My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Goblin Barrel Balloon Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Mini P.E.K.K.A Hog Rider Balloon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Goblin Barrel Balloon Prince
Giant Snowball
Goblin Gang Minion Horde Hog Rider Goblin Barrel Balloon
Zap
Goblin Gang Minion Horde Goblin Barrel Balloon Prince
Barbarian Barrel
Goblin Gang Goblin Barrel
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Goblin Barrel Prince
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Goblin Gang Minion Horde Goblin Barrel
Royal Delivery
Goblin Gang Minion Horde Mini P.E.K.K.A Hog Rider Goblin Barrel Balloon Prince
Fireball
Goblin Gang Minion Horde Hog Rider Goblin Barrel Balloon
Poison
Goblin Gang Minion Horde Balloon
Lightning
Mini P.E.K.K.A Balloon Prince
Rocket
Minion Horde Hog Rider Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Mini P.E.K.K.A Hog Rider Minion Horde Balloon Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Goblin Barrel Mini P.E.K.K.A Hog Rider

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Mini P.E.K.K.A Balloon Prince
Minion Horde
Mega Knight Hog Rider Prince
Mini P.E.K.K.A
Goblin Gang Hog Rider Mega Knight
Hog Rider
Goblin Gang Minion Horde Mini P.E.K.K.A Goblin Barrel Balloon Prince Mega Knight
Goblin Barrel
Goblin Gang Prince Hog Rider Balloon Mega Knight
Balloon
Goblin Gang Hog Rider Goblin Barrel Mega Knight
Prince
Goblin Barrel Mega Knight Goblin Gang Minion Horde Hog Rider
Mega Knight
Minion Horde Prince Mini P.E.K.K.A Hog Rider Goblin Barrel Balloon

Defense Synergies 0 2

Goblin Gang
Mini P.E.K.K.A Prince
Minion Horde
Mini P.E.K.K.A
Goblin Gang
Hog Rider
Goblin Barrel
Balloon
Prince
Goblin Gang
Mega Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Mini P.E.K.K.A Goblin Gang Prince Mega Knight
Goblin Gang Minion Horde Mini P.E.K.K.A Prince Mega Knight
Minion Horde Mini P.E.K.K.A Prince Goblin Gang Mega Knight
Mini P.E.K.K.A Prince Mega Knight
Goblin Gang Mega Knight
Minion Horde Goblin Gang
Mega Knight
Minion Horde Mini P.E.K.K.A Goblin Gang Prince
Goblin Gang Minion Horde Mini P.E.K.K.A Prince Mega Knight
Goblin Gang Minion Horde Mega Knight
Minion Horde Goblin Gang
Minion Horde Mini P.E.K.K.A Prince Mega Knight Goblin Gang
Mega Knight Goblin Gang Minion Horde Mini P.E.K.K.A Prince
Mini P.E.K.K.A Goblin Gang Minion Horde Prince Mega Knight
Minion Horde Goblin Gang Mini P.E.K.K.A Prince Mega Knight
Minion Horde Mega Knight Goblin Gang Mini P.E.K.K.A Prince
Mega Knight Goblin Gang Minion Horde Prince
Mega Knight
Mini P.E.K.K.A Prince
Goblin Gang Mega Knight Minion Horde Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Prince
Goblin Gang Mini P.E.K.K.A Prince Mega Knight
Goblin Gang Mega Knight Minion Horde Mini P.E.K.K.A Prince
Goblin Gang Mini P.E.K.K.A Prince Mega Knight Minion Horde
Goblin Gang Minion Horde Mini P.E.K.K.A Prince Mega Knight
Goblin Gang Minion Horde
Goblin Gang Mini P.E.K.K.A Prince Minion Horde
Mini P.E.K.K.A Mega Knight Minion Horde Prince
Minion Horde Mega Knight Mini P.E.K.K.A Prince
Goblin Gang Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A Prince
Mega Knight Prince
Mini P.E.K.K.A Prince Mega Knight Goblin Gang Minion Horde
Minion Horde Mega Knight
Goblin Gang Minion Horde Mini P.E.K.K.A Prince
Mega Knight Minion Horde Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Prince
Minion Horde Mega Knight
Minion Horde
Minion Horde
Goblin Gang Minion Horde Mini P.E.K.K.A Prince
Minion Horde Prince
Minion Horde
Prince
Minion Horde
Minion Horde Mega Knight
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Prince Mega Knight
Mega Knight
Minion Horde Prince Mega Knight
Prince
Minion Horde
Mega Knight
Minion Horde
Prince Mega Knight
Minion Horde
Minion Horde
Minion Horde Mini P.E.K.K.A
Minion Horde Mega Knight
Minion Horde
Minion Horde Prince Mega Knight
Minion Horde Goblin Gang Prince
Goblin Gang Minion Horde Mini P.E.K.K.A Prince Mega Knight
Minion Horde Prince Mega Knight
Goblin Gang Minion Horde
Prince Mega Knight
Prince
Mega Knight

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