My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Minion Horde Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Giant Electro Giant Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Electro Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Goblin Giant Electro Giant Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Lava Hound
Giant Snowball
Goblin Gang Minion Horde Lava Hound
Zap
Goblin Gang Firecracker Minion Horde Goblin Giant Lava Hound
Barbarian Barrel
Goblin Gang Firecracker
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Minion Horde Lava Hound
Royal Delivery
Goblin Gang Firecracker Minion Horde Lava Hound
Fireball
Goblin Gang Firecracker Minion Horde Lava Hound
Poison
Goblin Gang Firecracker Minion Horde Lava Hound
Lightning
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Firecracker Minion Horde Goblin Giant Electro Giant Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Goblin Gang Firecracker Minion Horde

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mirror Goblin Giant Lava Hound
Firecracker
Goblin Gang Mirror Goblin Giant Mega Knight Lava Hound
Minion Horde
Mega Knight Lava Hound Mirror Goblin Giant
Mirror
Electro Giant Goblin Gang Firecracker Minion Horde
Goblin Giant
Goblin Gang Firecracker Minion Horde
Electro Giant
Mirror
Mega Knight
Minion Horde Firecracker
Lava Hound
Minion Horde Goblin Gang Firecracker

Defense Synergies 1 5

Goblin Gang
Firecracker Mirror
Firecracker
Goblin Gang Mirror Mega Knight
Minion Horde
Mirror
Mirror
Minion Horde Goblin Gang Firecracker Mega Knight
Goblin Giant
Electro Giant
Mega Knight
Firecracker Mirror
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Goblin Giant
Minion Horde Goblin Gang Firecracker Mega Knight
Goblin Gang Minion Horde Mega Knight
Minion Horde Goblin Gang Firecracker Mega Knight
Firecracker Mega Knight
Goblin Gang Firecracker Mega Knight
Minion Horde Goblin Gang Firecracker
Goblin Giant Electro Giant Mega Knight
Minion Horde Goblin Gang
Goblin Gang Firecracker Minion Horde Mega Knight
Goblin Gang Minion Horde Firecracker Goblin Giant Electro Giant Mega Knight
Minion Horde Goblin Gang Firecracker
Minion Horde Mega Knight Goblin Gang
Mega Knight Goblin Gang Firecracker Minion Horde
Goblin Gang Minion Horde Mega Knight
Minion Horde Goblin Gang Electro Giant Mega Knight
Minion Horde Mega Knight Goblin Gang Firecracker
Mega Knight Goblin Gang Firecracker Minion Horde
Firecracker Mega Knight
Goblin Gang Mega Knight Firecracker Minion Horde Goblin Giant Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Electro Giant
Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Minion Horde Goblin Giant
Goblin Gang Mega Knight Minion Horde Goblin Giant
Goblin Gang Minion Horde Goblin Giant Mega Knight
Firecracker Electro Giant Goblin Gang Minion Horde Goblin Giant
Goblin Gang Minion Horde Goblin Giant
Mega Knight Minion Horde Goblin Giant
Minion Horde Mega Knight Firecracker
Goblin Gang Minion Horde Goblin Giant
Mega Knight Minion Horde
Mega Knight Goblin Giant Electro Giant
Mega Knight Goblin Gang Minion Horde Goblin Giant
Firecracker Minion Horde Electro Giant Mega Knight
Goblin Gang Electro Giant Firecracker Minion Horde Goblin Giant
Mega Knight Firecracker Minion Horde Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde
Firecracker
Minion Horde Goblin Giant
Firecracker
Firecracker Minion Horde Mega Knight
Firecracker Electro Giant Minion Horde Goblin Giant
Firecracker Minion Horde
Firecracker
Firecracker
Goblin Gang Minion Horde
Firecracker Minion Horde
Firecracker
Firecracker
Firecracker Minion Horde
Firecracker
Firecracker Minion Horde
Firecracker Minion Horde Mega Knight
Minion Horde
Firecracker Mega Knight
Firecracker Electro Giant Mega Knight
Minion Horde Mega Knight
Minion Horde
Firecracker Electro Giant Mega Knight
Minion Horde
Firecracker
Mega Knight
Firecracker
Firecracker Minion Horde Electro Giant
Firecracker Minion Horde Electro Giant
Minion Horde
Minion Horde Mega Knight
Firecracker Minion Horde
Minion Horde Mega Knight
Firecracker
Minion Horde Goblin Gang
Firecracker
Goblin Gang Firecracker Minion Horde Mega Knight
Firecracker
Electro Giant
Firecracker Minion Horde Mega Knight
Electro Giant Goblin Gang Firecracker Minion Horde
Firecracker
Firecracker Goblin Giant Electro Giant Mega Knight
Firecracker Mega Knight

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