My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Prince Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Prince Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince Ram Rider
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel Ram Rider
Zap
Goblin Gang Firecracker Dart Goblin Goblin Barrel Prince Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Valkyrie Goblin Barrel Royal Ghost
The Log
Goblin Gang Firecracker Dart Goblin Goblin Barrel Prince Ram Rider
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Dart Goblin Valkyrie Goblin Barrel Prince Royal Ghost Ram Rider
Fireball
Goblin Gang Firecracker Dart Goblin Goblin Barrel Ram Rider
Poison
Goblin Gang Firecracker Dart Goblin
Lightning
Valkyrie Prince Ram Rider
Rocket
Valkyrie Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Dart Goblin Goblin Barrel Royal Ghost Valkyrie Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Dart Goblin Goblin Barrel

Attack Synergies 6 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker Dart Goblin Valkyrie Prince Royal Ghost
Firecracker
Goblin Gang Dart Goblin Valkyrie Goblin Barrel Prince Ram Rider
Dart Goblin
Valkyrie Goblin Barrel Goblin Gang Firecracker Prince Ram Rider
Valkyrie
Dart Goblin Goblin Barrel Prince Goblin Gang Firecracker Royal Ghost Ram Rider
Goblin Barrel
Goblin Gang Dart Goblin Valkyrie Prince Firecracker Royal Ghost Ram Rider
Prince
Valkyrie Goblin Barrel Goblin Gang Firecracker Dart Goblin Royal Ghost Ram Rider
Royal Ghost
Goblin Gang Valkyrie Goblin Barrel Prince Ram Rider
Ram Rider
Firecracker Dart Goblin Valkyrie Goblin Barrel Prince Royal Ghost

Defense Synergies 1 10

Goblin Gang
Firecracker Dart Goblin Valkyrie Prince
Firecracker
Valkyrie Goblin Gang Dart Goblin Prince
Dart Goblin
Goblin Gang Firecracker Valkyrie Prince Ram Rider
Valkyrie
Firecracker Goblin Gang Dart Goblin Prince
Goblin Barrel
Prince
Goblin Gang Firecracker Dart Goblin Valkyrie
Royal Ghost
Ram Rider
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie Ram Rider
Goblin Gang Firecracker Dart Goblin Valkyrie Prince Ram Rider
Goblin Gang Prince Ram Rider Dart Goblin Valkyrie
Prince Goblin Gang Firecracker Dart Goblin Valkyrie Ram Rider
Firecracker Valkyrie Prince
Goblin Gang Firecracker Dart Goblin Valkyrie Royal Ghost
Dart Goblin Ram Rider Goblin Gang Firecracker
Dart Goblin Valkyrie Ram Rider
Goblin Gang Prince
Goblin Gang Firecracker Dart Goblin Valkyrie Prince Royal Ghost
Goblin Gang Dart Goblin Valkyrie Firecracker Royal Ghost Ram Rider
Goblin Gang Firecracker Dart Goblin Ram Rider
Prince Goblin Gang Valkyrie Ram Rider
Valkyrie Goblin Gang Firecracker Dart Goblin Prince Royal Ghost
Goblin Gang Prince Ram Rider
Goblin Gang Prince Ram Rider
Goblin Gang Firecracker Valkyrie Prince
Valkyrie Goblin Gang Firecracker Dart Goblin Prince Royal Ghost Ram Rider
Valkyrie Firecracker Dart Goblin Royal Ghost Ram Rider
Dart Goblin Prince Ram Rider
Goblin Gang Valkyrie Royal Ghost Firecracker Dart Goblin Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Prince Royal Ghost
Goblin Gang Firecracker Valkyrie Prince Royal Ghost
Goblin Gang Valkyrie Prince Ram Rider
Goblin Gang Valkyrie Prince Ram Rider
Goblin Gang Valkyrie Prince Ram Rider
Firecracker Goblin Gang Dart Goblin Ram Rider
Goblin Gang Prince Dart Goblin Valkyrie Ram Rider
Valkyrie Prince
Firecracker Valkyrie Prince
Goblin Gang Dart Goblin
Dart Goblin Valkyrie Prince
Valkyrie Prince
Prince Goblin Gang Valkyrie Ram Rider
Firecracker Dart Goblin Valkyrie
Goblin Gang Firecracker Dart Goblin Valkyrie Prince
Valkyrie Firecracker Dart Goblin Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie Royal Ghost
Firecracker Dart Goblin Royal Ghost Ram Rider
Dart Goblin
Firecracker Dart Goblin Valkyrie Prince
Firecracker Valkyrie
Firecracker Dart Goblin Ram Rider
Firecracker Dart Goblin
Firecracker Dart Goblin Ram Rider
Firecracker Dart Goblin Ram Rider
Goblin Gang Prince
Firecracker Dart Goblin Valkyrie Prince Ram Rider
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Prince
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Prince
Firecracker Dart Goblin Valkyrie
Prince
Prince
Firecracker Valkyrie
Firecracker Dart Goblin Royal Ghost Ram Rider
Prince Ram Rider
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Dart Goblin
Firecracker
Prince
Firecracker
Goblin Gang Dart Goblin Prince
Firecracker Dart Goblin Ram Rider
Goblin Gang Firecracker Dart Goblin Valkyrie Prince
Firecracker Dart Goblin
Firecracker Dart Goblin Prince
Goblin Gang Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Prince Royal Ghost
Prince
Firecracker Dart Goblin

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