My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Executioner Royal Ghost Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker Bandit
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Executioner Royal Ghost Bandit
The Log
Goblin Gang Firecracker Hog Rider Bandit
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Hog Rider Executioner Royal Ghost Bandit
Fireball
Goblin Gang Firecracker Hog Rider Executioner Bandit
Poison
Goblin Gang Firecracker Executioner
Lightning
Valkyrie Executioner Bandit
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Executioner Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Royal Ghost Bandit Valkyrie Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Royal Ghost Bandit

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Valkyrie Royal Ghost Bandit
Firecracker
Hog Rider Goblin Gang Valkyrie Bandit Mega Knight
Valkyrie
Hog Rider Goblin Gang Firecracker Executioner Royal Ghost Bandit
Hog Rider
Goblin Gang Firecracker Valkyrie Executioner Bandit Mega Knight
Executioner
Valkyrie Hog Rider Bandit Mega Knight
Royal Ghost
Goblin Gang Valkyrie Bandit Mega Knight
Bandit
Goblin Gang Firecracker Valkyrie Hog Rider Executioner Royal Ghost Mega Knight
Mega Knight
Firecracker Hog Rider Executioner Royal Ghost Bandit

Defense Synergies 1 11

Goblin Gang
Firecracker Valkyrie Bandit
Firecracker
Valkyrie Goblin Gang Bandit Mega Knight
Valkyrie
Firecracker Goblin Gang Executioner Bandit
Hog Rider
Executioner
Valkyrie Bandit Mega Knight
Royal Ghost
Mega Knight
Bandit
Goblin Gang Firecracker Valkyrie Executioner Mega Knight
Mega Knight
Firecracker Executioner Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Executioner
Goblin Gang Firecracker Valkyrie Executioner Bandit Mega Knight
Goblin Gang Mega Knight Valkyrie Executioner Bandit
Goblin Gang Firecracker Valkyrie Bandit Mega Knight
Firecracker Valkyrie Mega Knight
Goblin Gang Firecracker Valkyrie Executioner Royal Ghost Bandit Mega Knight
Goblin Gang Firecracker Executioner
Valkyrie Bandit Mega Knight
Goblin Gang
Goblin Gang Firecracker Valkyrie Royal Ghost Bandit Mega Knight
Goblin Gang Valkyrie Executioner Firecracker Royal Ghost Bandit Mega Knight
Executioner Goblin Gang Firecracker
Mega Knight Goblin Gang Valkyrie Bandit
Valkyrie Executioner Mega Knight Goblin Gang Firecracker Royal Ghost
Goblin Gang Bandit Mega Knight
Goblin Gang Bandit Mega Knight
Mega Knight Goblin Gang Firecracker Valkyrie Executioner
Valkyrie Mega Knight Goblin Gang Firecracker Executioner Royal Ghost Bandit
Valkyrie Executioner Firecracker Royal Ghost Bandit Mega Knight
Goblin Gang Valkyrie Royal Ghost Mega Knight Firecracker Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Royal Ghost Bandit
Bandit Goblin Gang Firecracker Valkyrie Executioner Royal Ghost Mega Knight
Goblin Gang Bandit Mega Knight Valkyrie
Goblin Gang Valkyrie Mega Knight Bandit
Goblin Gang Valkyrie Executioner Bandit Mega Knight
Firecracker Executioner Goblin Gang
Goblin Gang Valkyrie Bandit
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie Bandit
Goblin Gang
Mega Knight Valkyrie
Mega Knight Valkyrie
Mega Knight Goblin Gang Valkyrie Executioner Bandit
Firecracker Valkyrie Executioner Mega Knight
Goblin Gang Firecracker Valkyrie Executioner
Valkyrie Executioner Mega Knight Firecracker Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Royal Ghost Bandit
Firecracker Executioner Royal Ghost Bandit
Bandit
Firecracker Valkyrie
Executioner Firecracker Valkyrie Mega Knight
Firecracker Executioner
Firecracker Executioner
Firecracker Executioner
Firecracker Bandit
Goblin Gang
Firecracker Valkyrie Bandit
Firecracker Executioner
Firecracker Executioner Bandit
Firecracker Bandit
Firecracker
Firecracker Executioner Bandit
Firecracker Executioner Bandit Mega Knight
Firecracker Executioner Bandit Mega Knight
Firecracker Valkyrie Mega Knight
Mega Knight
Firecracker Valkyrie Executioner Mega Knight
Firecracker Executioner Royal Ghost Bandit
Bandit Mega Knight
Firecracker Bandit
Firecracker Executioner
Firecracker
Bandit Mega Knight
Firecracker
Mega Knight
Firecracker
Goblin Gang Bandit
Firecracker Executioner
Goblin Gang Firecracker Valkyrie Executioner Mega Knight
Firecracker Executioner
Firecracker Executioner Mega Knight
Goblin Gang Firecracker
Firecracker Executioner
Firecracker Executioner Royal Ghost Bandit Mega Knight
Firecracker Mega Knight

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