My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Balloon
Giant Snowball
Goblin Gang Goblin Barrel Witch Balloon
Zap
Goblin Gang Firecracker Goblin Barrel Witch Balloon
Barbarian Barrel
Goblin Gang Firecracker Goblin Barrel Witch
The Log
Goblin Gang Firecracker Goblin Barrel Witch
Earthquake
Goblin Gang Firecracker Goblin Barrel Witch
Arrows
Goblin Gang Firecracker Goblin Barrel Witch
Royal Delivery
Goblin Gang Firecracker Goblin Barrel Witch Balloon P.E.K.K.A
Fireball
Goblin Gang Firecracker Goblin Barrel Witch Balloon
Poison
Goblin Gang Firecracker Witch Balloon
Lightning
Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Goblin Barrel Fireball Witch Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Goblin Barrel

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker Balloon P.E.K.K.A
Firecracker
Goblin Gang Goblin Barrel Balloon P.E.K.K.A
Fireball
The Log
Goblin Barrel
Goblin Gang Firecracker Balloon P.E.K.K.A
Witch
P.E.K.K.A
Balloon
Goblin Gang Firecracker Goblin Barrel The Log
P.E.K.K.A
Goblin Gang Firecracker Goblin Barrel Witch The Log
The Log
Fireball Balloon P.E.K.K.A

Defense Synergies 3 5

Goblin Gang
Firecracker P.E.K.K.A The Log
Firecracker
The Log Goblin Gang P.E.K.K.A
Fireball
The Log
Goblin Barrel
Witch
The Log
Balloon
P.E.K.K.A
The Log Goblin Gang Firecracker
The Log
Firecracker Fireball P.E.K.K.A Goblin Gang Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
P.E.K.K.A Goblin Gang Firecracker Witch The Log
Goblin Gang Witch P.E.K.K.A
Witch P.E.K.K.A Goblin Gang Firecracker
Firecracker Fireball P.E.K.K.A The Log
Goblin Gang Fireball The Log Firecracker
Goblin Gang Firecracker Fireball Witch
Fireball P.E.K.K.A The Log
Witch P.E.K.K.A Goblin Gang
Goblin Gang Firecracker
Goblin Gang Witch Firecracker Fireball The Log
Goblin Gang Firecracker Fireball Witch
P.E.K.K.A Goblin Gang Fireball Witch The Log
Fireball Goblin Gang Firecracker Witch P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Goblin Gang Fireball P.E.K.K.A The Log
Goblin Gang Firecracker Fireball Witch P.E.K.K.A
Fireball Goblin Gang Firecracker Witch The Log
Witch The Log Firecracker Fireball
P.E.K.K.A
Goblin Gang Firecracker Fireball Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Witch P.E.K.K.A
Fireball Goblin Gang Firecracker The Log
Goblin Gang P.E.K.K.A Witch The Log
Goblin Gang P.E.K.K.A Fireball The Log
P.E.K.K.A Goblin Gang Witch
Firecracker Fireball Goblin Gang Witch
Goblin Gang P.E.K.K.A Fireball Witch
P.E.K.K.A
P.E.K.K.A Firecracker Fireball Witch The Log
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Witch
P.E.K.K.A Fireball The Log
P.E.K.K.A Goblin Gang Fireball Witch
Firecracker Fireball Witch
Goblin Gang Witch Firecracker Fireball P.E.K.K.A The Log
Firecracker Fireball Witch P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Witch
Firecracker Witch The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Goblin Gang Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Witch
Witch
Firecracker Fireball The Log Witch
Fireball Witch The Log
Fireball Firecracker The Log
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball The Log
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Goblin Gang Fireball Witch
Fireball Firecracker Witch
The Log Fireball
Fireball Goblin Gang Firecracker
The Log Firecracker Fireball
Fireball
Firecracker P.E.K.K.A
Goblin Gang Firecracker Fireball Witch The Log
Firecracker Fireball Witch
Firecracker Fireball Witch The Log
P.E.K.K.A
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: