giant The Log
Cannon Cart P.E.K.K.A Goblin Gang Fireball Goblin Giant
Fireball Cannon Cart
Goblin Gang Fireball Cannon Cart Goblin Giant P.E.K.K.A The Log
Fireball Cannon Cart P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Miner
Fireball Cannon Cart Goblin Giant The Log Miner
Cannon Cart Fireball The Log
Fireball The Log
Fireball Goblin Giant
The Log
Fireball The Log
Fireball The Log Miner
Goblin Gang Fireball
Miner Fireball Cannon Cart The Log
Fireball
Fireball Cannon Cart The Log Miner
Fireball Cannon Cart
Fireball Cannon Cart The Log
Fireball Cannon Cart The Log
Fireball Cannon Cart The Log
Fireball
Fireball The Log
Fireball The Log Miner
Fireball The Log
Fireball
The Log
Fireball Cannon Cart The Log
The Log Fireball
Fireball The Log Miner
Fireball The Log Miner
Fireball Miner The Log
Fireball
Fireball
Fireball
Fireball The Log Miner
Fireball
P.E.K.K.A
Fireball The Log
Goblin Gang Fireball Cannon Cart
Fireball
The Log Fireball
Fireball Miner Goblin Gang Cannon Cart
The Log Fireball
Fireball
Cannon Cart P.E.K.K.A
Goblin Gang Fireball The Log
Fireball
Fireball Cannon Cart Goblin Giant The Log Miner
Cannon Cart P.E.K.K.A
Fireball

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