My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Magic Archer Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Magic Archer Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Skeleton King
Giant Snowball
Goblin Gang Hog Rider Skeleton King
Zap
Goblin Gang Firecracker Skeleton King
Barbarian Barrel
Goblin Gang Firecracker Magic Archer Skeleton King
The Log
Goblin Gang Firecracker Hog Rider Skeleton King
Earthquake
Goblin Gang Firecracker Hog Rider Skeleton King
Arrows
Goblin Gang Firecracker Skeleton King
Royal Delivery
Goblin Gang Firecracker Hog Rider Bowler Magic Archer Skeleton King
Fireball
Goblin Gang Firecracker Hog Rider Bowler Magic Archer Skeleton King
Poison
Goblin Gang Firecracker Magic Archer Skeleton King
Lightning
Bowler Magic Archer Skeleton King
Rocket
Hog Rider Bowler Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Bowler The Log Magic Archer Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Tornado Hog Rider Magic Archer Skeleton King Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Tornado

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Bowler Skeleton King
Firecracker
Hog Rider Goblin Gang Tornado Bowler
Hog Rider
Goblin Gang Firecracker The Log Tornado Bowler Magic Archer
Tornado
Magic Archer Firecracker Hog Rider Bowler The Log
Bowler
Goblin Gang Firecracker Hog Rider Tornado The Log Magic Archer
The Log
Hog Rider Tornado Bowler Magic Archer
Magic Archer
Tornado Hog Rider Bowler The Log
Skeleton King
Goblin Gang

Defense Synergies 4 7

Goblin Gang
Firecracker The Log Magic Archer
Firecracker
The Log Goblin Gang Tornado
Hog Rider
Tornado
Bowler Magic Archer Firecracker The Log Skeleton King
Bowler
Tornado The Log
The Log
Firecracker Bowler Goblin Gang Tornado Magic Archer
Magic Archer
Tornado Goblin Gang The Log
Skeleton King
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker The Log Magic Archer
Goblin Gang Firecracker The Log
Goblin Gang Tornado Bowler
Goblin Gang Firecracker Bowler Skeleton King
Firecracker Tornado Bowler The Log
Goblin Gang Tornado Bowler The Log Firecracker Magic Archer
Tornado Goblin Gang Firecracker Magic Archer
Bowler The Log Magic Archer
Goblin Gang Tornado Skeleton King
Goblin Gang Tornado Firecracker Bowler
Goblin Gang Firecracker Tornado Bowler The Log Magic Archer Skeleton King
Goblin Gang Firecracker Tornado Magic Archer
Bowler Goblin Gang The Log
Bowler Goblin Gang Firecracker Tornado The Log Magic Archer Skeleton King
Goblin Gang Skeleton King
Tornado Goblin Gang Bowler The Log
Goblin Gang Firecracker Tornado Bowler
Goblin Gang Firecracker Tornado Bowler The Log Magic Archer
Tornado The Log Firecracker Bowler Magic Archer
Tornado
Goblin Gang Bowler Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler
Goblin Gang Firecracker Bowler The Log Magic Archer
Goblin Gang Bowler The Log
Goblin Gang Bowler Tornado The Log
Goblin Gang Bowler
Firecracker Goblin Gang Tornado Magic Archer
Goblin Gang Bowler
Firecracker Tornado The Log Magic Archer
Goblin Gang
Bowler
Tornado Bowler The Log
Bowler Goblin Gang Skeleton King
Firecracker Bowler Magic Archer
Goblin Gang Firecracker Tornado Bowler The Log Magic Archer Skeleton King
Bowler Firecracker The Log Magic Archer Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker The Log
Firecracker Tornado Bowler The Log Magic Archer
The Log Magic Archer
Firecracker The Log
Firecracker Bowler The Log Magic Archer
Firecracker Tornado Magic Archer
Firecracker Tornado Bowler The Log Magic Archer
The Log Firecracker Tornado Bowler Magic Archer
The Log Firecracker Tornado
Goblin Gang Tornado Bowler
Firecracker Tornado Bowler The Log Magic Archer
Firecracker Tornado Magic Archer
Firecracker Bowler The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Bowler The Log Magic Archer
Magic Archer Firecracker Bowler The Log
Tornado
Firecracker Bowler The Log Magic Archer
Firecracker Tornado Bowler The Log Magic Archer
Bowler The Log Magic Archer
Tornado
Tornado Bowler The Log
The Log
Firecracker Tornado The Log Bowler Magic Archer
Firecracker The Log Tornado Bowler Magic Archer
Tornado Bowler The Log Magic Archer
Firecracker Tornado The Log Magic Archer
Firecracker Tornado Magic Archer
Firecracker
Bowler
The Log Magic Archer
Firecracker Magic Archer
Firecracker Bowler The Log Magic Archer
Goblin Gang Magic Archer
Firecracker Tornado Magic Archer
The Log
Goblin Gang Firecracker Bowler Magic Archer
The Log Firecracker Bowler Magic Archer Skeleton King
Tornado
Firecracker
Goblin Gang Firecracker Tornado Bowler The Log Magic Archer Skeleton King
Firecracker Tornado Magic Archer
Firecracker Tornado Bowler The Log Magic Archer

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