My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Bandit Fisherman Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Bandit Fisherman
Giant Snowball
Goblin Gang Fisherman Little Prince
Zap
Goblin Gang Bandit Fisherman Little Prince
Barbarian Barrel
Goblin Gang Bandit Little Prince
The Log
Goblin Gang Goblin Demolisher Bandit Fisherman Little Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Little Prince
Royal Delivery
Goblin Gang Goblin Demolisher Bandit Fisherman Mother Witch Little Prince
Fireball
Goblin Gang Bandit Fisherman Mother Witch Little Prince
Poison
Goblin Gang Fisherman Mother Witch Little Prince
Lightning
Bandit Fisherman Mother Witch Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher The Log Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Mother Witch Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Bandit Fisherman Little Prince Goblin Demolisher Mother Witch Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Bandit Fisherman

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Bandit
Goblin Demolisher
Bandit Goblin Machine
The Log
Bandit Fisherman Little Prince
Bandit
Goblin Gang Goblin Demolisher The Log Little Prince
Fisherman
The Log
Mother Witch
Goblin Machine
Goblin Demolisher
Little Prince
The Log Bandit

Defense Synergies 0 13

Goblin Gang
The Log Bandit Fisherman
Goblin Demolisher
The Log Bandit Goblin Machine
The Log
Goblin Gang Goblin Demolisher Bandit Fisherman Mother Witch Little Prince
Bandit
Goblin Gang Goblin Demolisher The Log Fisherman Little Prince
Fisherman
Goblin Gang The Log Bandit Mother Witch
Mother Witch
The Log Fisherman
Goblin Machine
Goblin Demolisher
Little Prince
The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher The Log
Goblin Gang The Log Bandit Fisherman
Goblin Gang Fisherman Bandit
Goblin Gang Bandit Fisherman
Goblin Demolisher The Log
Goblin Gang The Log Goblin Demolisher Bandit Mother Witch
Goblin Gang Little Prince
The Log Bandit
Goblin Gang Fisherman
Goblin Gang Bandit Fisherman Little Prince
Goblin Gang Mother Witch Goblin Demolisher The Log Bandit Fisherman
Goblin Gang
Goblin Gang The Log Bandit
Goblin Gang Goblin Demolisher The Log
Goblin Gang Bandit
Goblin Gang The Log Bandit Fisherman
Goblin Gang Fisherman
Goblin Gang Goblin Demolisher The Log Bandit Fisherman Little Prince
The Log Goblin Demolisher Bandit Fisherman Mother Witch Little Prince
Fisherman
Goblin Gang Goblin Demolisher The Log Bandit Fisherman Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bandit Fisherman
Bandit Goblin Gang The Log Fisherman
Goblin Gang Bandit The Log Fisherman
Goblin Gang The Log Bandit Fisherman
Goblin Gang Bandit Fisherman
Mother Witch Goblin Gang Goblin Demolisher
Goblin Gang Bandit
Fisherman
The Log Bandit
Goblin Gang
The Log
Goblin Gang Bandit
Goblin Demolisher
Goblin Gang The Log Fisherman Little Prince
The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
The Log Bandit Fisherman
The Log Bandit
The Log
Goblin Demolisher The Log
Mother Witch Goblin Machine
Goblin Demolisher The Log
The Log Goblin Demolisher
The Log Bandit Fisherman
Goblin Gang Fisherman
The Log Bandit Fisherman Goblin Machine
The Log Bandit Fisherman
Bandit Fisherman
The Log Fisherman
Goblin Demolisher The Log Bandit
Goblin Demolisher The Log Bandit
Fisherman
Goblin Demolisher The Log Bandit Fisherman Goblin Machine
Goblin Demolisher The Log Mother Witch Goblin Machine Little Prince
The Log
The Log Fisherman
The Log
Goblin Demolisher The Log Mother Witch Goblin Machine Little Prince
Fisherman
The Log Bandit Fisherman
The Log Bandit Fisherman
The Log Bandit Fisherman
Mother Witch Little Prince
The Log Bandit
The Log
Goblin Gang Bandit
The Log
Goblin Gang
The Log
Goblin Gang The Log
The Log Bandit Little Prince

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