My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Executioner Electro Giant Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Skeleton Dragons Inferno Dragon
Zap
Goblin Gang Firecracker Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Executioner Electro Wizard
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Skeleton Dragons
Royal Delivery
Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard Inferno Dragon
Fireball
Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard Inferno Dragon
Poison
Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard
Lightning
Skeleton Dragons Executioner Electro Wizard Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Executioner Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Electro Giant Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Skeleton Dragons Electro Wizard Inferno Dragon Executioner Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Skeleton Dragons Electro Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker
Firecracker
Goblin Gang Skeleton Dragons Inferno Dragon Mega Knight
Skeleton Dragons
Firecracker Inferno Dragon Mega Knight
Executioner
Mega Knight
Electro Giant
Inferno Dragon
Electro Wizard
Mega Knight
Inferno Dragon
Mega Knight Firecracker Skeleton Dragons Electro Giant
Mega Knight
Inferno Dragon Firecracker Skeleton Dragons Executioner Electro Wizard

Defense Synergies 0 15

Goblin Gang
Firecracker Skeleton Dragons Electro Wizard Inferno Dragon
Firecracker
Goblin Gang Skeleton Dragons Electro Wizard Mega Knight
Skeleton Dragons
Goblin Gang Firecracker Electro Wizard Inferno Dragon Mega Knight
Executioner
Mega Knight
Electro Giant
Inferno Dragon
Electro Wizard
Goblin Gang Firecracker Skeleton Dragons Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Skeleton Dragons Electro Giant Electro Wizard Mega Knight
Mega Knight
Firecracker Skeleton Dragons Executioner Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Executioner Electro Wizard
Inferno Dragon Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard Mega Knight
Goblin Gang Mega Knight Skeleton Dragons Executioner Electro Wizard Inferno Dragon
Inferno Dragon Goblin Gang Firecracker Skeleton Dragons Electro Wizard Mega Knight
Firecracker Mega Knight
Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard Mega Knight
Skeleton Dragons Electro Wizard Inferno Dragon Goblin Gang Firecracker Executioner
Skeleton Dragons Electro Giant Electro Wizard Mega Knight
Inferno Dragon Goblin Gang
Goblin Gang Firecracker Electro Wizard Mega Knight
Goblin Gang Skeleton Dragons Executioner Electro Wizard Firecracker Electro Giant Mega Knight
Skeleton Dragons Executioner Inferno Dragon Goblin Gang Firecracker Electro Wizard
Mega Knight Goblin Gang Skeleton Dragons Electro Wizard
Executioner Mega Knight Goblin Gang Firecracker Skeleton Dragons Electro Wizard
Inferno Dragon Goblin Gang Electro Wizard Mega Knight
Goblin Gang Electro Giant Electro Wizard Inferno Dragon Mega Knight
Mega Knight Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard
Mega Knight Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard
Executioner Firecracker Skeleton Dragons Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Goblin Gang Skeleton Dragons Mega Knight Firecracker Executioner Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Electro Giant Electro Wizard
Electro Wizard Goblin Gang Firecracker Skeleton Dragons Executioner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Electro Wizard
Goblin Gang Mega Knight Electro Wizard
Goblin Gang Executioner Inferno Dragon Mega Knight
Firecracker Skeleton Dragons Executioner Electro Giant Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Firecracker Skeleton Dragons Inferno Dragon
Goblin Gang Skeleton Dragons Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Electro Giant Electro Wizard
Mega Knight Goblin Gang Executioner
Firecracker Skeleton Dragons Executioner Electro Giant Mega Knight
Goblin Gang Electro Giant Electro Wizard Firecracker Skeleton Dragons Executioner Inferno Dragon
Executioner Mega Knight Firecracker Skeleton Dragons Electro Giant Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Executioner Electro Wizard
Skeleton Dragons
Firecracker Skeleton Dragons
Executioner Firecracker Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Executioner Electro Giant
Firecracker Skeleton Dragons Executioner
Firecracker Skeleton Dragons Executioner
Firecracker Skeleton Dragons
Goblin Gang Electro Wizard
Firecracker Skeleton Dragons Electro Wizard
Firecracker Skeleton Dragons Executioner
Firecracker Skeleton Dragons Executioner
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Executioner
Firecracker Skeleton Dragons Executioner Mega Knight
Skeleton Dragons
Firecracker Skeleton Dragons Executioner Electro Wizard Mega Knight
Firecracker Skeleton Dragons Electro Giant Mega Knight
Skeleton Dragons Mega Knight
Skeleton Dragons
Skeleton Dragons
Firecracker Electro Giant Skeleton Dragons Executioner Mega Knight
Inferno Dragon
Firecracker Skeleton Dragons Executioner Electro Wizard
Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Executioner Electro Giant Electro Wizard
Electro Wizard Firecracker Skeleton Dragons Electro Giant
Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Electro Wizard
Mega Knight
Firecracker
Electro Wizard Goblin Gang
Firecracker Skeleton Dragons Executioner Electro Wizard
Goblin Gang Firecracker Skeleton Dragons Executioner Electro Wizard Mega Knight
Firecracker Skeleton Dragons Executioner
Electro Giant
Firecracker Skeleton Dragons Executioner Mega Knight
Electro Giant Goblin Gang Firecracker Skeleton Dragons Electro Wizard
Firecracker Skeleton Dragons Executioner Electro Wizard
Firecracker Executioner Electro Giant Electro Wizard Mega Knight
Inferno Dragon
Firecracker Skeleton Dragons Mega Knight

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