My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel Dark Prince
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Wizard Goblin Barrel Dark Prince
The Log
Goblin Gang Firecracker Elixir Golem Goblin Barrel Dark Prince
Earthquake
Goblin Gang Firecracker Elixir Golem Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Elixir Golem Wizard Goblin Barrel Dark Prince
Fireball
Goblin Gang Firecracker Elixir Golem Wizard Goblin Barrel
Poison
Goblin Gang Firecracker Elixir Golem Wizard
Lightning
Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Dark Prince Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Dark Prince Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Elixir Golem Goblin Barrel Dark Prince Poison Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Elixir Golem Goblin Barrel

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker Elixir Golem Dark Prince
Firecracker
Elixir Golem Goblin Gang Goblin Barrel Dark Prince Mega Knight
Elixir Golem
Firecracker Poison Goblin Gang Wizard Goblin Barrel
Wizard
Elixir Golem Dark Prince Mega Knight
Goblin Barrel
Goblin Gang Dark Prince Firecracker Elixir Golem Mega Knight
Dark Prince
Goblin Barrel Goblin Gang Firecracker Wizard Poison
Poison
Elixir Golem Dark Prince Mega Knight
Mega Knight
Firecracker Wizard Goblin Barrel Poison

Defense Synergies 0 8

Goblin Gang
Firecracker Dark Prince
Firecracker
Goblin Gang Dark Prince Mega Knight
Elixir Golem
Wizard
Dark Prince Mega Knight
Goblin Barrel
Dark Prince
Goblin Gang Firecracker Wizard Poison
Poison
Dark Prince Mega Knight
Mega Knight
Firecracker Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Goblin Gang Firecracker Dark Prince Mega Knight
Goblin Gang Mega Knight Dark Prince
Goblin Gang Firecracker Dark Prince Mega Knight
Firecracker Dark Prince Poison Mega Knight
Goblin Gang Firecracker Dark Prince Mega Knight
Goblin Gang Firecracker Wizard Poison
Poison Mega Knight
Goblin Gang
Goblin Gang Firecracker Dark Prince Mega Knight
Goblin Gang Poison Firecracker Wizard Dark Prince Mega Knight
Goblin Gang Firecracker Wizard Poison
Mega Knight Goblin Gang Wizard Dark Prince
Wizard Mega Knight Goblin Gang Firecracker Dark Prince Poison
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Wizard Mega Knight Goblin Gang Firecracker Dark Prince Poison
Mega Knight Goblin Gang Firecracker Wizard Dark Prince
Wizard Poison Firecracker Dark Prince Mega Knight
Goblin Gang Wizard Dark Prince Mega Knight Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Dark Prince
Poison Goblin Gang Firecracker Wizard Mega Knight
Goblin Gang Mega Knight Dark Prince
Goblin Gang Dark Prince Mega Knight
Goblin Gang Dark Prince Mega Knight
Firecracker Wizard Poison Goblin Gang
Goblin Gang Dark Prince
Mega Knight Dark Prince
Mega Knight Firecracker Dark Prince Poison
Goblin Gang
Mega Knight Dark Prince
Mega Knight Dark Prince Poison
Dark Prince Mega Knight Goblin Gang Wizard
Wizard Firecracker Mega Knight
Goblin Gang Firecracker Dark Prince Poison
Poison Mega Knight Firecracker Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison
Poison
Firecracker Dark Prince Poison
Wizard Poison Firecracker Dark Prince Mega Knight
Firecracker Wizard Poison
Firecracker Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard
Goblin Gang Poison
Firecracker Poison Wizard Dark Prince
Poison Firecracker Wizard
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Wizard Poison
Firecracker Wizard Poison Mega Knight
Poison
Firecracker Wizard Dark Prince Poison Mega Knight
Firecracker Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Poison
Firecracker Poison Wizard Dark Prince Mega Knight
Firecracker Poison Wizard
Wizard Poison Mega Knight
Poison Firecracker
Poison Firecracker Wizard
Firecracker Wizard Poison
Poison Wizard Mega Knight
Firecracker Poison
Mega Knight
Firecracker Wizard Poison
Goblin Gang Dark Prince
Poison Firecracker Wizard
Poison Goblin Gang Firecracker Wizard Dark Prince Mega Knight
Firecracker Wizard Poison
Poison
Firecracker Dark Prince Mega Knight
Goblin Gang Firecracker Poison
Firecracker Poison
Poison Firecracker Dark Prince Mega Knight
Firecracker Wizard Mega Knight

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