My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Mega Knight Lava Hound Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Lava Hound
Giant Snowball
Goblin Gang Lava Hound
Zap
Goblin Gang Firecracker Lava Hound
Barbarian Barrel
Goblin Gang Firecracker Valkyrie
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Lava Hound
Royal Delivery
Goblin Gang Firecracker Valkyrie Lava Hound
Fireball
Goblin Gang Firecracker Lava Hound
Poison
Goblin Gang Firecracker Lava Hound
Lightning
Valkyrie Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Fireball Valkyrie Goblinstein Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Firecracker Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Valkyrie Lava Hound
Firecracker
Goblin Gang Valkyrie Mega Knight Lava Hound
Fireball
Lava Hound The Log Mega Knight
Valkyrie
Goblin Gang Firecracker
The Log
Fireball Mega Knight
Mega Knight
Firecracker Fireball The Log
Lava Hound
Fireball Goblin Gang Firecracker
Goblinstein

Defense Synergies 3 8

Goblin Gang
Firecracker Valkyrie The Log
Firecracker
Valkyrie The Log Goblin Gang Mega Knight
Fireball
The Log Valkyrie Mega Knight
Valkyrie
Firecracker Goblin Gang Fireball The Log
The Log
Firecracker Fireball Goblin Gang Valkyrie Mega Knight
Mega Knight
Firecracker Fireball The Log
Lava Hound
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie The Log
Goblin Gang Firecracker Valkyrie The Log Mega Knight
Goblin Gang Mega Knight Valkyrie
Goblin Gang Firecracker Valkyrie Mega Knight
Firecracker Fireball Valkyrie The Log Mega Knight
Goblin Gang Fireball The Log Firecracker Valkyrie Mega Knight
Goblin Gang Firecracker Fireball
Fireball Valkyrie The Log Mega Knight
Goblin Gang
Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Valkyrie Firecracker Fireball The Log Mega Knight
Goblin Gang Firecracker Fireball
Mega Knight Goblin Gang Fireball Valkyrie The Log
Fireball Valkyrie Mega Knight Goblin Gang Firecracker The Log
Goblin Gang Mega Knight
Goblin Gang Fireball The Log Mega Knight
Mega Knight Goblin Gang Firecracker Fireball Valkyrie
Fireball Valkyrie Mega Knight Goblin Gang Firecracker The Log
Valkyrie The Log Firecracker Fireball Mega Knight
Goblin Gang Valkyrie Mega Knight Firecracker Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Fireball
Fireball Goblin Gang Firecracker Valkyrie The Log Mega Knight
Goblin Gang Mega Knight Valkyrie The Log
Goblin Gang Valkyrie Mega Knight Fireball The Log
Goblin Gang Valkyrie Mega Knight
Firecracker Fireball Goblin Gang
Goblin Gang Fireball Valkyrie
Mega Knight Valkyrie
Mega Knight Firecracker Fireball Valkyrie The Log
Goblin Gang
Mega Knight Valkyrie
Mega Knight Fireball Valkyrie The Log
Mega Knight Goblin Gang Fireball Valkyrie
Firecracker Fireball Valkyrie Mega Knight
Goblin Gang Firecracker Fireball Valkyrie The Log
Valkyrie Mega Knight Firecracker Fireball The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball Valkyrie The Log
Fireball Firecracker Valkyrie The Log Mega Knight
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Goblin Gang Fireball
Firecracker Fireball Valkyrie The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball Valkyrie The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Valkyrie Mega Knight
Firecracker Fireball The Log
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Goblin Gang Fireball
Fireball Firecracker
The Log Fireball
Fireball Goblin Gang Firecracker Valkyrie Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Mega Knight
Goblin Gang Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Mega Knight
Fireball Firecracker Mega Knight

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