My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer Princess Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Princess Inferno Dragon Mother Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Musketeer Princess Inferno Dragon
Zap
Goblin Gang Firecracker Princess Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Musketeer Valkyrie Princess
The Log
Goblin Gang Firecracker Musketeer Princess
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Princess
Royal Delivery
Goblin Gang Firecracker Musketeer Valkyrie Princess Inferno Dragon Mother Witch
Fireball
Goblin Gang Firecracker Musketeer Princess Inferno Dragon Mother Witch
Poison
Goblin Gang Firecracker Musketeer Princess Mother Witch
Lightning
Musketeer Valkyrie Inferno Dragon Mother Witch Goblinstein
Rocket
Musketeer Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Princess Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Princess Musketeer Valkyrie Inferno Dragon Mother Witch Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Princess Musketeer

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Valkyrie Princess
Firecracker
Goblin Gang Valkyrie Princess Inferno Dragon
Musketeer
Valkyrie
Valkyrie
Musketeer Goblin Gang Firecracker Mother Witch
Princess
Goblin Gang Firecracker Mother Witch
Inferno Dragon
Firecracker
Mother Witch
Valkyrie Princess
Goblinstein

Defense Synergies 3 9

Goblin Gang
Musketeer Firecracker Valkyrie Princess Inferno Dragon
Firecracker
Valkyrie Goblin Gang Musketeer Princess
Musketeer
Goblin Gang Valkyrie Firecracker
Valkyrie
Firecracker Musketeer Goblin Gang Princess Mother Witch
Princess
Goblin Gang Firecracker Valkyrie Mother Witch
Inferno Dragon
Goblin Gang
Mother Witch
Valkyrie Princess
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie
Inferno Dragon Goblin Gang Firecracker Musketeer Valkyrie
Goblin Gang Musketeer Valkyrie Inferno Dragon
Inferno Dragon Goblin Gang Firecracker Musketeer Valkyrie
Firecracker Valkyrie Princess
Goblin Gang Firecracker Musketeer Valkyrie Mother Witch
Musketeer Inferno Dragon Goblin Gang Firecracker Princess
Musketeer Valkyrie
Inferno Dragon Goblin Gang Musketeer Princess
Goblin Gang Firecracker Musketeer Valkyrie
Goblin Gang Valkyrie Mother Witch Firecracker Musketeer Princess
Musketeer Inferno Dragon Goblin Gang Firecracker Princess
Goblin Gang Musketeer Valkyrie
Valkyrie Goblin Gang Firecracker Princess
Inferno Dragon Goblin Gang
Goblin Gang Inferno Dragon
Goblin Gang Firecracker Musketeer Valkyrie
Valkyrie Goblin Gang Firecracker Musketeer
Valkyrie Firecracker Musketeer Princess Inferno Dragon Mother Witch
Musketeer Inferno Dragon
Goblin Gang Valkyrie Firecracker Musketeer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Goblin Gang Firecracker Musketeer Valkyrie Inferno Dragon
Goblin Gang Musketeer Valkyrie
Goblin Gang Valkyrie Musketeer
Goblin Gang Musketeer Valkyrie Inferno Dragon
Firecracker Mother Witch Goblin Gang Musketeer Princess
Goblin Gang Musketeer Valkyrie
Valkyrie Inferno Dragon
Firecracker Valkyrie Inferno Dragon
Goblin Gang Musketeer Inferno Dragon
Inferno Dragon Musketeer Valkyrie
Valkyrie
Goblin Gang Valkyrie
Firecracker Musketeer Valkyrie Princess
Goblin Gang Firecracker Musketeer Valkyrie Inferno Dragon
Valkyrie Firecracker Musketeer Princess Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Musketeer Valkyrie
Firecracker Musketeer Princess
Firecracker Musketeer Valkyrie
Firecracker Valkyrie
Firecracker Mother Witch Musketeer Princess
Firecracker Musketeer Princess
Firecracker Princess
Firecracker
Goblin Gang Musketeer
Firecracker Musketeer Valkyrie Princess
Firecracker Musketeer Princess
Firecracker Musketeer Princess
Firecracker Musketeer Princess
Princess Firecracker Musketeer
Firecracker Musketeer Princess
Firecracker Musketeer Princess
Firecracker Musketeer Princess
Firecracker Valkyrie Princess Mother Witch
Musketeer
Princess
Musketeer
Musketeer
Firecracker Mother Witch Valkyrie Princess
Inferno Dragon
Firecracker Musketeer Princess
Musketeer Princess
Firecracker Musketeer
Firecracker Musketeer Princess Mother Witch
Firecracker Musketeer
Musketeer
Firecracker Princess
Firecracker Princess
Goblin Gang Musketeer Princess
Firecracker Musketeer Princess
Goblin Gang Firecracker Musketeer Valkyrie Princess
Firecracker Musketeer Princess
Firecracker Musketeer
Goblin Gang Firecracker Musketeer Princess
Firecracker Musketeer Princess
Firecracker Musketeer Princess
Inferno Dragon
Firecracker

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