My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Goblin Barrel Clone Miner
Giant Snowball
Goblin Gang Battle Ram Goblin Barrel Clone Miner
Zap
Goblin Gang Battle Ram Goblin Barrel Clone
Barbarian Barrel
Goblin Gang Battle Ram Goblin Barrel Clone Magic Archer
The Log
Goblin Gang Battle Ram Goblin Barrel Clone
Earthquake
Goblin Gang Goblin Barrel Clone
Arrows
Goblin Gang Goblin Barrel Clone
Royal Delivery
Goblin Gang Battle Ram Goblin Barrel Clone Miner Magic Archer
Fireball
Goblin Gang Battle Ram Goblin Barrel Clone Magic Archer
Poison
Goblin Gang Clone Magic Archer
Lightning
Battle Ram Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Clone Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Clone Miner Fireball Battle Ram Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Goblin Barrel Clone Miner

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Miner Battle Ram Clone
Fireball
Battle Ram Miner Magic Archer Mega Knight
Battle Ram
Magic Archer Goblin Gang Fireball Goblin Barrel
Goblin Barrel
Goblin Gang Battle Ram Clone Miner Mega Knight
Clone
Goblin Gang Goblin Barrel Magic Archer
Miner
Goblin Gang Fireball Goblin Barrel Magic Archer Mega Knight
Magic Archer
Battle Ram Fireball Clone Miner Mega Knight
Mega Knight
Fireball Goblin Barrel Miner Magic Archer

Defense Synergies 0 6

Goblin Gang
Miner Magic Archer
Fireball
Miner Mega Knight
Battle Ram
Goblin Barrel
Clone
Miner
Goblin Gang Fireball Mega Knight
Magic Archer
Goblin Gang Mega Knight
Mega Knight
Fireball Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Magic Archer
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Fireball Mega Knight
Goblin Gang Fireball Magic Archer Mega Knight
Goblin Gang Fireball Magic Archer
Fireball Magic Archer Mega Knight
Goblin Gang
Goblin Gang Miner Mega Knight
Goblin Gang Fireball Magic Archer Mega Knight
Goblin Gang Fireball Magic Archer
Mega Knight Goblin Gang Fireball
Fireball Mega Knight Goblin Gang Magic Archer
Goblin Gang Mega Knight
Goblin Gang Fireball Mega Knight
Mega Knight Goblin Gang Fireball
Fireball Mega Knight Goblin Gang Magic Archer
Fireball Magic Archer Mega Knight
Goblin Gang Mega Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball
Fireball Goblin Gang Miner Magic Archer Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight Fireball
Goblin Gang Mega Knight
Fireball Goblin Gang Magic Archer
Goblin Gang Fireball
Mega Knight
Mega Knight Fireball Magic Archer
Goblin Gang
Mega Knight
Mega Knight Fireball
Mega Knight Goblin Gang Fireball
Fireball Magic Archer Mega Knight
Goblin Gang Fireball Magic Archer
Mega Knight Fireball Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Miner Magic Archer
Fireball Miner Magic Archer
Fireball
Fireball Magic Archer Mega Knight
Fireball Magic Archer
Magic Archer
Fireball Magic Archer
Fireball Miner
Goblin Gang Fireball
Miner Fireball Magic Archer
Fireball Magic Archer
Fireball Miner Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Magic Archer Fireball Mega Knight
Fireball
Fireball Magic Archer Mega Knight
Fireball Miner Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball
Fireball
Fireball Magic Archer Mega Knight
Fireball Miner Magic Archer
Fireball Miner Magic Archer Mega Knight
Fireball Miner Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Miner Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Magic Archer
Goblin Gang Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball Miner Goblin Gang Magic Archer Mega Knight
Fireball Magic Archer
Fireball
Mega Knight
Goblin Gang Fireball Magic Archer
Fireball Magic Archer
Fireball Miner Magic Archer Mega Knight
Fireball Mega Knight

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