My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Inferno Dragon Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Inferno Dragon Skeleton King
Giant Snowball
Goblin Gang Battle Ram Inferno Dragon Skeleton King
Zap
Goblin Gang Firecracker Battle Ram Inferno Dragon Skeleton King
Barbarian Barrel
Goblin Gang Firecracker Battle Ram Skeleton King
The Log
Goblin Gang Firecracker Battle Ram Skeleton King
Earthquake
Goblin Gang Firecracker Skeleton King
Arrows
Goblin Gang Firecracker Skeleton King
Royal Delivery
Goblin Gang Firecracker Battle Ram Inferno Dragon Skeleton King
Fireball
Goblin Gang Firecracker Battle Ram Inferno Dragon Skeleton King
Poison
Goblin Gang Firecracker Skeleton King
Lightning
Battle Ram Inferno Dragon Skeleton King
Rocket
Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Fireball Battle Ram Inferno Dragon Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Firecracker Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Battle Ram Skeleton King
Firecracker
Goblin Gang Battle Ram Inferno Dragon Mega Knight
Fireball
Battle Ram The Log Mega Knight Skeleton King
Battle Ram
The Log Goblin Gang Firecracker Fireball
The Log
Battle Ram Fireball Mega Knight
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Firecracker Fireball The Log
Skeleton King
Goblin Gang Fireball

Defense Synergies 2 9

Goblin Gang
Firecracker The Log Inferno Dragon
Firecracker
The Log Goblin Gang Mega Knight
Fireball
The Log Mega Knight
Battle Ram
The Log
Firecracker Fireball Goblin Gang Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang The Log Mega Knight Skeleton King
Mega Knight
Firecracker Fireball The Log Inferno Dragon
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Inferno Dragon Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Mega Knight Inferno Dragon
Inferno Dragon Goblin Gang Firecracker Mega Knight Skeleton King
Firecracker Fireball The Log Mega Knight
Goblin Gang Fireball The Log Firecracker Mega Knight
Inferno Dragon Goblin Gang Firecracker Fireball
Fireball The Log Mega Knight
Inferno Dragon Goblin Gang Skeleton King
Goblin Gang Firecracker Mega Knight
Goblin Gang Firecracker Fireball The Log Mega Knight Skeleton King
Inferno Dragon Goblin Gang Firecracker Fireball
Mega Knight Goblin Gang Fireball The Log
Fireball Mega Knight Goblin Gang Firecracker The Log Skeleton King
Inferno Dragon Goblin Gang Mega Knight Skeleton King
Goblin Gang Fireball The Log Inferno Dragon Mega Knight
Mega Knight Goblin Gang Firecracker Fireball
Fireball Mega Knight Goblin Gang Firecracker The Log
The Log Firecracker Fireball Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mega Knight Firecracker Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball
Fireball Goblin Gang Firecracker The Log Inferno Dragon Mega Knight
Goblin Gang Mega Knight The Log
Goblin Gang Mega Knight Fireball The Log
Goblin Gang Inferno Dragon Mega Knight
Firecracker Fireball Goblin Gang
Goblin Gang Fireball
Mega Knight Inferno Dragon
Mega Knight Firecracker Fireball The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Fireball The Log
Mega Knight Goblin Gang Fireball Skeleton King
Firecracker Fireball Mega Knight
Goblin Gang Firecracker Fireball The Log Inferno Dragon Skeleton King
Mega Knight Firecracker Fireball The Log Inferno Dragon Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Goblin Gang Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Mega Knight
Inferno Dragon
Firecracker Fireball The Log
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Goblin Gang Fireball
Fireball Firecracker
The Log Fireball
Fireball Goblin Gang Firecracker Mega Knight
The Log Firecracker Fireball Skeleton King
Fireball
Firecracker Mega Knight
Goblin Gang Firecracker Fireball The Log Skeleton King
Firecracker Fireball
Firecracker Fireball The Log Mega Knight
Inferno Dragon
Fireball Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: