My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards Inferno Dragon
Giant Snowball
Goblin Gang Guards Witch Inferno Dragon
Zap
Goblin Gang Firecracker Guards Witch Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Guards Witch
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Guards Witch
Earthquake
Goblin Gang Firecracker Guards Witch
Arrows
Goblin Gang Firecracker Guards Witch
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Guards Witch Inferno Dragon
Fireball
Goblin Gang Firecracker Witch Inferno Dragon
Poison
Goblin Gang Firecracker Guards Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Guards Mini P.E.K.K.A Valkyrie Inferno Dragon Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Guards Mini P.E.K.K.A

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Goblin Gang Mini P.E.K.K.A Valkyrie Inferno Dragon
Mini P.E.K.K.A
Goblin Gang Firecracker Valkyrie
Valkyrie
Goblin Gang Firecracker Mini P.E.K.K.A Witch
Guards
Witch
Valkyrie
Inferno Dragon
Firecracker
Golden Knight

Defense Synergies 1 13

Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie Guards Inferno Dragon
Firecracker
Valkyrie Goblin Gang Mini P.E.K.K.A Guards Golden Knight
Mini P.E.K.K.A
Goblin Gang Firecracker Valkyrie Guards Witch
Valkyrie
Firecracker Goblin Gang Mini P.E.K.K.A Witch
Guards
Goblin Gang Firecracker Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Valkyrie Guards
Inferno Dragon
Goblin Gang
Golden Knight
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Golden Knight
Mini P.E.K.K.A Inferno Dragon Goblin Gang Firecracker Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Witch Valkyrie Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Goblin Gang Firecracker Valkyrie Guards
Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Firecracker Valkyrie Guards
Inferno Dragon Goblin Gang Firecracker Witch
Valkyrie Golden Knight
Mini P.E.K.K.A Witch Inferno Dragon Goblin Gang
Goblin Gang Guards Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Valkyrie Guards Witch Firecracker
Inferno Dragon Goblin Gang Firecracker Witch
Mini P.E.K.K.A Goblin Gang Valkyrie Guards Witch
Valkyrie Goblin Gang Firecracker Mini P.E.K.K.A Guards Witch Golden Knight
Mini P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Dragon
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Firecracker Valkyrie Guards Witch Golden Knight
Valkyrie Witch Firecracker Guards Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Goblin Gang Valkyrie Firecracker Mini P.E.K.K.A Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Guards Witch
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Inferno Dragon
Goblin Gang Guards Mini P.E.K.K.A Valkyrie Witch Golden Knight
Goblin Gang Mini P.E.K.K.A Valkyrie Guards
Goblin Gang Mini P.E.K.K.A Valkyrie Guards Witch Inferno Dragon
Firecracker Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Guards Valkyrie Witch
Mini P.E.K.K.A Valkyrie Inferno Dragon
Firecracker Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Witch Goblin Gang Guards Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Valkyrie Guards Witch Golden Knight
Valkyrie Guards
Mini P.E.K.K.A Goblin Gang Valkyrie Guards Witch Golden Knight
Firecracker Valkyrie Witch
Goblin Gang Guards Witch Firecracker Mini P.E.K.K.A Valkyrie Inferno Dragon Golden Knight
Valkyrie Firecracker Mini P.E.K.K.A Witch Inferno Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards Golden Knight
Firecracker Golden Knight
Firecracker Valkyrie Guards
Firecracker Valkyrie
Firecracker Witch
Firecracker Witch
Firecracker
Firecracker Golden Knight
Goblin Gang Mini P.E.K.K.A Guards
Firecracker Valkyrie Golden Knight
Firecracker
Firecracker Golden Knight
Firecracker
Firecracker
Firecracker Witch Golden Knight
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker Valkyrie Witch Golden Knight
Firecracker Valkyrie Witch
Witch Inferno Dragon
Firecracker Witch Golden Knight
Witch Golden Knight
Firecracker Golden Knight
Firecracker Witch
Firecracker Guards Witch
Mini P.E.K.K.A
Firecracker
Firecracker
Goblin Gang Guards Witch
Firecracker Witch
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Firecracker
Goblin Gang Firecracker Guards Witch Golden Knight
Firecracker Witch
Firecracker Witch Golden Knight
Inferno Dragon
Firecracker

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