My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Goblin Hut Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Goblin Hut Witch Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Recruits Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Recruits
Giant Snowball
Goblin Gang Minion Horde Royal Recruits Goblin Hut Witch Electro Dragon
Zap
Goblin Gang Minion Horde Goblin Hut Witch
Barbarian Barrel
Goblin Gang Royal Recruits Goblin Hut Witch
The Log
Goblin Gang Royal Recruits Goblin Hut Witch
Earthquake
Goblin Gang Goblin Hut Witch
Arrows
Goblin Gang Minion Horde Royal Recruits Goblin Hut Witch
Royal Delivery
Goblin Gang Minion Horde Royal Recruits Goblin Hut Witch Electro Dragon
Fireball
Goblin Gang Minion Horde Goblin Hut Witch Electro Dragon
Poison
Goblin Gang Minion Horde Royal Recruits Goblin Hut Witch Electro Dragon
Lightning
Goblin Hut Witch Electro Dragon
Rocket
Minion Horde Goblin Hut Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Freeze Minion Horde Goblin Hut Witch Electro Dragon Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Goblin Gang Freeze Minion Horde Goblin Hut

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Recruits Goblin Hut
Minion Horde
Mega Knight Freeze
Royal Recruits
Goblin Gang Electro Dragon
Goblin Hut
Goblin Gang Mega Knight
Freeze
Minion Horde
Witch
Mega Knight
Electro Dragon
Royal Recruits Mega Knight
Mega Knight
Minion Horde Goblin Hut Witch Electro Dragon

Defense Synergies 0 6

Goblin Gang
Royal Recruits Goblin Hut
Minion Horde
Freeze
Royal Recruits
Goblin Gang
Goblin Hut
Goblin Gang
Freeze
Minion Horde Mega Knight
Witch
Electro Dragon Mega Knight
Electro Dragon
Witch
Mega Knight
Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits Goblin Hut Electro Dragon
Minion Horde Goblin Gang Royal Recruits Goblin Hut Witch Electro Dragon Mega Knight
Goblin Gang Minion Horde Goblin Hut Witch Mega Knight Royal Recruits Freeze Electro Dragon
Minion Horde Royal Recruits Goblin Hut Witch Goblin Gang Electro Dragon Mega Knight
Royal Recruits Mega Knight
Goblin Gang Freeze Electro Dragon Mega Knight
Minion Horde Goblin Gang Goblin Hut Freeze Witch Electro Dragon
Royal Recruits Electro Dragon Mega Knight
Minion Horde Witch Goblin Gang Royal Recruits Goblin Hut
Goblin Gang Minion Horde Royal Recruits Mega Knight
Goblin Gang Minion Horde Witch Royal Recruits Goblin Hut Freeze Electro Dragon Mega Knight
Minion Horde Goblin Gang Goblin Hut Witch Electro Dragon
Minion Horde Royal Recruits Goblin Hut Mega Knight Goblin Gang Freeze Witch Electro Dragon
Mega Knight Goblin Gang Minion Horde Royal Recruits Goblin Hut Freeze Witch Electro Dragon
Royal Recruits Goblin Gang Minion Horde Goblin Hut Mega Knight
Minion Horde Goblin Gang Royal Recruits Goblin Hut Freeze Mega Knight
Minion Horde Mega Knight Goblin Gang Royal Recruits Goblin Hut Witch Electro Dragon
Mega Knight Goblin Gang Minion Horde Royal Recruits Goblin Hut Witch Electro Dragon
Freeze Witch Royal Recruits Goblin Hut Electro Dragon Mega Knight
Royal Recruits Goblin Hut
Goblin Gang Royal Recruits Mega Knight Minion Horde Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mega Knight Goblin Hut Witch
Goblin Gang Electro Dragon Mega Knight
Goblin Gang Royal Recruits Mega Knight Minion Horde Goblin Hut Witch Electro Dragon
Goblin Gang Royal Recruits Mega Knight Minion Horde
Royal Recruits Goblin Gang Minion Horde Goblin Hut Witch Mega Knight
Goblin Gang Minion Horde Goblin Hut Freeze Witch Electro Dragon
Goblin Gang Royal Recruits Minion Horde Goblin Hut Witch
Mega Knight Minion Horde Royal Recruits
Minion Horde Royal Recruits Freeze Electro Dragon Mega Knight Goblin Hut Witch
Royal Recruits Witch Goblin Gang Minion Horde Goblin Hut
Mega Knight Minion Horde Royal Recruits Goblin Hut Witch Electro Dragon
Royal Recruits Mega Knight
Royal Recruits Mega Knight Goblin Gang Minion Horde Witch
Royal Recruits Minion Horde Witch Electro Dragon Mega Knight
Goblin Gang Royal Recruits Goblin Hut Witch Electro Dragon Minion Horde Freeze
Mega Knight Minion Horde Royal Recruits Goblin Hut Freeze Witch Electro Dragon
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits Freeze Electro Dragon
Electro Dragon
Minion Horde Goblin Hut Electro Dragon
Royal Recruits Freeze
Minion Horde Mega Knight
Minion Horde Freeze Witch Electro Dragon
Minion Horde Witch
Freeze Electro Dragon
Electro Dragon
Goblin Gang Minion Horde Electro Dragon
Minion Horde Royal Recruits Electro Dragon
Electro Dragon
Goblin Hut
Minion Horde Freeze Electro Dragon
Goblin Hut
Minion Horde Goblin Hut Witch Electro Dragon
Minion Horde Royal Recruits Goblin Hut Electro Dragon Mega Knight
Freeze
Minion Horde
Electro Dragon Mega Knight
Witch Electro Dragon Mega Knight
Minion Horde Mega Knight
Minion Horde Royal Recruits Electro Dragon
Freeze Witch Electro Dragon Mega Knight
Minion Horde Witch
Witch Electro Dragon
Witch Electro Dragon Mega Knight
Minion Horde Witch Electro Dragon
Electro Dragon Minion Horde Goblin Hut Freeze Witch
Minion Horde
Minion Horde Electro Dragon Mega Knight
Minion Horde Freeze Electro Dragon
Minion Horde Mega Knight
Minion Horde Goblin Gang Royal Recruits Goblin Hut Freeze Witch Electro Dragon
Witch Electro Dragon
Freeze
Goblin Gang Minion Horde Electro Dragon Mega Knight
Electro Dragon
Minion Horde Royal Recruits Electro Dragon Mega Knight
Electro Dragon Goblin Gang Minion Horde Royal Recruits Freeze Witch
Witch Electro Dragon
Electro Dragon Royal Recruits Freeze Witch Mega Knight
Electro Dragon Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: