My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Miner
Zap
Goblin Gang Firecracker Mortar
Barbarian Barrel
Goblin Gang Firecracker Mortar Electro Wizard
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Mortar
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker P.E.K.K.A Miner Electro Wizard
Fireball
Goblin Gang Firecracker Mortar Electro Wizard
Poison
Goblin Gang Firecracker Mortar Electro Wizard
Lightning
Mortar Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Miner Mortar Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Miner

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Firecracker Mortar P.E.K.K.A
Firecracker
Miner Goblin Gang Mortar P.E.K.K.A
Mortar
Miner Goblin Gang Firecracker The Log
Poison
P.E.K.K.A Miner The Log
P.E.K.K.A
Poison Electro Wizard Goblin Gang Firecracker The Log
The Log
Mortar Poison P.E.K.K.A Miner
Miner
Goblin Gang Firecracker Mortar Poison The Log Electro Wizard
Electro Wizard
P.E.K.K.A Miner

Defense Synergies 2 17

Goblin Gang
Firecracker Mortar P.E.K.K.A The Log Miner Electro Wizard
Firecracker
The Log Goblin Gang Mortar P.E.K.K.A Electro Wizard
Mortar
Goblin Gang Firecracker Poison The Log Electro Wizard
Poison
Mortar The Log Electro Wizard
P.E.K.K.A
The Log Goblin Gang Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Goblin Gang Mortar Poison Miner Electro Wizard
Miner
Goblin Gang The Log
Electro Wizard
Goblin Gang Firecracker Mortar Poison P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar The Log Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Mortar The Log Electro Wizard
Goblin Gang Mortar P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Mortar Electro Wizard
Firecracker Poison P.E.K.K.A The Log
Goblin Gang The Log Firecracker Electro Wizard
Electro Wizard Goblin Gang Firecracker Mortar Poison
Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Mortar
Goblin Gang Firecracker Miner Electro Wizard
Goblin Gang Poison Electro Wizard Firecracker The Log
Goblin Gang Firecracker Poison Electro Wizard
Mortar P.E.K.K.A Goblin Gang The Log Electro Wizard
Goblin Gang Firecracker Mortar Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Mortar Electro Wizard
Goblin Gang Mortar P.E.K.K.A The Log Electro Wizard
Goblin Gang Firecracker Mortar Poison P.E.K.K.A Electro Wizard
Mortar Goblin Gang Firecracker The Log Electro Wizard
Mortar Poison The Log Firecracker Electro Wizard
P.E.K.K.A Mortar Electro Wizard
Goblin Gang Firecracker Poison P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Wizard
Poison Electro Wizard Goblin Gang Firecracker Mortar The Log Miner
Goblin Gang P.E.K.K.A The Log Electro Wizard
Goblin Gang P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang
Firecracker Poison Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Mortar Poison The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Poison The Log Electro Wizard
P.E.K.K.A Goblin Gang
Firecracker
Goblin Gang Electro Wizard Firecracker Mortar Poison P.E.K.K.A The Log
Poison Firecracker P.E.K.K.A The Log Electro Wizard
Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Mortar The Log
Firecracker Mortar Poison The Log Miner Electro Wizard
Poison The Log Miner
Firecracker Poison The Log
Poison Firecracker Mortar The Log
Firecracker Poison
Firecracker Mortar Poison The Log
Poison The Log Firecracker
Poison The Log Miner Firecracker Mortar
Goblin Gang Poison Electro Wizard
Firecracker Poison Miner Mortar The Log Electro Wizard
Poison Firecracker
Poison Firecracker Mortar The Log Miner
Firecracker Mortar Poison
Firecracker Mortar Poison The Log
Firecracker Mortar Poison The Log
Firecracker Mortar Poison The Log
Mortar Poison
Firecracker Mortar Poison The Log Electro Wizard
Firecracker Mortar Poison The Log Miner
Poison The Log
Poison
The Log
Mortar Poison The Log
Firecracker Poison The Log Mortar
Firecracker Mortar Poison The Log Miner Electro Wizard
Mortar Poison The Log Miner
Poison Miner Firecracker Mortar The Log
Poison Firecracker Electro Wizard
Electro Wizard Firecracker Poison
Poison Mortar The Log Miner
Firecracker Poison Electro Wizard
P.E.K.K.A
Firecracker Poison The Log
Electro Wizard Goblin Gang
Poison Firecracker Electro Wizard
The Log
Poison Miner Goblin Gang Firecracker Electro Wizard
The Log Firecracker Mortar Poison
Poison
Firecracker P.E.K.K.A
Goblin Gang Firecracker Poison The Log Electro Wizard
Firecracker Poison Electro Wizard
Poison Firecracker Mortar The Log Miner Electro Wizard
P.E.K.K.A
Firecracker Mortar

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