My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Inferno Dragon Lumberjack
Zap
Goblin Gang Firecracker Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Valkyrie Lumberjack
The Log
Goblin Gang Firecracker Elite Barbarians Mini P.E.K.K.A Hog Rider Lumberjack
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Inferno Dragon Lumberjack
Fireball
Goblin Gang Firecracker Elite Barbarians Hog Rider Inferno Dragon Lumberjack
Poison
Goblin Gang Firecracker
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Rocket
Elite Barbarians Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Inferno Dragon Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Hog Rider Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Elite Barbarians
Valkyrie Firecracker Hog Rider Lumberjack
Mini P.E.K.K.A
Goblin Gang Firecracker Valkyrie Hog Rider Lumberjack
Valkyrie
Elite Barbarians Hog Rider Lumberjack Goblin Gang Firecracker Mini P.E.K.K.A
Hog Rider
Goblin Gang Firecracker Valkyrie Elite Barbarians Mini P.E.K.K.A Lumberjack
Inferno Dragon
Firecracker
Lumberjack
Valkyrie Firecracker Elite Barbarians Mini P.E.K.K.A Hog Rider

Defense Synergies 2 10

Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Firecracker
Valkyrie Goblin Gang Mini P.E.K.K.A Lumberjack
Elite Barbarians
Valkyrie Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Firecracker Elite Barbarians Valkyrie
Valkyrie
Firecracker Elite Barbarians Goblin Gang Mini P.E.K.K.A Lumberjack
Hog Rider
Inferno Dragon
Goblin Gang
Lumberjack
Goblin Gang Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Lumberjack Goblin Gang Firecracker Valkyrie
Goblin Gang Mini P.E.K.K.A Lumberjack Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Lumberjack Goblin Gang Firecracker Valkyrie
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Goblin Gang Firecracker Valkyrie Lumberjack
Inferno Dragon Goblin Gang Firecracker
Valkyrie
Mini P.E.K.K.A Inferno Dragon Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Goblin Gang Valkyrie Firecracker Lumberjack
Inferno Dragon Goblin Gang Firecracker
Mini P.E.K.K.A Lumberjack Goblin Gang Elite Barbarians Valkyrie
Valkyrie Goblin Gang Firecracker Mini P.E.K.K.A Lumberjack
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Elite Barbarians Mini P.E.K.K.A Inferno Dragon Lumberjack
Goblin Gang Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Goblin Gang Firecracker Elite Barbarians Lumberjack
Valkyrie Firecracker Inferno Dragon Lumberjack
Mini P.E.K.K.A Elite Barbarians Inferno Dragon Lumberjack
Goblin Gang Valkyrie Firecracker Elite Barbarians Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Lumberjack Elite Barbarians
Goblin Gang Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Goblin Gang Lumberjack Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Lumberjack Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Firecracker Goblin Gang
Goblin Gang Mini P.E.K.K.A Elite Barbarians Valkyrie Lumberjack
Mini P.E.K.K.A Elite Barbarians Valkyrie Inferno Dragon Lumberjack
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Elite Barbarians Mini P.E.K.K.A Valkyrie Lumberjack
Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Goblin Gang Valkyrie Lumberjack
Firecracker Valkyrie
Goblin Gang Elite Barbarians Firecracker Mini P.E.K.K.A Valkyrie Inferno Dragon Lumberjack
Valkyrie Firecracker Elite Barbarians Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker
Firecracker
Firecracker
Firecracker
Goblin Gang Elite Barbarians Mini P.E.K.K.A Lumberjack
Firecracker Valkyrie
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker Valkyrie
Firecracker Valkyrie
Inferno Dragon
Firecracker
Firecracker
Elite Barbarians Firecracker
Firecracker
Elite Barbarians Mini P.E.K.K.A
Firecracker
Firecracker
Goblin Gang
Firecracker
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Firecracker
Firecracker Elite Barbarians
Goblin Gang Firecracker Elite Barbarians
Firecracker
Firecracker
Inferno Dragon
Firecracker

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