My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker Bandit
Barbarian Barrel
Goblin Gang Firecracker Bandit Electro Wizard
The Log
Goblin Gang Firecracker Hog Rider Bandit
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Hog Rider P.E.K.K.A Bandit Electro Wizard
Fireball
Goblin Gang Firecracker Hog Rider Bandit Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Bandit Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Tornado Bandit Fireball Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Tornado Bandit

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker P.E.K.K.A Bandit
Firecracker
Hog Rider Goblin Gang Tornado P.E.K.K.A Bandit
Fireball
Hog Rider Tornado Electro Wizard
Hog Rider
Goblin Gang Firecracker Fireball Tornado Bandit Electro Wizard
Tornado
Fireball P.E.K.K.A Firecracker Hog Rider
P.E.K.K.A
Tornado Electro Wizard Goblin Gang Firecracker
Bandit
Goblin Gang Firecracker Hog Rider Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Hog Rider Bandit

Defense Synergies 2 13

Goblin Gang
Firecracker P.E.K.K.A Bandit Electro Wizard
Firecracker
Goblin Gang Tornado P.E.K.K.A Bandit Electro Wizard
Fireball
Tornado Bandit Electro Wizard
Hog Rider
Tornado
Fireball P.E.K.K.A Firecracker Electro Wizard
P.E.K.K.A
Tornado Goblin Gang Firecracker Electro Wizard
Bandit
Goblin Gang Firecracker Fireball Electro Wizard
Electro Wizard
Goblin Gang Firecracker Fireball Tornado P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Bandit Electro Wizard
Goblin Gang Tornado P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Bandit Electro Wizard
Firecracker Fireball Tornado P.E.K.K.A
Goblin Gang Fireball Tornado Firecracker Bandit Electro Wizard
Tornado Electro Wizard Goblin Gang Firecracker Fireball
Fireball P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Firecracker Bandit Electro Wizard
Goblin Gang Electro Wizard Firecracker Fireball Tornado Bandit
Goblin Gang Firecracker Fireball Tornado Electro Wizard
P.E.K.K.A Goblin Gang Fireball Bandit Electro Wizard
Fireball Goblin Gang Firecracker Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Bandit Electro Wizard
Tornado Goblin Gang Fireball P.E.K.K.A Bandit Electro Wizard
Goblin Gang Firecracker Fireball Tornado P.E.K.K.A Electro Wizard
Fireball Goblin Gang Firecracker Tornado Bandit Electro Wizard
Tornado Firecracker Fireball Bandit Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Goblin Gang Firecracker Fireball P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Goblin Gang Firecracker
Goblin Gang P.E.K.K.A Bandit Electro Wizard
Goblin Gang P.E.K.K.A Fireball Tornado Bandit Electro Wizard
P.E.K.K.A Goblin Gang Bandit
Firecracker Fireball Goblin Gang Tornado Electro Wizard
Goblin Gang P.E.K.K.A Fireball Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Fireball Tornado Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Fireball Tornado Electro Wizard
P.E.K.K.A Goblin Gang Fireball Bandit
Firecracker Fireball
Goblin Gang Electro Wizard Firecracker Fireball Tornado P.E.K.K.A
Firecracker Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Bandit
Firecracker Fireball Tornado Bandit Electro Wizard
Fireball Bandit
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Tornado
Firecracker Tornado
Fireball Firecracker Tornado
Fireball Firecracker Tornado Bandit
Goblin Gang Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Bandit Electro Wizard
Fireball Firecracker Tornado
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Firecracker Fireball
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Fireball Tornado
Firecracker Fireball Bandit Electro Wizard
Firecracker Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball
Firecracker Fireball Tornado Bandit Electro Wizard
Fireball Tornado Bandit
Fireball Firecracker Tornado Bandit
Firecracker Fireball Tornado Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball Bandit
Firecracker Fireball Electro Wizard
P.E.K.K.A
Firecracker Fireball
Electro Wizard Goblin Gang Fireball Bandit
Fireball Firecracker Tornado Electro Wizard
Fireball
Fireball Goblin Gang Firecracker Electro Wizard
Firecracker Fireball
Fireball Tornado
Firecracker P.E.K.K.A
Goblin Gang Firecracker Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Bandit Electro Wizard
P.E.K.K.A
Fireball Firecracker

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