My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Balloon Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Bandit
Giant Snowball
Goblin Gang Baby Dragon Balloon
Zap
Goblin Gang Firecracker Balloon Bandit
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Bandit Electro Wizard
The Log
Goblin Gang Firecracker Bandit
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Baby Dragon Balloon Bandit Electro Wizard
Fireball
Goblin Gang Firecracker Baby Dragon Balloon Bandit Electro Wizard
Poison
Goblin Gang Firecracker Balloon Electro Wizard
Lightning
Valkyrie Baby Dragon Balloon Bandit Electro Wizard
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Earthquake Bandit Valkyrie Baby Dragon Electro Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Earthquake Bandit

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Valkyrie Baby Dragon Balloon Bandit
Firecracker
Goblin Gang Earthquake Valkyrie Baby Dragon Balloon Bandit
Earthquake
Firecracker Balloon
Valkyrie
Balloon Goblin Gang Firecracker Baby Dragon Bandit Electro Wizard
Baby Dragon
Goblin Gang Firecracker Valkyrie Balloon Bandit Electro Wizard
Balloon
Valkyrie Goblin Gang Firecracker Earthquake Baby Dragon Bandit Electro Wizard
Bandit
Goblin Gang Firecracker Valkyrie Baby Dragon Balloon Electro Wizard
Electro Wizard
Valkyrie Baby Dragon Balloon Bandit

Defense Synergies 1 13

Goblin Gang
Firecracker Valkyrie Bandit Electro Wizard
Firecracker
Valkyrie Goblin Gang Earthquake Baby Dragon Bandit Electro Wizard
Earthquake
Firecracker
Valkyrie
Firecracker Goblin Gang Baby Dragon Bandit Electro Wizard
Baby Dragon
Firecracker Valkyrie Bandit
Balloon
Bandit
Goblin Gang Firecracker Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Goblin Gang Firecracker Valkyrie Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Valkyrie Baby Dragon Electro Wizard
Goblin Gang Firecracker Valkyrie Bandit Electro Wizard
Goblin Gang Valkyrie Bandit Electro Wizard
Goblin Gang Firecracker Valkyrie Bandit Electro Wizard
Firecracker Earthquake Valkyrie
Goblin Gang Firecracker Earthquake Valkyrie Baby Dragon Bandit Electro Wizard
Electro Wizard Goblin Gang Firecracker Baby Dragon
Earthquake Valkyrie Baby Dragon Bandit Electro Wizard
Goblin Gang
Goblin Gang Firecracker Valkyrie Bandit Electro Wizard
Goblin Gang Valkyrie Electro Wizard Firecracker Earthquake Baby Dragon Bandit
Goblin Gang Firecracker Baby Dragon Electro Wizard
Goblin Gang Earthquake Valkyrie Bandit Electro Wizard
Valkyrie Goblin Gang Firecracker Earthquake Baby Dragon Electro Wizard
Goblin Gang Bandit Electro Wizard
Goblin Gang Bandit Electro Wizard
Goblin Gang Firecracker Valkyrie Electro Wizard
Valkyrie Goblin Gang Firecracker Baby Dragon Bandit Electro Wizard
Earthquake Valkyrie Baby Dragon Firecracker Bandit Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Firecracker Earthquake Baby Dragon Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Bandit Electro Wizard
Bandit Electro Wizard Goblin Gang Firecracker Valkyrie Baby Dragon
Goblin Gang Bandit Valkyrie Electro Wizard
Goblin Gang Valkyrie Bandit Electro Wizard
Goblin Gang Valkyrie Bandit
Firecracker Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Valkyrie Bandit Electro Wizard
Valkyrie
Electro Wizard Firecracker Valkyrie Baby Dragon Bandit
Goblin Gang
Valkyrie
Valkyrie Electro Wizard
Goblin Gang Valkyrie Bandit
Firecracker Valkyrie Baby Dragon
Goblin Gang Electro Wizard Firecracker Valkyrie Baby Dragon
Valkyrie Firecracker Earthquake Baby Dragon Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie Baby Dragon Bandit
Firecracker Baby Dragon Bandit Electro Wizard
Earthquake Baby Dragon Bandit
Earthquake Firecracker Valkyrie
Firecracker Earthquake Valkyrie Baby Dragon
Firecracker Baby Dragon
Firecracker Earthquake Baby Dragon
Earthquake Firecracker Baby Dragon
Firecracker Bandit
Goblin Gang Electro Wizard
Firecracker Earthquake Valkyrie Bandit Electro Wizard
Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon Bandit
Earthquake Firecracker Baby Dragon Bandit
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon Bandit
Earthquake Firecracker Baby Dragon Bandit
Earthquake
Firecracker Earthquake Baby Dragon Bandit Electro Wizard
Firecracker Earthquake Valkyrie Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Firecracker Earthquake Valkyrie Baby Dragon
Firecracker Earthquake Baby Dragon Bandit Electro Wizard
Baby Dragon Bandit
Firecracker Baby Dragon Bandit
Firecracker Baby Dragon Electro Wizard
Electro Wizard Firecracker
Earthquake Bandit
Firecracker Electro Wizard
Firecracker Earthquake
Earthquake Electro Wizard Goblin Gang Bandit
Firecracker Baby Dragon Electro Wizard
Goblin Gang Firecracker Valkyrie Baby Dragon Electro Wizard
Firecracker Earthquake Baby Dragon
Firecracker
Goblin Gang Firecracker Baby Dragon Electro Wizard
Firecracker Electro Wizard
Firecracker Baby Dragon Bandit Electro Wizard
Firecracker

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