My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Balloon Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Balloon Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon Lumberjack
Zap
Goblin Gang Dark Prince Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Dark Prince Electro Wizard Lumberjack
The Log
Goblin Gang Dark Prince Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Dark Prince Balloon Electro Wizard Inferno Dragon Lumberjack
Fireball
Goblin Gang Balloon Electro Wizard Inferno Dragon Lumberjack
Poison
Goblin Gang Balloon Electro Wizard
Lightning
Dark Prince Balloon Electro Wizard Inferno Dragon Lumberjack
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Fireball Dark Prince Electro Wizard Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Fireball Dark Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dark Prince Balloon
Fireball
Dark Prince The Log Electro Wizard
Dark Prince
Goblin Gang Fireball Balloon Electro Wizard Lumberjack
Balloon
Lumberjack Goblin Gang Dark Prince The Log Electro Wizard
The Log
Fireball Balloon Lumberjack
Electro Wizard
Fireball Dark Prince Balloon Lumberjack
Inferno Dragon
Lumberjack
Balloon Dark Prince The Log Electro Wizard

Defense Synergies 1 15

Goblin Gang
Dark Prince The Log Electro Wizard Inferno Dragon Lumberjack
Fireball
The Log Dark Prince Electro Wizard Lumberjack
Dark Prince
Goblin Gang Fireball The Log Electro Wizard
Balloon
The Log
Fireball Goblin Gang Dark Prince Electro Wizard Inferno Dragon Lumberjack
Electro Wizard
Goblin Gang Fireball Dark Prince The Log Inferno Dragon Lumberjack
Inferno Dragon
Goblin Gang The Log Electro Wizard
Lumberjack
Goblin Gang Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
Inferno Dragon Lumberjack Goblin Gang Dark Prince The Log Electro Wizard
Goblin Gang Lumberjack Dark Prince Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang Dark Prince Electro Wizard
Fireball Dark Prince The Log Lumberjack
Goblin Gang Fireball The Log Dark Prince Electro Wizard Lumberjack
Electro Wizard Inferno Dragon Goblin Gang Fireball
Fireball The Log Electro Wizard
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Dark Prince Electro Wizard Lumberjack
Goblin Gang Electro Wizard Fireball Dark Prince The Log Lumberjack
Inferno Dragon Goblin Gang Fireball Electro Wizard
Lumberjack Goblin Gang Fireball Dark Prince The Log Electro Wizard
Fireball Goblin Gang Dark Prince The Log Electro Wizard Lumberjack
Inferno Dragon Goblin Gang Electro Wizard Lumberjack
Goblin Gang Fireball The Log Electro Wizard Inferno Dragon Lumberjack
Goblin Gang Fireball Dark Prince Electro Wizard Lumberjack
Fireball Goblin Gang Dark Prince The Log Electro Wizard Lumberjack
The Log Fireball Dark Prince Electro Wizard Inferno Dragon Lumberjack
Electro Wizard Inferno Dragon Lumberjack
Goblin Gang Dark Prince Fireball The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Fireball Dark Prince Electro Wizard
Fireball Electro Wizard Goblin Gang The Log Inferno Dragon Lumberjack
Goblin Gang Lumberjack Dark Prince The Log Electro Wizard
Goblin Gang Dark Prince Lumberjack Fireball The Log Electro Wizard
Goblin Gang Dark Prince Inferno Dragon Lumberjack
Fireball Goblin Gang Electro Wizard
Goblin Gang Dark Prince Fireball Electro Wizard Lumberjack
Dark Prince Inferno Dragon Lumberjack
Electro Wizard Fireball Dark Prince The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Dark Prince Lumberjack
Fireball Dark Prince The Log Electro Wizard
Dark Prince Goblin Gang Fireball Lumberjack
Fireball
Goblin Gang Electro Wizard Fireball Dark Prince The Log Inferno Dragon Lumberjack
Fireball Dark Prince The Log Electro Wizard Inferno Dragon
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Dark Prince The Log
Fireball Dark Prince The Log
Fireball
The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball Electro Wizard Lumberjack
Fireball Dark Prince The Log Electro Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Fireball Dark Prince The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Dark Prince
Inferno Dragon
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Goblin Gang Fireball Dark Prince
Fireball Electro Wizard
The Log Fireball
Fireball Goblin Gang Dark Prince Electro Wizard Lumberjack
The Log Fireball
Fireball
Dark Prince
Goblin Gang Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball Dark Prince The Log Electro Wizard
Inferno Dragon
Fireball

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