My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Ram Rider
Zap
Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Wizard Electro Wizard
The Log
Goblin Gang Firecracker Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Wizard P.E.K.K.A Electro Wizard Ram Rider
Fireball
Goblin Gang Firecracker Wizard Electro Wizard Ram Rider
Poison
Goblin Gang Firecracker Wizard Electro Wizard
Lightning
Wizard Electro Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Gang Firecracker Electro Wizard Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Goblin Gang Firecracker

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mirror P.E.K.K.A
Firecracker
Goblin Gang Mirror P.E.K.K.A Ram Rider
Wizard
P.E.K.K.A Ram Rider
Mirror
The Log Goblin Gang Firecracker Ram Rider
P.E.K.K.A
Electro Wizard Goblin Gang Firecracker Wizard The Log Ram Rider
The Log
Mirror P.E.K.K.A Ram Rider
Electro Wizard
P.E.K.K.A Ram Rider
Ram Rider
Firecracker Wizard Mirror P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 17

Goblin Gang
Firecracker Mirror P.E.K.K.A The Log Electro Wizard
Firecracker
The Log Goblin Gang Mirror P.E.K.K.A Electro Wizard
Wizard
P.E.K.K.A The Log Electro Wizard
Mirror
Goblin Gang Firecracker The Log Electro Wizard
P.E.K.K.A
The Log Goblin Gang Firecracker Wizard Electro Wizard
The Log
Firecracker P.E.K.K.A Goblin Gang Wizard Mirror Electro Wizard Ram Rider
Electro Wizard
Goblin Gang Firecracker Wizard Mirror P.E.K.K.A The Log Ram Rider
Ram Rider
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang Firecracker The Log Electro Wizard Ram Rider
Goblin Gang P.E.K.K.A Ram Rider Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Electro Wizard Ram Rider
Firecracker P.E.K.K.A The Log
Goblin Gang The Log Firecracker Electro Wizard
Electro Wizard Ram Rider Goblin Gang Firecracker Wizard
P.E.K.K.A The Log Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Electro Wizard
Goblin Gang Electro Wizard Firecracker Wizard The Log Ram Rider
Goblin Gang Firecracker Wizard Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang Wizard The Log Electro Wizard Ram Rider
Wizard Goblin Gang Firecracker P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard Ram Rider
Goblin Gang P.E.K.K.A The Log Electro Wizard Ram Rider
Wizard Goblin Gang Firecracker P.E.K.K.A Electro Wizard
Goblin Gang Firecracker Wizard The Log Electro Wizard Ram Rider
Wizard The Log Firecracker Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Goblin Gang Wizard Firecracker P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Firecracker Wizard The Log
Goblin Gang P.E.K.K.A The Log Electro Wizard Ram Rider
Goblin Gang P.E.K.K.A The Log Electro Wizard Ram Rider
P.E.K.K.A Goblin Gang Ram Rider
Firecracker Wizard Goblin Gang Electro Wizard Ram Rider
Goblin Gang P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Wizard Ram Rider
Wizard Firecracker
Goblin Gang Electro Wizard Firecracker P.E.K.K.A The Log
Firecracker Wizard P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Electro Wizard Ram Rider
The Log
Firecracker The Log
Wizard Firecracker The Log
Firecracker Wizard Ram Rider
Firecracker Wizard The Log
The Log Firecracker Wizard Ram Rider
The Log Firecracker Wizard Ram Rider
Goblin Gang Electro Wizard
Firecracker Wizard The Log Electro Wizard Ram Rider
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Electro Wizard
Firecracker Wizard The Log
The Log
Wizard
The Log
The Log
Firecracker The Log Wizard
Firecracker The Log Wizard Electro Wizard Ram Rider
Wizard The Log Ram Rider
Firecracker The Log
Firecracker Wizard Electro Wizard
Electro Wizard Firecracker Wizard
Wizard The Log
Firecracker Electro Wizard
P.E.K.K.A
Firecracker Wizard The Log
Electro Wizard Goblin Gang
Firecracker Wizard Electro Wizard Ram Rider
The Log
Goblin Gang Firecracker Wizard Electro Wizard
The Log Firecracker Wizard
Firecracker P.E.K.K.A
Goblin Gang Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard

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